Scout Marvin Staff permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 9 (1)
Shallow, Rich
 
Skills
Art 0
Astrogation 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Explosives 1
Gun Combat 0
Mechanic 0
Medic 0
Melee (Natural) 1
Pilot (Small craft) 1
Recon 1
Science 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 3
Rogue Enforcer 0 2
Rogue Thief 1 2
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1Serve as the courier for an important message from the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Continued as Courier at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Promoted to rank 2
4Became a Enforcer at age 30
4Involved in a feud with a rival criminal organization.
5Continued as Enforcer at age 34
5A crime lord considers you his protégé.
5Forced to muster out.
6Switched to Thief at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
7Continued as Thief at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.