Able Spacehand Rita Jenkins permalink

Age Sex Str Dex End Int Edu Soc
53 F 3 (-1) 5 (-1) 1 (-2) 6 (0) 9 (1) 5 (-1)
Dynamic, Flakey
 
Skills
Admin 0
Advocate 0
Astrogation 1
Athletics (Strength) 2
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Mechanic 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Army Cavalry 0 1
Citizen Corporate 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Scout Surveyor 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Switched to Cavalry at age 22
2Injured. Fully recovered.
3Became a Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Special assignment or duty on board ship.
5Continued as Engineer/Gunner at age 34
5You join a gambling circle on board.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Surveyor at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.