Christian Paterson permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1)
Contented, Homeless, Affable
 
Skills
Animals 0
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Gun Combat 0
Heavy Weapons 0
Mechanic 0
Melee (Blade) 1
Recon 2
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 4
Rogue Thief 1 2
Retired 0 7
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
2Continued as Wanderer at age 22
2Suffer from a life-threatening illness.
3Entered Army Academy at age 26
3Made lifelong friends. Gain 2 Allies.
3Dropped out of military academy.
4Continued as Wanderer at age 26
4Find valuable salvage.
5Continued as Wanderer at age 30
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Thief at age 34
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
7Continued as Thief at age 38
7Severely injured. Owe 2,500 for medical bills.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 42
8Gained a contact.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.