Crewman Vincent Macks permalink

Age Sex Str Dex End Int Edu Soc
39 M 9 (1) 8 (0) 6 (0) 2 (-2) 6 (0) 7 (0)
Unassuming
 
Skills
Art 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Corporate 1 2
Navy Engineer/Gunner Crewman 0 1
Entertainer Performer 0 1
 
TermHistory
1Became a Intelligence at age 18
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Continued as Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 1
4Voluntarily left Corporate
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Nearly killed.
5Became a Performer at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy