| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
2 (-2) |
4 (-1) |
6 (0) |
1 (-2) |
4 (-1) |
9 (1) |
| Erratic, Appreciative |
| Skills |
| Admin 2 |
| Carouse 2 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Gambler 1 |
| Medic 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Noble |
Administrator |
Clerk |
1 |
4 |
| Scout |
Explorer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 2 | Became a Administrator at age 22 |
| 2 | Is now a Assistant |
| 2 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Continued as Administrator at age 26 |
| 3 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Clerk |
| 4 | Continued as Administrator at age 30 |
| 4 | Join a conspiracy of nobles that were caught. |
| 4 | Lost eye or limb. Owe 1,250 for medical bills. |
| 5 | Continued as Administrator at age 34 |
| 5 | Lost eye or limb. Owe 2,500 for medical bills. |
| 6 | Became a Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |