Term | History |
1 | Became a Intelligence at age 18 |
1 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
2 | Became a Engineer/Gunner at age 22 |
2 | Is now a Crewman |
2 | Abuse your position for profit |
3 | Continued as Engineer/Gunner at age 26 |
3 | Vessel participates in a diplomatic mission. |
3 | Commissioned in Navy/Engineer/Gunner |
3 | Is now a Ensign |
4 | Continued as Engineer/Gunner at age 30 |
4 | Vessel participates in a diplomatic mission. |
4 | Promoted to Engineer/Gunner officer rank 2 |
4 | Is now a Sublieutenant |
5 | Continued as Engineer/Gunner at age 34 |
5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
5 | Promoted to Engineer/Gunner officer rank 3 |
5 | Is now a Lieutenant |
6 | Continued as Engineer/Gunner at age 38 |
6 | Abuse your position for profit |
6 | Forced to muster out. |
7 | Became a Barbarian at age 42 |
7 | A new romantic starts. Gain an Ally. |
8 | Continued as Barbarian at age 46 |
9 | Continued as Barbarian at age 50 |
9 | Spend time with an alien race. Gain a contact. |
10 | Aging Crisis. Owe 50,000 for medical bills. |
10 | Continued as Barbarian at age 54 |
10 | Attempted a risky adventure and was injured. |
10 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 | Forced to muster out. |
11 | Aging Crisis. Owe 10,000 for medical bills. |