| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Entered University at age 22 |
| 2 | Made lifelong friends. Gain 3 Allies. |
| 2 | Graduated at age 26. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Find an Alien Artifact. |
| 4 | Continued as Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 7 | Continued as Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Lost eye or limb. Owe 5,000 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Returned to Wanderer at age 54 |
| 10 | Amnesia. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |