Mart Shaw permalink

Age Sex Str Dex End Int Edu Soc Psi
56 M 4 (-1) 4 (-1) 3 (-1) 8 (0) 8 (0) 5 (-1) None
Good, Pretty
 
Skills
Broker 0
Drive (Hovercraft) 1
Electronics 0
Engineer (Power) 1
Gunner (Ortillery) 1
Mechanic 0
Persuade 1
Profession (Belter) 1
Science (Cybernetics) 1
Science (Psionicology) 1
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 6
Drifter Scavenger 0 3
 
TermHistory
1Became a Free Trader at age 18
2Continued as Free Trader at age 22
2Given advanced training in a specialist field
3Continued as Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Free Trader at age 30
5Continued as Free Trader at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 2
6Continued as Free Trader at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Continued as Scavenger at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
9Continued as Scavenger at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.