Settler Patrick Richardson permalink

Age Sex Str Dex End Int Edu Soc
53 M 6 (0) 1 (-2) 5 (-1) 7 (0) 6 (0) 7 (0)
Amused
 
Skills
Animals (Training) 1
Art 0
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Mole) 1
Engineer (J-drive) 1
Gun Combat 2
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 3
Medic 0
Melee (Unarmed) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 1 3
Navy Flight 0 1
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Severely injured. Fully recovered.
2Became a Wanderer at age 22
2Attempted a risky adventure and was wildly successful.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Attacked by enemies and injured.
3Injured. Fully recovered. Owe 2,500 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Flight at age 34
5Nearly killed.
6Became a Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 1
7Continued as Colonist at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 3