Corporal Jimmy Coleman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
7 (0) |
9 (1) |
6 (0) |
10 (1) |
9 (1) |
7 (0) |
| Sassy, Self-Giving, Shifty |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 0 |
| Diplomat 1 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Screen) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 2 |
| Recon 2 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Rogue |
Thief |
|
1 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Rogue |
Pirate |
Corporal |
2 |
2 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Thief at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Switched to Explorer at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Switched to Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |