Crewman Lawrence Ward permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 10 (1)
Slow Paced, Promiscuous, Seductive
 
Skills
Animals 0
Art (Instrument) 1
Carouse 0
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Drifter Scavenger 0 2
Citizen Colonist 0 1
Entertainer Artist 1 1
Navy Engineer/Gunner Crewman 0 1
Navy Flight 0 1
Retired 0 5
 
TermHistory
1Became a Barbarian at age 18
1Suffer from a life-threatening illness.
2Switched to Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Colonist at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Artist at age 30
4Join homeworld’s celebrity circles
4Promoted to rank 1
5Voluntarily left Artist
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Returned to Scavenger at age 42
7Find valuable salvage.
8Aging Crisis. Owe 60,000 for medical bills.
8Voluntarily left Scavenger
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 50,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.