Wastrel Earl Corney
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
6 (0) |
2 (-2) |
4 (-1) |
3 (-1) |
9 (1) |
11 (1) |
| Scornful, Compliant |
| Skills |
| Advocate 2 |
| Animals 0 |
| Drive 0 |
| Flyer (Airship) 1 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Mechanic 0 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Noble |
Dilettante |
Wastrel |
1 |
5 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Voluntarily left Merchant Marine |
| 3 | Switched to Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Inherit a gift from a rich relative. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Continued as Dilettante at age 38 |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Inherit a gift from a rich relative. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Moved to a new world. |
| 8 | Forced to muster out. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |