Sublieutenant Henry Murray permalink

Age Sex Str Dex End Int Edu Soc
48 M 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0) 5 (-1)
Fun Loving, Nosy
 
Skills
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer 0
Gunner (Turret) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession 0
Science 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 3
Navy Flight Sublieutenant 2 / 0 2
Entertainer Artist 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Worker at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Flight at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Flight
4Is now a Ensign
4Promoted to Flight officer rank 2
4Is now a Sublieutenant
5Continued as Flight at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Barbarian at age 42
7Survived a risky adventure but gained nothing.
7Forced to muster out.