Darrell Ellis permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 6 (0) 5 (-1) 9 (1) 7 (0) 3 (-1)
Messy
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Carouse 0
Deception 2
Diplomat 0
Electronics (Sensors) 1
Flyer 0
Gambler 2
Investigate 0
Jack-of-All-Trades 1
Leadership 0
Science (History) 1
Science (Linguistics) 2
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Wanderer 1 5
Scholar Scientist 0 2
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Wanderer at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Wanderer at age 30
4Spend time with an alien race. Gain a contact.
5Continued as Wanderer at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Scarred.
8Became a Scientist at age 46
8A disaster or war strikes.
8The planetary government interferes with your research for political or religious reasons. You continue working secretely.
9Continued as Scientist at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.