Chief Petty Officer Frankie Wareham permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 4 (-1) 4 (-1) 8 (0) 10 (1) 5 (-1)
Secretive
 
Skills
Admin 0
Advocate 1
Astrogation 3
Carouse 1
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gun Combat 2
Gunner (Ortillery) 2
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 3
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Recon 0
Science (Chemistry) 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Chief Petty Officer 5 7
Agent Corporate Agent Agent 1 1
Scout Courier Scout 1 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Vessel participates in a diplomatic mission.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
4Is now a Agent
5Voluntarily left Corporate Agent
5Returned to Flight at age 34
5Advanced training in a specialist field
5Promoted to Flight rank 3
5Is now a Petty Officer, 2nd class
6Continued as Flight at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Flight rank 4
6Is now a Petty Officer, 1st class
7Continued as Flight at age 42
7You join a gambling circle on board.
7Promoted to Flight rank 5
7Is now a Chief Petty Officer
8Continued as Flight at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Forced to muster out.
9Became a Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10You survey an alien world.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Courier at age 58
11You spend a great deal of time on the fringes of Charted Space.
11Nearly killed. Fully recovered. Owe 25,000 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Courier at age 62
12Spend several years jumping from world to world in your scout ship.
12Forced to muster out.
13Aging Crisis. Owe 40,000 for medical bills.