Crewman Evans Quaman permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 2 (-2) 4 (-1) 11 (1) 2 (-2) 6 (0)
Tense, Scheming, Savage
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 1
Gunner (Turret) 1
Mechanic 2
Pilot (Capital Ships) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 3
Citizen Colonist 0 1
Scout Explorer 0 2
Navy Line/Crew 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Abuse your position for profit
2Continued as Flight at age 22
2Abuse your position for profit
3Continued as Flight at age 26
3Gained a contact.
3Forced to muster out.
4Became a Colonist at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Explorer at age 34
5You survey an alien world.
6Continued as Explorer at age 38
6Lost eye or limb. Owe 2,500 for medical bills.
7Switched to Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
8Continued as Line/Crew at age 46
8You join a gambling circle on board.
8Forced to muster out.
9Became a Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.