Technician Irma Cause
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
6 (0) |
5 (-1) |
2 (-2) |
9 (1) |
10 (1) |
9 (1) |
| Changeable, Austere, Authoritative |
| Skills |
| Art (Holography) 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 2 |
| Engineer 0 |
| Flyer 0 |
| Jack-of-All-Trades 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Profession (Polymers) 1 |
| Science 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Technician |
2 |
4 |
| Scout |
Surveyor |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Surveyor at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Intelligence at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Refuse to abuse your position for profit |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |