Craftsman Fay Rand permalink

Age Sex Str Dex End Int Edu Soc
57 F 2 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 5 (-1)
Gruesome, Absent Minded, Unbending
 
Skills
Admin 0
Advocate 1
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Explosives 1
Flyer (Grav) 1
Flyer (Rotor) 1
Jack-of-All-Trades 1
Mechanic 1
Profession (Biologicals) 1
Profession (Polymers) 1
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 8
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1Nearly killed. Fully recovered. Owe 10,000 for medical bills.
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Worker at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 3
8Continued as Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 4
8Is now a Craftsman
8Forced to muster out.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.