| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
11 (1) |
3 (-1) |
1 (-2) |
9 (1) |
7 (0) |
7 (0) |
| Glum, Licentious |
| Skills |
| Advocate 1 |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Drive (Hovercraft) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession (Belter) 1 |
| Recon 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
3 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Voluntarily left Courier |
| 3 | Became a Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Continued as Colonist at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |