Agent Verla Silva permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 4 (-1) 11 (1) 9 (1) 6 (0)
Gruff
 
Skills
Admin 0
Astrogation 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Investigate 0
Melee (Unarmed) 1
Persuade 0
Recon 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Merchant Merchant Marine Crewman 0 2
Drifter Scavenger 0 1
Navy Line/Crew Crewman 0 3
Drifter Barbarian 0 2
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Nearly killed. Owe 7,500 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4Imperial trade restrictions force you out of business.
5Became a Scavenger at age 34
5Nearly killed. Owe 22,500 for medical bills.
6Became a Line/Crew at age 38
6Birth or Death involving a family member or close friend.
6Attempt at commissioned failed.
7Continued as Line/Crew at age 42
7Amnesia.
8Continued as Line/Crew at age 46
8A new romantic starts. Gain an Ally.
8Forced to muster out.
9Switched to Barbarian at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Continued as Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.