| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Performer at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Performer at age 34 |
| 5 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 6 | Continued as Performer at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Performer at age 42 |
| 7 | Works is especially well received and popular, making you a minor celebrity |
| 8 | Continued as Performer at age 46 |
| 8 | Nearly killed. Fully recovered. |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |