Field Agent Marion Snyder permalink

Age Sex Str Dex End Int Edu Soc
51 M 7 (0) 6 (0) 10 (1) 8 (0) 6 (0) 8 (0)
Fanciful, Coherent, Purposeful
 
Skills
Athletics (Dexterity) 1
Broker 0
Deception 3
Drive 0
Electronics 0
Gun Combat 1
Investigate 2
Jack-of-All-Trades 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Engineer/Gunner Crewman 0 1
Agent Intelligence Field Agent 3 4
Drifter Wanderer 2 2
 
TermHistory
1Became a Free Trader at age 18
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Injured. Fully recovered.
3Became a Intelligence at age 26
3Gained a contact.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5You go above and beyond the call of duty.
5Promoted to rank 3
6Continued as Intelligence at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Wanderer at age 42
7Attacked by enemies and injured.
7Lightly injured, no permanent damage. Fully recovered.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Wanderer at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 2