| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Find valuable salvage. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 3 | Promoted to Line/Crew officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Administrator at age 34 |
| 5 | Is now a Assistant |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Administrator at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Clerk |
| 7 | Continued as Administrator at age 42 |
| 7 | An assassin attempts to end your life. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Dilettante at age 50 |
| 9 | Is now a Wastrel |
| 9 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Dilettante at age 58 |
| 11 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Ingrate |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Voluntarily left Dilettante |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |