Ensign Carrie Moore permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 2 (-2) 6 (0) 8 (0) 7 (0) 10 (1)
Animated, Coherent, Decorous
 
Skills
Art (Holography) 1
Art (Visual Media) 1
Athletics (Strength) 2
Carouse 0
Deception 0
Drive 0
Electronics 0
Flyer (Wing) 1
Medic 0
Melee (Blade) 1
Persuade 2
Pilot (Spacecraft) 1
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Merchant Merchant Marine Crewman 0 1
Navy Engineer/Gunner Ensign 1 / 0 1
Navy Line/Crew 1 / 0 1
Merchant Free Trader 0 2
Drifter Wanderer 1 1
 
TermHistory
1Became a Artist at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Artist at age 22
2Public opinion turns on you.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
5Voluntarily left Engineer/Gunner
5Switched to Line/Crew at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Free Trader at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Wanderer at age 46
8Find valuable salvage.
8Promoted to rank 1