Special Agent Willie Nevil permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 7 (0) 1 (-2) 8 (0) 12 (2) 6 (0)
Frantic, Scornful, Scared
 
Skills
Admin 0
Advocate 1
Art (Visual Media) 1
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Medic 2
Profession (Construction) 2
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent 4 5
Citizen Colonist 0 1
Citizen Worker Technician 2 2
 
TermHistory
1Became a Corporate Agent at age 18
1An investigation takes on a dangerous turn.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Good fortune
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4You go above and beyond the call of duty.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Injured. Fully recovered.
6Became a Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Switched to Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Worker at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Technician
9Aging Crisis. Owe 20,000 for medical bills.