Able Spacehand Emile Evans permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)
Candid, Heart Broken, Available
 
Skills
Deception 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Engineer 0
Flyer 0
Gambler 1
Mechanic 2
Medic 1
Profession 0
Science (Psionicology) 1
Steward 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 5
Drifter Scavenger 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Scout Courier 0 2
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Forced to muster out.
5Became a Scavenger at age 34
5Nearly killed. Fully recovered. Owe 15,000 for medical bills.
6Returned to Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You join a gambling circle on board.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Courier at age 50
9You survey an alien world.
10Continued as Courier at age 54
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.