| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
7 (0) |
10 (1) |
11 (1) |
9 (1) |
9 (1) |
4 (-1) |
| Cold, Playful, Amusing |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 3 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 3 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
3 |
| Scout |
Courier |
Scout |
2 |
3 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Abuse your position for profit |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Severely injured. Owe 6,250 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 4 Contacts. Gain 2 Enemies. |
| 6 | Continued as Courier at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Gain a contact in an alien race. |
| 6 | Promoted to rank 2 |