Sublieutenant Mario Walters permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 3 (-1) 4 (-1) 8 (0) 11 (1) 9 (1)
Refined
 
Skills
Astrogation 1
Carouse 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 0
Language 0
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 1
Pilot (Small craft) 1
Recon 0
Science (History) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Scholar Field Researcher 2 3
Scout Explorer Scout 1 2
Navy Engineer/Gunner Sublieutenant 2 / 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Field Researcher at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Victim of a crime
3Promoted to rank 2
4Continued as Field Researcher at age 30
4Severely injured. Fully recovered. Owe 7,500 for medical bills.
5Became a Explorer at age 34
5Spend several years jumping from world to world in your scout ship.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Good fortune
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Refuse to abuse your position for profit
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant