| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
7 (0) |
6 (0) |
7 (0) |
4 (-1) |
9 (1) |
2 (-2) |
| Scheming |
| Skills |
| Animals 0 |
| Art (Performer) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Profession 0 |
| Science (History) 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
3 |
| Citizen |
Corporate |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 2 | Continued as Performer at age 22 |
| 2 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 3 | Continued as Performer at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Performer |
| 4 | Became a Corporate at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Good fortune |