Lance Corporal Homer Cameron permalink

Age Sex Str Dex End Int Edu Soc
56 M 8 (0) 4 (-1) 1 (-2) 5 (-1) 9 (1) 7 (0)
Flashy, Covetous
 
Skills
Athletics 0
Deception 1
Drive 0
Explosives 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Heavy Weapons (Vehicle) 1
Investigate 0
Language 0
Persuade 1
Pilot (Capital Ships) 1
Recon 2
Science 0
Stealth 2
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Army Army Support Lance Corporal 1 2
Drifter Wanderer 0 1
Citizen Worker 0 1
Rogue Enforcer 1 2
Rogue Pirate Henchman 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
2Voluntarily left Corporate Agent
2Became a Army Support at age 22
2Is now a Private
2Thrown into a brutal ground war
2Scarred. Fully recovered.
3Continued as Army Support at age 26
3Assigned to an urbanised planet torn by war.
3Promoted to Army Support rank 1
3Is now a Lance Corporal
4Voluntarily left Army Support
4Became a Wanderer at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
6Voluntarily left Worker
6Became a Enforcer at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
7Continued as Enforcer at age 42
7A job goes wrong, forcing you to flee off-planet.
8Switched to Pirate at age 46
8Is now a Lackey
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
8Is now a Henchman
9Continued as Pirate at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.