Settler Gene Howe permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 2 (-2) 8 (0) 7 (0) 6 (0)
Doubtful
 
Skills
Advocate 1
Animals 0
Athletics 0
Deception 1
Drive (Wheel) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 2
Gambler 1
Investigate 1
Medic 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 4
Agent Law Enforcement Corporal 1 2
Rogue Pirate Lackey 0 1
Agent Intelligence Field Agent 2 2
 
TermHistory
1Became a Colonist at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
2Continued as Colonist at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Continued as Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Advanced training in a specialist field.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Became a Pirate at age 42
7Is now a Lackey
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Agent
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Intelligence at age 50
9Given specialist training in vehicles.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 30,000 for medical bills.