Petty Officer, 3rd class Jimmie Gilbert permalink

Age Sex Str Dex End Int Edu Soc
47 F 4 (-1) 4 (-1) 2 (-2) 4 (-1) 4 (-1) 7 (0)
Hurt, Undependable
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Heavy Weapons 0
Mechanic 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Profession 0
Recon 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Navy Flight Petty Officer, 3rd class 2 4
Merchant Broker 0 1
 
EducationGraduated
Army Academy
 
TermHistory
1Entered Army Academy at age 18
1A prank goes horribly wrong.
1Gain a Rival.
1Kicked out of military academy.
2Became a Merchant Marine at age 18
2Is now a Crewman
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 22
3Imperial trade restrictions force you out of business.
4Became a Flight at age 26
4A new romantic starts. Gain an Ally.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 30
5Vessel participates in a notable military engagement.
5Promoted to Flight rank 2
5Is now a Petty Officer, 3rd class
6Continued as Flight at age 34
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Broker at age 38
7Risk your fortune on a possibility lucrative deal and win.
8Voluntarily left Broker
8Returned to Flight at age 42
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.