Christian Sullivan permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)
Gullible
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive (Wheel) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Investigate 1
Medic 1
Persuade 0
Profession 0
Recon 0
Science (Archaeology) 1
Science (Genetics) 1
Science (Philosophy) 1
Science (Physics) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Scholar Scientist 1 5
Rogue Thief 1 2
Citizen Colonist 1 2
Retired 0 3
 
TermHistory
1Became a Performer at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Voluntarily left Performer
2Became a Scientist at age 22
2Work leads to a considerable breakthrough.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4Gain an Enemy
5Continued as Scientist at age 34
5A rival researcher blackens your name or steals your research. Gain a Rival.
6Continued as Scientist at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Forced to muster out.
7Became a Thief at age 42
7You commit a legendary crime.
7Promoted to rank 1
8Continued as Thief at age 46
8A job goes wrong, forcing you to flee off-planet.
9Became a Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 1
10Continued as Colonist at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Victim of a crime
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.