Field Agent Barney Mills
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
7 (0) |
7 (0) |
9 (1) |
7 (0) |
11 (1) |
11 (1) |
| Sagely, Possessive, Malicious |
| Skills |
| Admin 0 |
| Advocate 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 0 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Persuade 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Administrator |
Assistant |
0 |
1 |
| Agent |
Corporate Agent |
Field Agent |
2 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
|
| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | A family scandal forces you out of your position. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |