Crewman Mattie Uleaven permalink

Age Sex Str Dex End Int Edu Soc Psi
51 M 3 (-1) 4 (-1) 2 (-2) 7 (0) 2 (-2) 5 (-1) None
Inflexible, Tacky
 
Skills
Art (Write) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Persuade 1
Pilot (Spacecraft) 3
Profession (Belter) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scout Courier 0 2
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 0 1
Entertainer Artist 2 2
Entertainer Performer 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Nearly killed. Owe 15,000 for medical bills.
3Continued as Courier at age 26
3Psychologically damaged by your time in the scouts.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Artist at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 1
7Continued as Artist at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
7Promoted to rank 2
8Voluntarily left Artist
8Switched to Performer at age 46
8Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy