Crewman Antoinette Wilson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
7 (0) |
7 (0) |
7 (0) |
8 (0) |
10 (1) |
6 (0) |
| Tense, Consistent, Fabulous |
| Skills |
| Art (Instrument) 1 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Science 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Became a Artist at age 22 |
| 2 | Public opinion turns on you. |
| 3 | Entered Naval Academy at age 26 |
| 3 | A prank goes horribly wrong. |
| 3 | Gain a Rival. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Artist at age 26 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 30 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Engineer/Gunner at age 34 |
| 6 | Is now a Crewman |
| 6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 7 | Became a Scavenger at age 38 |
| 7 | Drafted into Navy |