| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Scientist at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Became a Colonist at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Abuse your position for profit |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Became a Journalist at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Returned to Engineer/Gunner at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Became a Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Returned to Engineer/Gunner at age 58 |
| 11 | Refuse to abuse your position for profit |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Advanced training in a specialist field |
| 12 | Attempt at commissioned failed. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |