Able Spacehand Gladys Wood permalink

Age Sex Str Dex End Int Edu Soc
45 F 6 (0) 8 (0) 10 (1) 11 (1) 5 (-1) 5 (-1)
Furious, Ambiguous
 
Skills
Astrogation 0
Athletics (Strength) 1
Diplomat 0
Electronics (Computers) 1
Engineer (Life Support) 1
Gunner (Turret) 1
Mechanic 2
Navigation 1
Pilot (Capital Ships) 1
Science (Cosmology) 1
Science (Philosophy) 1
Science (Sophontology) 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 1
Scholar Field Researcher 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Victim of a crime
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Win a prestigious prize for your work.