Able Spacehand Marshall Hare permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 1 (-2) 5 (-1) 6 (0) 5 (-1) 8 (0)
Quixotic, Open-Minded, Stubborn
 
Skills
Broker 0
Drive 0
Electronics 0
Gun Combat 2
Gunner (Ortillery) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 0
Profession (Belter) 1
Recon 1
Science (Linguistics) 1
Stealth 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Drifter Scavenger 3 3
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Free Trader at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Scavenger at age 22
2Attempted a risky adventure and was wildly successful.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Spend time with an alien race. Gain a contact.
3Promoted to rank 2
4Continued as Scavenger at age 30
4Attacked by enemies and injured.
4Injured. Fully recovered. Owe 2,500 for medical bills.
4Gain Enemy if you don't already have one.
4Promoted to rank 3
5Voluntarily left Scavenger
5Became a Intelligence at age 34
5Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Moved to a new world.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Switched to Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 50,000 for medical bills.