Scout Charles Philpot permalink

Age Sex Str Dex End Int Edu Soc Psi
55 M 3 (-1) 1 (-2) 4 (-1) 10 (1) 9 (1) 6 (0) None
Pathetic
 
Skills
Admin 0
Art (Performer) 1
Astrogation 0
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Pilot (Small craft) 1
Science 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 5
Citizen Colonist 0 2
Entertainer Performer 0 2
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Became a Colonist at age 26
3Gained a contact.
4Continued as Colonist at age 30
4Severely injured. Owe 10,000 for medical bills.
5Returned to Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Forced to muster out.
8Became a Performer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
9Continued as Performer at age 50
9Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
9Forced to muster out.