Crewman Oliver Hicks permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 1 (-2) 4 (-1) 7 (0) 12 (2) 6 (0)
Consistent, Uncontrolled, Kenderish
 
Skills
Animals 0
Art (Write) 2
Astrogation 0
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Medic 1
Pilot 0
Science (Sophontology) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 3
Navy Flight Crewman 0 1
Citizen Worker 1 2
 
EducationGraduated
University Graduated
 
TermHistory
1Became a Explorer at age 18
1Perform an exemplary service for the scouts.
2Continued as Explorer at age 22
2Victim of a crime
3Voluntarily left Explorer
3Entered University at age 26
3Graduated at age 30.
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 4 Contacts. Gain 2 Enemies.
5Became a Flight at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Worker at age 42
7Good fortune
7Promoted to rank 1