Agent Don Norman permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 2 (-2) 7 (0) 8 (0) 8 (0) 5 (-1)
Mercurial, Temperate, Realistic
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer (Airship) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Leadership 0
Melee (Unarmed) 1
Profession (Construction) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Flight Crewman 0 1
Army Cavalry Private 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
Agent Intelligence Agent 1 1
 
TermHistory
1Became a Corporate at age 18
1Severely injured. Owe 5,000 for medical bills.
2Became a Flight at age 22
2Is now a Crewman
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Cavalry at age 26
3Is now a Private
3Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Intelligence at age 38
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent