Rookie Nathaniel Farrell
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
1 (-2) |
5 (-1) |
1 (-2) |
9 (1) |
12 (2) |
4 (-1) |
| Sensual |
| Skills |
| Admin 1 |
| Advocate 2 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Investigate 2 |
| Language 0 |
| Medic 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Rogue |
Thief |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Colonist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Switched to Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Aging Crisis. Owe 10,000 for medical bills. |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in a gambling ring. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Thief at age 46 |
| 8 | Backstab a fellow rogue for personal gain. |
| 8 | Promoted to rank 3 |