| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Find an Alien Artifact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Warrior |
| 3 | Voluntarily left Barbarian |
| 3 | Became a Courier at age 26 |
| 3 | Injured. |
| 4 | Became a Artist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Switched to Wanderer at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Nearly killed. Owe 10,000 for medical bills. |
| 7 | Switched to Performer at age 42 |
| 7 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | Continued as Performer at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 9 | Continued as Performer at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 1 |
| 10 | Continued as Performer at age 54 |
| 10 | Contact with Government. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Performer at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 11 | Forced to muster out. |
| 12 | Switched to Surveyor at age 62 |
| 12 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 12 | Gain 2 Contacts. Gain 1 Enemies. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |