Crewman Elwin Dickman permalink

Age Sex Str Dex End Int Edu Soc
44 M 9 (1) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)
Worried
 
Skills
Astrogation 0
Broker 0
Carouse 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 1
Pilot 0
Science 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Merchant Broker 0 1
Agent Intelligence 0 1
Drifter Barbarian 0 1
Scout Surveyor 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Courier at age 18
1Nearly killed. Fully recovered. Owe 22,500 for medical bills.
2Became a Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Voluntarily left Broker
3Became a Intelligence at age 26
3Nearly killed. Owe 17,500 for medical bills.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Surveyor at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 2 Contacts. Gain 2 Enemies.
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Aging Crisis. Owe 40,000 for medical bills.