Ensign Alphonso Morrison permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 10 (1) 3 (-1) 7 (0) 5 (-1) 7 (0)
Witty, Wicked
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Drive (Wheel) 1
Electronics (Sensors) 1
Gun Combat 0
Gun Combat 1
Heavy Weapons 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Genetics) 1
Stealth 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign 1 / 0 2
Merchant Free Trader 2 2
Scholar Field Researcher 0 2
 
EducationGraduated
Marine Academy
 
TermHistory
1Entered Marine Academy at age 18
1War breaks out, triggering a mandatory draft.
1Used social standing to avoid the draft.
1Kicked out of military academy.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
3Continued as Engineer/Gunner at age 22
3Scarred. Fully recovered.
4Became a Free Trader at age 26
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
5Continued as Free Trader at age 30
5Risk your fortune on a possibility lucrative deal and win.
5Promoted to rank 2
6Voluntarily left Free Trader
6Became a Field Researcher at age 34
6Your work is sabotaged by unknown parties. You start again from scratch.
7Continued as Field Researcher at age 38
7A disaster or war strikes.
7The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.