Petty Officer, 2nd class Sadie Manning
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
7 (0) |
5 (-1) |
9 (1) |
9 (1) |
8 (0) |
| Humorous, Lingering, Introverted |
| Skills |
| Admin 0 |
| Art 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Airship) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Navigation 1 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Navy |
Flight |
Petty Officer, 2nd class |
3 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Switched to Corporate Agent at age 26 |
| 3 | Given specialist training in vehicles. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 5 | Switched to Flight at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Flight rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Flight at age 38 |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Promoted to Flight rank 3 |
| 6 | Is now a Petty Officer, 2nd class |