Sublieutenant Jeremy Hare permalink

Age Sex Str Dex End Int Edu Soc
44 M 8 (0) 9 (1) 2 (-2) 12 (2) 6 (0) 9 (1)
Rigid, Vivacious, Unkind
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Carouse 1
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Science 0
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Merchant Free Trader 2 2
 
TermHistory
1Became a Colonist at age 18
1Find an Alien Artifact.
1Promoted to rank 1
2Continued as Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Forced to muster out.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
4Continued as Engineer/Gunner at age 30
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Voluntarily left Engineer/Gunner
5Became a Free Trader at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 2