Able Spacehand Dagmar Thompkins permalink

Age Sex Str Dex End Int Edu Soc
44 F 9 (1) 6 (0) 3 (-1) 8 (0) 7 (0) 3 (-1)
Giggly
 
Skills
Admin 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Science 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Entertainer Artist 0 1
Navy Engineer/Gunner Crewman 0 2
Navy Line/Crew Able Spacehand 1 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Artist at age 22
2Public opinion turns on you.
3Became a Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Continued as Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Switched to Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Voluntarily left Line/Crew
6Became a Barbarian at age 38
6Attempted a risky adventure and was sent to prison.