| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
1 (-2) |
2 (-2) |
8 (0) |
7 (0) |
6 (0) |
| Doubtful |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics 0 |
| Deception 1 |
| Drive (Wheel) 1 |
| Flyer (Airship) 1 |
| Flyer (Ornithopter) 1 |
| Flyer (Rotor) 2 |
| Gambler 1 |
| Investigate 1 |
| Medic 0 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Continued as Colonist at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Forced to muster out. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Intelligence at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Intelligence at age 50 |
| 9 | Given specialist training in vehicles. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |