Craftsman Pleas Fullmore permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 11 (1) 7 (0)
Scary, Performer, Affected
 
Skills
Advocate 2
Art (Write) 1
Athletics 0
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer 0
Gambler 1
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Profession (Construction) 1
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 6
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You rise to a position of power in your colony or corporation.
3Promoted to rank 3
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
5Promoted to rank 5
6Continued as Worker at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 30,000 for medical bills.