Able Spacehand Francisco Mccoy permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 5 (-1) 4 (-1) 11 (1) 4 (-1) 6 (0)
Flakey, Unhelpful
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 2
Medic 0
Science (Cybernetics) 1
Science (History) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Navy Line/Crew Able Spacehand 1 4
Scout Explorer 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Severely injured. Owe 5,000 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Refuse to abuse your position for profit
6Continued as Line/Crew at age 38
6Advanced training in a specialist field
6Forced to muster out.
7Became a Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.