Crewman Maxine Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
45 F 2 (-2) 5 (-1) 9 (1) 6 (0) 8 (0) 7 (0)
Sensitive, Bright, Flagging
 
Skills
Athletics 0
Deception 0
Diplomat 1
Drive 0
Gun Combat 1
Language 0
Melee (Blade) 1
Persuade 1
Recon 0
Science (Physics) 1
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Rogue Enforcer 1 2
Scholar Scientist 1 2
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Flight at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Enforcer at age 26
3Amnesia.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Arrested and charged.
4Hired a lawyer to beat the charges.
4Forced to muster out.
5Became a Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Scarred. Fully recovered. Owe 2,500 for medical bills.
5Gain an Enemy
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Forced to continue current assignment
6Promoted to rank 1