| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Entered University at age 26 |
| 3 | A prank goes horribly wrong. |
| 3 | Gain a Rival. |
| 3 | Graduated at age 30. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Enforcer at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Barbarian at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Line/Crew officer rank 3 |
| 8 | Is now a Lieutenant |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Refuse to abuse your position for profit |
| 9 | Promoted to Line/Crew officer rank 4 |
| 9 | Is now a Commander |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |