Agent Sue Strachan permalink

Age Sex Str Dex End Int Edu Soc Psi
44 F 5 (-1) 9 (1) 4 (-1) 4 (-1) 8 (0) 4 (-1) 1 (-2)
Fidgety
 
Skills
Art (Performer) 1
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive 0
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Entertainer Performer 0 3
Rogue Thief 1 1
 
EducationGraduated
Naval Academy
 
TermHistory
1Became a Intelligence at age 18
1Moved to a new world.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Intelligence
2Entered Naval Academy at age 22
2Made lifelong friends. Gain 3 Allies.
2Kicked out of military academy.
3Continued as Intelligence at age 22
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Performer at age 26
4Encounter a Psionic institute.
4Tested for psionic powers
5Continued as Performer at age 30
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Continued as Performer at age 34
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Thief at age 38
7Involved in a gambling ring.
7Promoted to rank 1