Corporal Roy Wagner permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 8 (0) 8 (0) 4 (-1) 7 (0) 4 (-1)
Humble, Petulant, Focused
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics 0
Broker 1
Deception 1
Diplomat 0
Drive (Mole) 1
Gun Combat 0
Gunner (Turret) 1
Language 0
Mechanic 1
Profession 0
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Citizen Corporate 0 2
Agent Intelligence 0 1
Rogue Pirate Corporal 2 3
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Switched to Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Continued as Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Intelligence at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Returned to Colonist at age 34
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Became a Pirate at age 38
6Is now a Lackey
6Involved in the planning of an impressive heist.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7Backstab a fellow rogue for personal gain.
7Promoted to rank 2
7Is now a Corporal
8Continued as Pirate at age 46
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.