| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Established a network of contacts. Gain 3 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Given specialist training in vehicles. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Rewarded for a successful mission. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 3 |
| 7 | Voluntarily left Corporate Agent |
| 7 | Became a Journalist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Became a Barbarian at age 46 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Became a Worker at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |