Able Spacehand Philip Bollen permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 5 (-1) 3 (-1) 10 (1) 5 (-1) 8 (0)
Impudent, Indulgent
 
Skills
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 2
Gunner (Capital) 1
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 2
Pilot (Small Craft) 1
Profession (Belter) 1
Science (Economics) 1
Science (History) 1
Science (Xenology) 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Scholar Scientist 1 4
Citizen Corporate 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Scientist at age 30
4Advanced training in a specialist field.
5Continued as Scientist at age 34
5Spend time with an alien race. Gain a contact.
5Promoted to rank 1
6Continued as Scientist at age 38
6Advanced training in a specialist field.
7Continued as Scientist at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Corporate at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 1
9Continued as Corporate at age 50
9Hard times caused by a lack of interstellar trade costs you your job.