Crewman Neal Uleaven permalink

Age Sex Str Dex End Int Edu Soc
37 M 7 (0) 5 (-1) 6 (0) 5 (-1) 3 (-1) 3 (-1)
Unresponsive, Consistent, Frank
 
Skills
Athletics (Endurance) 1
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Small Craft) 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scout Surveyor 0 1
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Surveyor at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 1 Enemies.
2Forced to muster out.
3Became a Merchant Marine at age 26
3Given advanced training in a specialist field
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy