Orville Long permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 7 (0) 4 (-1) 7 (0) 8 (0) 5 (-1)
Alert
 
Skills
Admin 1
Athletics 0
Carouse 0
Deception 1
Drive (Mole) 1
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Persuade 1
Recon 0
Science (Cosmology) 1
Science (Economics) 1
Science (Psychology) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Scientist 1 4
Merchant Free Trader 2 3
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Scientist at age 22
2Moved to a new world.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Forced to muster out.
6Became a Free Trader at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Given advanced training in a specialist field
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 2