| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Switched to Enforcer at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Corporate at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 7 | Voluntarily left Corporate |
| 7 | Became a Field Researcher at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Became a Performer at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Performer at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Performer at age 58 |
| 11 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |