Able Spacehand Leila Taylor permalink

Age Sex Str Dex End Int Edu Soc
51 F 6 (0) 3 (-1) 1 (-2) 8 (0) 6 (0) 6 (0)
Deep
 
Skills
Animals 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 2
Mechanic 1
Recon 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier 0 1
Navy Line/Crew Able Spacehand 1 2
Navy Engineer/Gunner 1 1
Navy Flight 1 1
Drifter Barbarian 1 1
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Courier at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Line/Crew at age 26
3Is now a Crewman
3Good fortune
3Attempt at commissioned failed.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Scarred. Fully recovered.
5Switched to Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Flight at age 38
6Severely injured. Fully recovered.
7Became a Barbarian at age 42
7Drafted into Law Enforcement
7Promoted to rank 1
8Aging Crisis. Owe 20,000 for medical bills.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Hard times caused by a lack of interstellar trade costs you your job.