| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
4 (-1) |
5 (-1) |
3 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
| Spendthrift, Nosy |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Mechanic 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
3 |
| Entertainer |
Performer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Established a network of contacts. Gain 2 contacts. |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Explorer at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Explorer at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 3 Contacts. Gain 1 Enemies. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Performer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 8 | Became a Barbarian at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |