Director Margret Williams permalink

Age Sex Str Dex End Int Edu Soc
53 F 4 (-1) 9 (1) 5 (-1) 9 (1) 7 (0) 5 (-1)
Passive, Secretive, Playful
 
Skills
Athletics (Endurance) 1
Carouse 4
Deception 2
Drive (Track) 2
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Medic 0
Melee (Blade) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 7
Scout Courier Scout 1 1
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Established a network of contacts. Gain 3 contacts.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4An investigation takes on a dangerous turn.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Advanced training in a specialist field.
5Promoted to rank 5
5Is now a Assistant Director
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
6Promoted to rank 6
6Is now a Director
7Continued as Corporate Agent at age 42
7Gained a contact.
7Forced to muster out.
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 5 Contacts. Gain 3 Enemies.
8Forced to continue current assignment
8Promoted to rank 1
8Is now a Scout