Scout Merlin Barbary permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 3 (-1) 5 (-1) 10 (1) 11 (1) 9 (1)
Secretive, Enthusiastic
 
Skills
Art (Instrument) 1
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-all-Trades 1
Language 0
Mechanic 0
Medic 1
Navigation 1
Pilot 0
Science (Economics) 1
Science (Linguistics) 1
Science (Psionicology) 1
Science (Xenology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Army Army Support Private 0 1
Drifter Barbarian 0 1
Scholar Field Researcher 3 4
 
TermHistory
1Became a Explorer at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
2Continued as Explorer at age 22
2You discover a world, item or information of worth to the Imperium.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Explorer
3Became a Army Support at age 26
3Is now a Private
3Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
4Became a Barbarian at age 30
4Gained a contact.
4Forced to muster out.
5Became a Field Researcher at age 34
5Make a breakthrough in your field.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Refused to perform research that goes against your conscience.
7Continued as Field Researcher at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
8Continued as Field Researcher at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
8Promoted to rank 3
9Aging Crisis. Owe 50,000 for medical bills.