Crewman Willie Donaldson permalink

Age Sex Str Dex End Int Edu Soc
43 F 3 (-1) 5 (-1) 9 (1) 9 (1) 7 (0) 6 (0)
Loudmouth
 
Skills
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Gunner (Screen) 1
Investigate 0
Mechanic 0
Medic 2
Science (Chemistry) 1
Science (Planetology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 3
Navy Line/Crew Crewman 0 3
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 2
3Continued as Scientist at age 26
3A new romantic starts. Gain an Ally.
3Forced to muster out.
4Became a Line/Crew at age 30
4Is now a Crewman
4You join a gambling circle on board.
5Continued as Line/Crew at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Line/Crew at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Forced to muster out.