Able Spacehand Robbie Butler permalink

Age Sex Str Dex End Int Edu Soc
52 F 4 (-1) 7 (0) 1 (-2) 6 (0) 9 (1) 5 (-1)
Immaculate, Industrious
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive 0
Gun Combat 0
Gun Combat 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Profession (Belter) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Scavenger 0 3
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 1
Merchant Merchant Marine Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Voluntarily left Colonist
2Became a Scavenger at age 22
2Attempted a risky adventure and was injured.
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Continued as Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Switched to Wanderer at age 30
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Merchant Marine at age 38
6Is now a Crewman
6A new romantic starts. Gain an Ally.
7Voluntarily left Merchant Marine
7Returned to Scavenger at age 42
7Suffer from a life-threatening illness.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 20,000 for medical bills.