Petty Officer, 2nd class Miller Laroche
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
6 (0) |
7 (0) |
8 (0) |
10 (1) |
6 (0) |
| Loquacious, Faded, Moody |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Gun Combat 3 |
| Mechanic 3 |
| Seafarer 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Petty Officer, 3rd class |
2 |
3 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
3 |
| Drifter |
Scavenger |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | You join a gambling circle on board. |
| 3 | Continued as Flight at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Voluntarily left Flight |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Injured. |
| 7 | Became a Scavenger at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |