Marie Murray permalink

Age Sex Str Dex End Int Edu Soc Psi
52 M 3 (-1) 8 (0) 2 (-2) 8 (0) 8 (0) 7 (0) 7 (0)
Enthusiastic, Ethical
 
Skills
Admin 0
Art (Instrument) 1
Art (Perform) 2
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive (Wheel) 1
Electronics 0
Investigate 1
Persuade 0
Science (Physics) 1
Science (Psionicology) 1
Stealth 1
Steward 2
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Drifter Wanderer 0 1
Entertainer Performer 4 5
Scholar Scientist 1 1
 
TermHistory
1Became a Free Trader at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Performer at age 26
3Join homeworld’s celebrity circles
3Promoted to rank 1
4Continued as Performer at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 2
5Continued as Performer at age 34
5Contact with Government.
5Promoted to rank 3
6Continued as Performer at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Promoted to rank 4
7Continued as Performer at age 42
7Invited to take part in a controversial event or exhibition that improves your social standing.
7Forced to muster out.
8Became a Scientist at age 46
8Make a breakthrough in your field.
8Promoted to rank 1