Field Agent Clair Black
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
10 (1) |
10 (1) |
9 (1) |
2 (-2) |
8 (0) |
| Self-Serving |
| Skills |
| Art 0 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 3 |
| Drive (Mole) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Persuade 0 |
| Profession 0 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Intelligence at age 22 |
| 2 | Established a network of contacts. Gain 2 contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Good fortune |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find valuable salvage. |