Marine Clair McKenzie
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
8 (0) |
6 (0) |
8 (0) |
8 (0) |
12 (2) |
3 (-1) |
| No Self Confidence, Reclusive, Combative |
| Skills |
| Art 0 |
| Carouse 0 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Profession (Hydroponics) 1 |
| Recon 2 |
| Stealth 2 |
| Streetwise 1 |
| Survival 0 |
| Tactics (Military) 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
2 |
4 |
| Prisoner |
Thug |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 2 | Became a Wanderer at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attempted a risky adventure and was sent to prison. |
| 5 | Promoted to rank 2 |
| 6 | Became a Thug at age 38 |
| 6 | Defeated a prison gang. Gain an Enemy. |