Technician Wallace Marshall permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 2 (-2) 8 (0) 11 (1) 8 (0) 8 (0)
Affected, Biter
 
Skills
Admin 0
Animals 0
Broker 1
Carouse 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Mechanic 1
Persuade 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Profession (Hydroponics) 1
Science (Robotics) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 3
Drifter Wanderer 1 1
Merchant Merchant Marine 4th Officer 2 3
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Wanderer at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Voluntarily left Wanderer
5Became a Merchant Marine at age 34
5Is now a Crewman
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Befriend a useful ally in one sphere. Gain an Ally.
7Continued as Merchant Marine at age 42
7Your business or ship thrives.
7Promoted to rank 2
7Is now a 4th Officer