Settler King Mar permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 3 (-1) 6 (0) 10 (1) 7 (0)
Ossified
 
Skills
Animals (Veterinary) 1
Athletics 0
Broker 1
Deception 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Language 0
Mechanic 1
Profession (Belter) 2
Recon 1
Seafarer 0
Stealth 2
Streetwise 0
Survival 3
CareerAssignmentTitleRankTerms
Rogue Thief 2 5
Citizen Colonist Settler 2 3
Agent Intelligence 0 1
 
TermHistory
1Became a Thief at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
2Continued as Thief at age 22
2Involved in the planning of an impressive heist.
3Continued as Thief at age 26
3Involved in a gambling ring.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Thief at age 30
4You commit a legendary crime.
4Promoted to rank 2
5Continued as Thief at age 34
5Involved in the planning of an impressive heist.
5Forced to muster out.
6Became a Colonist at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 1
7Continued as Colonist at age 42
7You rise to a position of power in your colony or corporation.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Became a Intelligence at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 30,000 for medical bills.