Settler Arther Robins
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
3 (-1) |
2 (-2) |
1 (-2) |
8 (0) |
8 (0) |
6 (0) |
| Disinterested |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Drive (Track) 2 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Recon 2 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Lance Corporal |
1 |
2 |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Rogue |
Enforcer |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | On the front lines of a planetary assault and occupation. |
| 1 | Promoted to Ground Assault rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Ground Assault at age 22 |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Colonist at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 6 | Continued as Colonist at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Forced to muster out. |
| 7 | Became a Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Enforcer at age 50 |
| 9 | A crime lord considers you his protégé. |