Corporal Jorge Weakman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
6 (0) |
11 (1) |
6 (0) |
8 (0) |
8 (0) |
5 (-1) |
| Effervescent |
| Skills |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Engineer (J-drive) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Ortillery) 1 |
| Investigate 2 |
| Recon 1 |
| Science (Economics) 1 |
| Science (History) 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Corporal |
2 |
3 |
| Scholar |
Field Researcher |
|
3 |
5 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Forced to muster out. |
| 4 | Became a Field Researcher at age 30 |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 3 |