Field Agent Henry Jack
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 72 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
11 (1) |
4 (-1) |
| Sociable, Trivial |
| Skills |
| Animals 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 2 |
| Medic 0 |
| Melee 0 |
| Persuade 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
2 |
4 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Retired |
|
|
0 |
7 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Scarred. Owe 2,500 for medical bills. |
| 2 | Became a Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Returned to Intelligence at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Gained a contact. |
| 9 | Contact with Government. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |