Crewman Elwin Dickman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
9 (1) |
1 (-2) |
1 (-2) |
7 (0) |
5 (-1) |
7 (0) |
| Worried |
| Skills |
| Astrogation 0 |
| Broker 0 |
| Carouse 0 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Mechanic 1 |
| Pilot 0 |
| Science 0 |
| Seafarer 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 2 | Became a Broker at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Voluntarily left Broker |
| 3 | Became a Intelligence at age 26 |
| 3 | Nearly killed. Owe 17,500 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Switched to Surveyor at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 2 Contacts. Gain 2 Enemies. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |