Crewman Darryl Gordon permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 3 (-1) 8 (0) 8 (0) 4 (-1)
Malicious, Furtive, Unforgiving
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics (Endurance) 1
Broker 0
Carouse 0
Diplomat 1
Drive (Wheel) 1
Electronics 0
Language (Oynprith (Droyne)) 1
Leadership 0
Medic 0
Melee (Unarmed) 1
Recon 0
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Citizen Colonist 0 1
Entertainer Journalist 0 1
Drifter Barbarian 0 1
Drifter Scavenger 0 2
Navy Line/Crew Crewman 0 2
Drifter Wanderer 1 1
 
TermHistory
1Became a Corporate at age 18
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Switched to Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Journalist at age 26
3Expose or are involved in a scandal of some sort.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Scavenger at age 34
5Find valuable salvage.
6Continued as Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
8Continued as Line/Crew at age 46
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Switched to Wanderer at age 50
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.