Special Agent Harry Batt permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)
Soft-Spoken, Brainy, Dissolute
 
Skills
Advocate 1
Art 0
Deception 2
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Medic 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 2
Recon 1
Science (Xenology) 1
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent 4 5
Merchant Merchant Marine Senior Crewman 1 3
Drifter Wanderer 0 1
Army Cavalry Corporal 2 2
Scholar Scientist 1 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Life ruined by a criminal gang. Gain the gang as an Enemy
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Established a network of contacts. Gain 2 contacts.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Rewarded for a successful mission.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
6Is now a Senior Crewman
7Voluntarily left Merchant Marine
7Became a Wanderer at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Became a Cavalry at age 46
8Is now a Private
8Birth or Death involving a family member or close friend.
8Promoted to Cavalry rank 1
8Is now a Lance Corporal
9Continued as Cavalry at age 50
9Assigned to an urbanised planet torn by war.
9Promoted to Cavalry rank 2
9Is now a Corporal
10Voluntarily left Cavalry
10Became a Scientist at age 54
10Win a prestigious prize for your work.
10Promoted to rank 1
11Voluntarily left Scientist
11Returned to Merchant Marine at age 58
11Refuse to smuggle illegal items onto a planet. Gain an Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Merchant Marine at age 62
12Bankrupted by a rival. Gain the other trader as a Rival.
13Aging Crisis. Owe 50,000 for medical bills.