Able Spacehand Myrtle Marshall permalink

Age Sex Str Dex End Int Edu Soc Psi
49 F 12 (2) 6 (0) 5 (-1) 7 (0) 5 (-1) 7 (0) 6 (0)
Warlike, Eccentric, Unkind
 
Skills
Astrogation 0
Awareness 0
Engineer (Power) 1
Flyer 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Mechanic 7
Science 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Drifter Scavenger 1 2
Citizen Worker 1 1
Scout Courier 0 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Scavenger at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Worker at age 30
4Gained a contact.
4Promoted to rank 1
5Voluntarily left Worker
5Became a Courier at age 34
5Serve as the courier for an important message from the Imperium.
6Continued as Courier at age 38
6Scarred. Fully recovered. Owe 10,000 for medical bills.
7Switched to Line/Crew at age 42
7Refuse to abuse your position for profit
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand