Able Spacehand Wilbur Knight permalink

Age Sex Str Dex End Int Edu Soc
47 M 5 (-1) 1 (-2) 6 (0) 7 (0) 12 (2) 8 (0)
Silky, Quixotic, Conversational
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gunner (Screen) 1
Heavy Weapons 0
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 1
Profession (Hydroponics) 1
Science 0
Seafarer 0
Stealth 2
Steward 1
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Navy Flight Able Spacehand 1 2
Citizen Worker 1 3
Drifter Wanderer 1 1
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Entered Marine Academy at age 18
1Study Leadership as a hobby.
1Graduated at age 18.
2Became a Ground Assault at age 18
2Is now a Marine
2Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3Became a Flight at age 22
3Is now a Crewman
3Refuse to abuse your position for profit
3Attempt at commissioned failed.
3Promoted to Flight rank 1
3Is now a Able Spacehand
4Continued as Flight at age 26
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Worker at age 30
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Worker at age 34
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Worker at age 38
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Wanderer at age 42
8Promoted to rank 1