Crewman Donald Farrell permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 4 (-1) 4 (-1) 6 (0) 3 (-1) 9 (1)
Dainty
 
Skills
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Investigate 2
Medic 0
Pilot (Capital Ships) 1
Profession 0
Science (Economics) 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Field Researcher 3 4
Navy Line/Crew Crewman 0 2
Scout Courier 0 1
Drifter Wanderer 1 2
 
TermHistory
1Became a Field Researcher at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Advanced training in a specialist field.
3Continued as Field Researcher at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 3
5Voluntarily left Field Researcher
5Became a Line/Crew at age 34
5Is now a Crewman
5Special assignment or duty on board ship.
6Continued as Line/Crew at age 38
6Advanced training in a specialist field
6Forced to muster out.
7Became a Courier at age 42
7Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
8Became a Wanderer at age 46
8Gained a contact.
8Promoted to rank 1
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Wanderer at age 50
9Nearly killed. Fully recovered. Owe 17,500 for medical bills.