Settler Kent Thompkins permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)
Adaptable, Immature
 
Skills
Animals 0
Carouse 1
Drive (Hovercraft) 2
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Melee 0
Profession (Hydroponics) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Colonist Settler 3 4
Retired 0 7
 
TermHistory
1Became a Barbarian at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 3
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Aging Crisis. Owe 60,000 for medical bills.
6Retired at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Aging Crisis. Owe 50,000 for medical bills.
7Gained a contact.
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 40,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.