Scout Zada Nevil permalink

Age Sex Str Dex End Int Edu Soc
53 F 2 (-2) 1 (-2) 8 (0) 8 (0) 6 (0) 8 (0)
Bold, Dangerous
 
Skills
Animals (Handling) 1
Astrogation 1
Carouse 0
Drive 0
Electronics (Computers) 1
Engineer 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Mechanic 0
Pilot (Spacecraft) 1
Profession 0
Science 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 1
Scout Courier Scout 2 7
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Voluntarily left Worker
2Became a Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Continued as Courier at age 34
5Severely injured. Owe 15,000 for medical bills.
6Continued as Courier at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 3 Enemies.
7Promoted to rank 2
8Continued as Courier at age 46
8You survey an alien world.
8Forced to muster out.