Technician Worth Lynch permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 3 (-1) 7 (0) 13 (2) 6 (0) 5 (-1)
Uptight, Puckish
 
Skills
Art 0
Carouse 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Engineer 0
Flyer (Ornithopter) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Belter) 1
Profession (Construction) 1
Profession (Polymers) 1
Science 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 5
Drifter Scavenger 2 4
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Forced to muster out.
6Became a Scavenger at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Attacked by enemies and injured.
7Nearly killed. Owe 22,500 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 2
8Continued as Scavenger at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Continued as Scavenger at age 50
9Attacked by enemies and injured.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
9Gain Enemy if you don't already have one.
9Forced to muster out.