Able Spacehand Kyle Lord permalink

Age Sex Str Dex End Int Edu Soc
43 M 2 (-2) 8 (0) 9 (1) 6 (0) 3 (-1) 8 (0)
Fretful
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 2
Deception 0
Electronics (Comms) 1
Gun Combat 1
Gunner (Turret) 1
Investigate 1
Mechanic 3
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Stealth 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Rogue Thief 1 2
Entertainer Artist 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Advanced training in a specialist field
3Continued as Engineer/Gunner at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Thief at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Continued as Thief at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Artist at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.