2nd Officer Arnold Graham permalink

Age Sex Str Dex End Int Edu Soc
43 M 6 (0) 9 (1) 6 (0) 12 (2) 9 (1) 3 (-1)
Reluctant, Curious
 
Skills
Astrogation 1
Athletics 0
Broker 0
Carouse 2
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Science (Robotics) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Merchant Merchant Marine 2nd Officer 4 5
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 1 Enemies.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Embroiled in legal trouble.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Promoted to rank 4
6Is now a 2nd Officer