| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
7 (0) |
3 (-1) |
3 (-1) |
5 (-1) |
6 (0) |
6 (0) |
| Conceited, Paces, Wishy Washy |
| Skills |
| Advocate 1 |
| Astrogation 0 |
| Broker 0 |
| Deception 1 |
| Drive (Track) 1 |
| Electronics (Computer) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession (Belter) 1 |
| Streetwise 3 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
3 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Wanderer |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Psychologically damaged by your time in the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Corporate at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |