Crewman Mack Butler permalink

Age Sex Str Dex End Int Edu Soc
49 M 2 (-2) 9 (1) 9 (1) 3 (-1) 6 (0) 6 (0)
Debonair
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (History) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Crewman 0 3
Citizen Worker 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Severely injured. Fully recovered.
2Became a Merchant Marine at age 22
3Continued as Merchant Marine at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Merchant Marine at age 30
4Imperial trade restrictions force you out of business.
5Became a Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.