3rd Officer Maggie Carter permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 7 (0) 11 (1) 6 (0) 6 (0)
Adventurous, Sheepish, Vacant
 
Skills
Admin 0
Athletics (Strength) 1
Deception 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 2
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Merchant Merchant Marine 3rd Officer 3 5
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
2Continued as Enforcer at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
3Forced to continue current assignment
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Continued as Merchant Marine at age 34
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Forced to continue current assignment
6Promoted to rank 3
6Is now a 3rd Officer
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.