| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Continued as Performer at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 4 | Voluntarily left Performer |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Courier at age 46 |
| 8 | You spend a great deal of time on the fringes of Charted Space. |
| 8 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Became a Free Trader at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Continued as Free Trader at age 54 |
| 10 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |