Able Spacehand Elda King permalink

Age Sex Str Dex End Int Edu Soc
48 F 1 (-2) 5 (-1) 4 (-1) 3 (-1) 7 (0) 4 (-1)
Worldly, Unresponsive, Reflective
 
Skills
Art 0
Astrogation 0
Gun Combat 0
Mechanic 2
Pilot 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Lost eye or limb. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Aging Crisis. Owe 50,000 for medical bills.
4Retired at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Aging Crisis. Owe 20,000 for medical bills.
5Moved to a new world.
6Betrayal. Convert an Ally into a Rival or Enemy.
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 60,000 for medical bills.