Craftsman Leo Winn permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 4 (-1) 5 (-1) 7 (0) 8 (0) 6 (0)
Kittenish, Dismayed, Jovial
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Natural) 1
Profession (Belter) 1
Profession (Construction) 1
Science (Genetics) 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Citizen Worker Craftsman 4 5
Scholar Scientist 1 2
 
TermHistory
1Became a Field Researcher at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Worker at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Forced to continue current assignment
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 3
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Switched to Scientist at age 42
7Gained a contact.
7Promoted to rank 1
8Continued as Scientist at age 46
8Your work is sabotaged by unknown parties. You start again from scratch.