| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Switched to Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Performer at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Voluntarily left Merchant Marine |
| 7 | Returned to Barbarian at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Courier at age 46 |
| 8 | You survey an alien world. |
| 9 | Continued as Courier at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Psychologically damaged by your time in the scouts. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |