Agent Wilson Dean permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 5 (-1) 4 (-1) 9 (1) 7 (0) 3 (-1)
Scary
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 0
Pilot 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 2
Agent Intelligence Agent 1 3
Scout Explorer 0 1
Entertainer Journalist Freelancer 1 2
Navy Flight Crewman 0 1
 
TermHistory
1Became a Surveyor at age 18
1Perform an exemplary service for the scouts.
2Continued as Surveyor at age 22
2Scarred. Fully recovered. Owe 10,000 for medical bills.
3Became a Intelligence at age 26
3Go undercover to investigate an enemy.
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4An investigation takes on a dangerous turn.
4Accepted a deal with criminal or other figure under investigation.
5Continued as Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Switched to Explorer at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 3 Contacts. Gain 2 Enemies.
7Became a Journalist at age 42
7Birth or Death involving a family member or close friend.
7Promoted to rank 1
7Is now a Freelancer
8Continued as Journalist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Flight at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.