Walter Carr permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 8 (0) 4 (-1) 2 (-2) 3 (-1) 6 (0)
Fresh, Annoyed
 
Skills
Deception 0
Drive 0
Electronics 0
Gambler 1
Mechanic 0
Melee (Bludgeon) 1
Melee (Natural) 1
Navigation 1
Profession (Polymers) 1
Recon 0
Science (Cosmology) 1
Science (History) 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Citizen Corporate 1 3
Scholar Field Researcher 1 2
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Switched to Scavenger at age 22
2Lost eye or limb. Owe 5,000 for medical bills.
3Became a Corporate at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Corporate at age 34
5A new romantic starts. Gain an Ally.
5Forced to muster out.
6Became a Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.