Crewman Josefa Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
47 F 2 (-2) 6 (0) 3 (-1) 5 (-1) 5 (-1) 7 (0)
Threatening
 
Skills
Animals 0
Art (Instrument) 1
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Navigation 1
Persuade 1
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Free Trader 1 1
Entertainer Performer 2 3
Merchant Merchant Marine Crewman 0 1
Scout Surveyor 0 1
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
3Voluntarily left Free Trader
3Became a Performer at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to rank 1
4Continued as Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
4Promoted to rank 2
5Continued as Performer at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Forced to muster out.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.