Vernie Nevil permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 5 (-1) 1 (-2) 2 (-2) 10 (1) 6 (0)
ADHD, Temperate, Jovial
 
Skills
Admin 0
Animals 0
Carouse 0
Drive 0
Flyer (Airship) 1
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 2
Recon 2
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Colonist 0 2
Drifter Barbarian 0 1
Drifter Wanderer 2 3
Entertainer Journalist 0 1
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Barbarian at age 26
3Suffer from a life-threatening illness.
4Returned to Colonist at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Switched to Wanderer at age 34
5Find valuable salvage.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 2
7Continued as Wanderer at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Became a Journalist at age 46
8Invited to take part in a controversial event or exhibition that improves your social standing.