Crewman Gale Fernandez permalink

Age Sex Str Dex End Int Edu Soc
53 M 8 (0) 5 (-1) 3 (-1) 4 (-1) 7 (0) 4 (-1)
Annoying, Nibbler
 
Skills
Animals 0
Athletics 0
Deception 0
Drive (Mole) 1
Flyer 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Wanderer 0 1
Drifter Scavenger 1 3
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
2Forced to muster out.
3Became a Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Switched to Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Flight at age 34
5Is now a Crewman
5Lost eye or limb. Owe 1,250 for medical bills.
6Returned to Scavenger at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.