Crewman Juan Hunter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
10 (1) |
3 (-1) |
6 (0) |
3 (-1) |
8 (0) |
5 (-1) |
| Egotistic |
| Skills |
| Astrogation 0 |
| Diplomat 0 |
| Electronics 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 0 |
| Pilot 0 |
| Profession 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Nearly killed. Owe 8,750 for medical bills. |
| 3 | Became a Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Scientist at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |