Field Agent Larkin Cruz
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
1 (-2) |
4 (-1) |
9 (1) |
9 (1) |
6 (0) |
6 (0) |
| Hostile |
| Skills |
| Art 0 |
| Athletics (Dexterity) 2 |
| Deception 2 |
| Drive 0 |
| Flyer (Grav) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Investigate 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
2 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Befriended by a senior agent. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Voluntarily left Corporate Agent |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | Nearly killed. Fully recovered. |
| 5 | Became a Colonist at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Aging Crisis. Owe 20,000 for medical bills. |
| 6 | Retired at age 38 |
| 6 | Gained a contact. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |