| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Refuse to abuse your position for profit |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Surveyor at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Continued as Surveyor at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Voluntarily left Surveyor |
| 9 | Returned to Scavenger at age 50 |
| 9 | Survived a risky adventure but gained nothing. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |