Sublieutenant Alberto Morgan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
8 (0) |
5 (-1) |
1 (-2) |
9 (1) |
7 (0) |
8 (0) |
| Contrarian |
| Skills |
| Art 1 |
| Athletics (Dexterity) 2 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Pilot (Capital Ships) 2 |
| Pilot (Small Craft) 1 |
| Seafarer 0 |
| Stealth 1 |
| Steward 0 |
| Vacc Suit 5 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
5 |
| Entertainer |
Performer |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Graduated |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Graduated at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Special assignment or duty on board ship. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 22 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Gained a contact. |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Advanced training in a specialist field |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Forced to muster out. |
| 7 | Became a Performer at age 38 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |