Jossie Bowman permalink

Age Sex Str Dex End Int Edu Soc
44 F 11 (1) 3 (-1) 1 (-2) 9 (1) 7 (0) 7 (0)
Glum, Licentious
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics 0
Drive (Hovercraft) 1
Gun Combat 0
Mechanic 0
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Belter) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Scout Courier 0 1
Citizen Colonist 1 3
Agent Corporate Agent 0 1
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Courier at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Voluntarily left Courier
3Became a Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Colonist at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Forced to muster out.
6Became a Corporate Agent at age 38
6Advanced training in a specialist field.