Petty Officer, 1st class Stephen Leaby permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)
Sad, Faithless, Serious
 
Skills
Admin 0
Astrogation 2
Athletics (Dexterity) 1
Diplomat 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 3
Scout Surveyor 0 1
Navy Flight Petty Officer, 3rd class 2 2
Navy Line/Crew Petty Officer, 1st class 4 3
Scout Courier Scout 1 4
 
TermHistory
1Became a Scavenger at age 18
1Attempted a risky adventure and was injured.
1Scarred. Fully recovered. Owe 10,000 for medical bills.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Promoted to rank 2
3Voluntarily left Scavenger
3Became a Surveyor at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Flight at age 30
4Is now a Crewman
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Special assignment or duty on board ship.
5Promoted to Flight rank 2
5Is now a Petty Officer, 3rd class
6Voluntarily left Flight
6Switched to Line/Crew at age 38
6Special assignment or duty on board ship.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Lost eye or limb. Fully recovered.
7Promoted to Line/Crew rank 4
7Is now a Petty Officer, 1st class
8Continued as Line/Crew at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Returned to Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11Promoted to rank 1
11Is now a Scout
12Continued as Courier at age 62
12Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Courier at age 66
13Psychologically damaged by your time in the scouts.
14Aging Crisis. Owe 40,000 for medical bills.