4th Officer Electa Dwyer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
4 (-1) |
6 (0) |
1 (-2) |
8 (0) |
3 (-1) |
6 (0) |
| Sheepish |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Carouse 1 |
| Drive (Wheel) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons 0 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Science (Genetics) 1 |
| Seafarer 0 |
| Stealth 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
3 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
3 |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
2 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 22 |
| 3 | Find Ancient Technology. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Merchant Marine at age 30 |
| 5 | Is now a Crewman |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Voluntarily left Merchant Marine |
| 8 | Became a Engineer/Gunner at age 42 |
| 8 | Is now a Crewman |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Commissioned in Navy/Engineer/Gunner |
| 8 | Is now a Ensign |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Special assignment or duty on board ship. |