Ensign Blanch Johnson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
8 (0) |
8 (0) |
2 (-2) |
7 (0) |
3 (-1) |
13 (2) |
| Stupid, Childish |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 2 |
| Medic 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Pilot (Small Craft) 1 |
| Recon 1 |
| Science (Biology) 1 |
| Science (Xenology) 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Private |
0 |
1 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Scientist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You join a gambling circle on board. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Good fortune |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Scientist at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Victim of a crime |
| 6 | Promoted to rank 2 |