| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
9 (1) |
7 (0) |
7 (0) |
3 (-1) |
5 (-1) |
| Well Grounded, Overwhelmed, Cowardly |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Carouse 0 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Screen) 1 |
| Investigate 0 |
| Persuade 1 |
| Pilot (Spacecraft) 2 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Free Trader |
|
2 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Free Trader at age 26 |
| 3 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Free Trader |
| 5 | Became a Scavenger at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Switched to Wanderer at age 38 |
| 6 | A new romantic starts. Gain an Ally. |