Petty Officer, 3rd class Erika Dickman permalink

Age Sex Str Dex End Int Edu Soc
56 F 7 (0) 8 (0) 7 (0) 8 (0) 9 (1) 5 (-1)
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Science (History) 1
Streetwise 3
Vacc Suit 2
Agent Law Enforcement Corporal 1 2
Navy Flight Petty Officer, 3rd class 2 3
Drifter Wanderer 1 4
1Became a Law Enforcement at age 18
1Is now a Rookie
1Uncover a major conspiracy against your employers.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Flight at age 26
3Is now a Crewman
3Advanced training in a specialist field
4Continued as Flight at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Vessel participates in a notable military engagement.
5Promoted to rank 2
5Is now a Petty Officer, 3rd class
6Voluntarily left Flight
6Became a Wanderer at age 38
6Promoted to rank 1
7Continued as Wanderer at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Wanderer at age 46
8Find valuable salvage.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.