| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | You join a gambling circle on board. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Refuse to abuse your position for profit |
| 5 | Continued as Line/Crew at age 30 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Line/Crew rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Voluntarily left Line/Crew |
| 7 | Became a Explorer at age 38 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 42 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Explorer at age 46 |
| 9 | Serve as the courier for an important message from the Imperium. |
| 9 | Promoted to rank 2 |