Marine Joe Buckman permalink

Age Sex Str Dex End Int Edu Soc
48 M 2 (-2) 1 (-2) 4 (-1) 8 (0) 8 (0) 11 (1)
Unscrupulous, Stern, Austere
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Drive (Wheel) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Science (Cybernetics) 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Marine Star Marine Marine 0 1
Navy Flight Crewman 0 1
Merchant Free Trader 1 1
Scholar Field Researcher 1 3
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Corporate Agent at age 18
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Star Marine at age 22
2Is now a Marine
2A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
3Entered Naval Academy at age 26
3Join a social movement.
3Dropped out of military academy.
4Voluntarily left Star Marine
4Became a Flight at age 26
4Is now a Crewman
4Severely injured. Owe 1,250 for medical bills.
5Became a Free Trader at age 30
5A new romantic starts. Gain an Ally.
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Field Researcher at age 34
6A new romantic starts. Gain an Ally.
6Promoted to rank 1
7Continued as Field Researcher at age 38
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Continued as Field Researcher at age 42
8Your work is sabotaged by unknown parties. You may salvage what you can and give up.