Henchman Miriam King
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
2 (-2) |
5 (-1) |
6 (0) |
4 (-1) |
10 (1) |
5 (-1) |
| Nuisance |
| Skills |
| Art (Instrument) 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Gun Combat (Slug) 1 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Leadership 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 2 |
| Steward 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
3 |
| Army |
Cavalry |
Private |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
1 |
| Rogue |
Pirate |
Henchman |
1 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Continued as Artist at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Colonist at age 34 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 6 | Switched to Corporate at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Corporate |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |