Private Clark Hale
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
1 (-2) |
5 (-1) |
7 (0) |
8 (0) |
6 (0) |
| Grieving, Mild |
| Skills |
| Art 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Seafarer 0 |
| Stealth 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Army |
Infantry |
Private |
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
4 |
| Prisoner |
Fixer |
|
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Arrested |
| 6 | Forced to muster out. |
| 7 | Became a Fixer at age 42 |
| 7 | The warden takes an interest in your case. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Barbarian at age 46 |
| 8 | Nearly killed. Owe 45,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |