Senior Crewman Archibald Sims permalink

Age Sex Str Dex End Int Edu Soc
48 M 7 (0) 7 (0) 5 (-1) 3 (-1) 6 (0) 11 (1)
Jolly, Caustic, Nonchalant
 
Skills
Broker 0
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 1
Persuade 1
Science (Biology) 2
Science (Cybernetics) 1
Science (Sophontology) 1
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Physician 1 2
Agent Intelligence 0 1
Merchant Merchant Marine Senior Crewman 1 3
Drifter Barbarian 0 1
 
TermHistory
1Became a Physician at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Physician at age 22
2A disaster or war strikes.
2Injured. Fully recovered. Owe 1,250 for medical bills.
2The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
3Voluntarily left Physician
3Became a Intelligence at age 26
3Refused a deal with criminal or other figure under investigation. Gain an Enemy
4Became a Merchant Marine at age 30
4Is now a Crewman
5Continued as Merchant Marine at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Forced to continue current assignment
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6A good deal ensures you are living the high life for a few years.
6Forced to muster out.
7Became a Barbarian at age 42
7Suffer from a life-threatening illness.