Clerk Alida Bunan permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 9 (1)
Negative
 
Skills
Admin 1
Advocate 0
Art 0
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Persuade 0
Pilot (Small Craft) 1
Recon 0
Science (Genetics) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Administrator Clerk 1 1
Navy Line/Crew Crewman 0 3
Rogue Pirate Lackey 0 1
Citizen Colonist 1 2
Drifter Scavenger 0 1
Drifter Wanderer 0 2
Retired 0 4
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1You manipulate and charm your way through high society. Gain a Rival and an Ally.
1Promoted to rank 1
1Is now a Clerk
2Voluntarily left Administrator
2Became a Line/Crew at age 22
2Is now a Crewman
2Severely injured. Fully recovered. Owe 7,500 for medical bills.
3Became a Pirate at age 26
3Is now a Lackey
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Colonist at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Colonist at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Wanderer at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Returned to Line/Crew at age 50
9Vessel participates in a notable military engagement.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Line/Crew at age 54
10Special assignment or duty on board ship.
11Aging Crisis. Owe 40,000 for medical bills.
11Voluntarily left Line/Crew
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 50,000 for medical bills.