Lieutenant Mark Hegan permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 3 (-1)
Needy
 
Skills
Advocate 2
Animals 0
Broker 1
Carouse 1
Deception 2
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Computers) 1
Flyer (Airship) 1
Flyer (Grav) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 6
Language (Zdetl (Zhodani)) 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant 4 6
Agent Corporate Agent Field Agent 3 5
Drifter Barbarian 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Gained a contact.
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Given specialist training in vehicles.
5Continued as Law Enforcement at age 34
5Go undercover to investigate an enemy.
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Promoted to rank 4
5Is now a Lieutenant
6Continued as Law Enforcement at age 38
6Go undercover to investigate an enemy.
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Forced to muster out.
7Switched to Corporate Agent at age 42
7Rewarded for a successful mission.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8You go above and beyond the call of duty.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Go undercover to investigate an enemy.
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 3
10Continued as Corporate Agent at age 54
10Go undercover to investigate an enemy.
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Continued as Corporate Agent at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Became a Barbarian at age 62
12Attacked by enemies and injured.
12Lightly injured, no permanent damage,
12Gain Enemy if you don't already have one.
13Continued as Barbarian at age 66
13Find valuable salvage.
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Barbarian at age 70
14run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
15Aging Crisis. Owe 20,000 for medical bills.