Henchman Lee Egerton permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 6 (0)
Indolent, Lascivious, Rawboned
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Small Craft) 1
Profession 0
Science (Chemistry) 1
Science (Linguistics) 1
Science (Xenology) 1
Seafarer (Personal) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 5
Rogue Pirate Henchman 1 1
Merchant Free Trader 1 2
Prisoner Fixer 0 2
Prisoner Thug 0 2
Prisoner Inmate 0 1
 
EducationGraduated
University Failed
 
TermHistory
1Became a Scientist at age 18
1Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
1Gain an Enemy
1Promoted to rank 1
2Continued as Scientist at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Severely injured. Fully recovered. Owe 7,500 for medical bills.
3Entered University at age 26
3Study Engineer (M-drive) as a hobby.
3Dropped out of university.
4Continued as Scientist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6A rival researcher blackens your name or steals your research. Gain a Rival.
6Gain an Enemy
6Forced to muster out.
7Became a Pirate at age 42
7Is now a Lackey
7Involved in the planning of an impressive heist.
7Promoted to rank 1
7Is now a Henchman
8Voluntarily left Pirate
8Became a Free Trader at age 46
8Gained a contact.
9Continued as Free Trader at age 50
9Accused of a crime
9Promoted to rank 1
10Aging Crisis. Owe 20,000 for medical bills.
10Became a Fixer at age 54
10A guard takes a dislike to you.
11Aging Crisis. Owe 40,000 for medical bills.
11Switched to Thug at age 58
11Lost eye or limb. Owe 5,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Switched to Inmate at age 62
12Disgraced. Word of your criminal past reaches your homeworld.
13Aging Crisis. Owe 40,000 for medical bills.
13Returned to Fixer at age 66
13Disgraced. Word of your criminal past reaches your homeworld.
14Aging Crisis. Owe 40,000 for medical bills.
14Returned to Thug at age 70
14Disgraced. Word of your criminal past reaches your homeworld.
15Aging Crisis. Owe 30,000 for medical bills.