Crewman Georgiana Cumming permalink

Age Sex Str Dex End Int Edu Soc
56 F 7 (0) 3 (-1) 1 (-2) 9 (1) 9 (1) 8 (0)
Foolish
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive 0
Engineer (Life Support) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 2
Melee (Unarmed) 2
Persuade 0
Pilot (Capital Ships) 2
Recon 1
Science 0
Stealth 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 1 3
Entertainer Performer 0 1
Entertainer Artist 0 1
Prisoner Thug 1 1
Navy Line/Crew Able Spacehand 1 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
1Attempt at commissioned failed.
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Performer at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Switched to Artist at age 30
4Accused of a crime
5Became a Thug at age 34
5Saved a guard or prison officer. Gain an Ally.
5Promoted to rank 1
5Paroled from prison.
6Switched to Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
8Voluntarily left Line/Crew
8Returned to Engineer/Gunner at age 46
8Nearly killed.
9Became a Barbarian at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.