Crewman Benny Gordon permalink

Age Sex Str Dex End Int Edu Soc
43 M 3 (-1) 6 (0) 2 (-2) 6 (0) 7 (0) 8 (0)
Goal Orientated, Argumentative
 
Skills
Athletics (Strength) 1
Deception 0
Electronics (Sensors) 1
Gambler 1
Gun Combat 1
Language 0
Mechanic 1
Medic 0
Melee (Natural) 1
Recon 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Colonist 0 1
Scout Surveyor 0 1
Rogue Thief 2 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Surveyor at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Became a Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 1
5Continued as Thief at age 34
5Involved in a gambling ring.
5Promoted to rank 2
6Continued as Thief at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally