Able Spacehand Margarette Wilson permalink

Age Sex Str Dex End Int Edu Soc
40 F 6 (0) 3 (-1) 8 (0) 4 (-1) 5 (-1) 4 (-1)
Vain
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 0
Electronics 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 1
Pilot (Capital Ships) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Switched to Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Good fortune
5Continued as Merchant Marine at age 34
5Imperial trade restrictions force you out of business.