Able Spacehand Myrta Willoby permalink

Age Sex Str Dex End Int Edu Soc Psi
52 F 6 (0) 4 (-1) 5 (-1) 6 (0) 5 (-1) 11 (1) 7 (0)
Quick Tempered, Unreliable, Nonchalant
 
Skills
Advocate 0
Art 0
Astrogation 0
Athletics (Strength) 1
Awareness 0
Diplomat 1
Drive (Track) 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Civil Engineering) 1
Profession (Construction) 1
Recon 1
Seafarer 0
Steward 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 3
Noble Diplomat Intern 0 1
Navy Line/Crew Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Scavenger at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
1Promoted to rank 1
2Continued as Scavenger at age 22
2Good fortune
3Continued as Scavenger at age 26
3Promoted to rank 2
4Voluntarily left Scavenger
4Became a Diplomat at age 30
4Is now a Intern
4Political manoeuvrings usurp your position. Gain a Rival.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Abuse your position for profit
7Voluntarily left Line/Crew
7Became a Merchant Marine at age 42
7Is now a Crewman
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.