| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
3 (-1) |
2 (-2) |
8 (0) |
11 (1) |
3 (-1) |
| Nurturing, Frightened, Particular |
| Skills |
| Admin 1 |
| Art 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Science (Linguistics) 2 |
| Stealth 0 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
3 |
| Scout |
Surveyor |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
3 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Graduated at age 22. |
| 2 | Became a Wanderer at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Find valuable salvage. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 4 | Forced to muster out. |
| 5 | Became a Surveyor at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Switched to Explorer at age 38 |
| 6 | Nearly killed. Owe 40,000 for medical bills. |
| 7 | Became a Broker at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Broker at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Broker at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |