Crewman Mathias Vargas permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 1 (-2) 1 (-2) 5 (-1) 9 (1) 6 (0)
Compulsive
 
Skills
Art 0
Astrogation 0
Broker 0
Carouse 0
Deception 0
Diplomat 1
Drive (Walker) 1
Engineer (Life Support) 1
Gun Combat 1
Jack-of-all-Trades 1
Mechanic 0
Persuade 0
Pilot (Spacecraft) 1
Profession 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate 0 2
Citizen Colonist 0 1
Scout Surveyor 0 1
Retired 0 3
 
TermHistory
1Became a Performer at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Voluntarily left Engineer/Gunner
3Became a Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Forced to muster out.
5Switched to Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Surveyor at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Aging Crisis. Owe 50,000 for medical bills.
7Retired at age 42
7Moved to a new world.
8Aging Crisis. Owe 50,000 for medical bills.
8Gained a contact.
9Aging Crisis. Owe 60,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 20,000 for medical bills.