Scout Leonard Gardner
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
3 (-1) |
7 (0) |
1 (-2) |
10 (1) |
6 (0) |
7 (0) |
| Tense, Smiling |
| Skills |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer (Airship) 1 |
| Gunner (Turret) 1 |
| Melee (Bludgeon) 1 |
| Navigation 2 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Surveyor |
Scout |
2 |
3 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Psychologically damaged by your time in the scouts. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 6 Contacts. Gain 1 Enemies. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Nearly killed. Owe 35,000 for medical bills. |
| 6 | Switched to Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |