Hermine Murphy permalink

Age Sex Str Dex End Int Edu Soc
44 F 3 (-1) 10 (1) 9 (1) 7 (0) 2 (-2) 8 (0)
Grouchy, Embarrassed, Popular
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Diplomat 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession 0
Science 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Scholar Scientist 0 2
Citizen Worker 1 3
 
TermHistory
1Became a Scavenger at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Became a Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.