| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
9 (1) |
6 (0) |
3 (-1) |
3 (-1) |
10 (1) |
7 (0) |
| Equable, Friendly, Relents |
| Skills |
| Admin 0 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 1 |
| Engineer (J-drive) 1 |
| Persuade 0 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
3 |
| Merchant |
Broker |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Broker at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Broker at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 6 | Continued as Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Forced to muster out. |