Scout Flenn Martin
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
3 (-1) |
5 (-1) |
9 (1) |
6 (0) |
13 (2) |
7 (0) |
| Focused, Conscientious, Haggling |
| Skills |
| Art 0 |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Drive (Walker) 2 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Vehicle) 2 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Navigation 1 |
| Persuade 0 |
| Pilot 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Private |
0 |
1 |
| Entertainer |
Performer |
|
0 |
2 |
| Scout |
Explorer |
Scout |
2 |
3 |
| Education | Graduated |
| Army Academy |
Graduated |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Army Support at age 18 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Performer at age 22 |
| 3 | Gained a contact. |
| 4 | Continued as Performer at age 26 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Explorer at age 30 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Explorer at age 34 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 2 |