Crewman Tim Lord permalink

Age Sex Str Dex End Int Edu Soc
37 M 7 (0) 8 (0) 6 (0) 9 (1) 10 (1) 4 (-1)
Complacent
 
Skills
Animals 0
Astrogation 0
Carouse 0
Gun Combat 0
Leadership 0
Mechanic 1
Pilot 0
Profession 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Corporate 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 1
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Corporate at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Switched to Line/Crew at age 30
4Gained a contact.