Private Edyth Snape
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
1 (-2) |
2 (-2) |
1 (-2) |
5 (-1) |
2 (-2) |
7 (0) |
| Warm Hearted |
| Skills |
| Advocate 1 |
| Art (Perform) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Artillery) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Persuade 1 |
| Stealth 1 |
| Steward 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
3 |
| Army |
Cavalry |
Private |
0 |
1 |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Citizen |
Corporate |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | An assassin attempts to end your life. |
| 6 | Became a Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Nearly killed. Owe 6,250 for medical bills. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |