Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
36 |
M |
4 (-1) |
6 (0) |
6 (0) |
7 (0) |
9 (1) |
7 (0) |
Kenderish, Narrow-Minded, Quixotic |
Skills |
Athletics (Dexterity) 1 |
Diplomat 1 |
Drive 0 |
Electronics (Computers) 1 |
Gun Combat 1 |
Gunner (Turret) 1 |
Investigate 0 |
Mechanic 1 |
Medic 0 |
Pilot (Small Craft) 1 |
Science (Philosophy) 1 |
Science (Psionicology) 1 |
Science (Sophontology) 1 |
Survival 0 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Scholar |
Scientist |
|
2 |
4 |
Education | Graduated |
Naval Academy |
Failed |
|
Term | History |
1 | Became a Scientist at age 18 |
1 | Make a breakthrough in your field. |
1 | Promoted to rank 1 |
2 | Continued as Scientist at age 22 |
2 | Make a breakthrough in your field. |
3 | Voluntarily left Scientist |
3 | Entered Naval Academy at age 26 |
3 | A prank goes horribly wrong. |
3 | Gain an Enemy. |
3 | Dropped out of military academy. |
4 | Continued as Scientist at age 26 |
4 | Make a breakthrough in your field. |
4 | Promoted to rank 2 |
5 | Continued as Scientist at age 30 |
5 | Advanced training in a specialist field. |