Scout Gerard Henderson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 53 |
M |
8 (0) |
6 (0) |
5 (-1) |
7 (0) |
11 (1) |
7 (0) |
3 (-1) |
| Mean, Scared |
| Skills |
| Admin 1 |
| Advocate 1 |
| Art (Instrument) 1 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 2 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Ortillery) 1 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Navigation 1 |
| Pilot 0 |
| Survival 0 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
3 |
| Entertainer |
Performer |
|
4 |
4 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Performer at age 34 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Win a prestigious prize. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Performer at age 46 |
| 8 | Contact with Government. |
| 8 | Promoted to rank 4 |