Manager Russel Frazier permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 7 (0) 2 (-2) 4 (-1) 6 (0) 8 (0)
Savage, Strident
 
Skills
Admin 1
Art 0
Astrogation 0
Carouse 0
Deception 0
Drive (Wheel) 1
Electronics 0
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Investigate 0
Language 0
Leadership 0
Mechanic 2
Melee (Natural) 1
Persuade 1
Pilot (Small Craft) 2
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Engineer/Gunner Crewman 0 1
Agent Intelligence 0 1
Citizen Colonist 0 1
Citizen Corporate Manager 2 3
Drifter Scavenger 0 1
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Journalist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Colonist at age 30
4Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5Switched to Corporate at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Corporate at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 2
6Is now a Manager
7Continued as Corporate at age 42
7Spent time maintaining and using heavy vehicles.
7Forced to muster out.
8Became a Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.
9Switched to Flight at age 50
9Special assignment or duty on board ship.
9Promoted to Flight rank 1
9Is now a Able Spacehand