Marine Helmer Fleming permalink

Age Sex Str Dex End Int Edu Soc
56 M 7 (0) 4 (-1) 2 (-2) 3 (-1) 10 (1) 6 (0)
Healthy, Biter, Contrite
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Mechanic 0
Persuade 1
Science (Genetics) 1
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Scout Explorer 0 1
Scholar Physician 0 1
Merchant Free Trader 1 3
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Citizen Worker 1 1
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 6 Contacts. Gain 1 Enemies.
3Became a Physician at age 26
3Assigned to work on a secret project for a patron or organisation.
4Voluntarily left Physician
4Became a Free Trader at age 30
4Given advanced training in a specialist field
5Continued as Free Trader at age 34
5Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Promoted to rank 1
6Continued as Free Trader at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Scavenger at age 46
8Suffer from a life-threatening illness.
9Became a Worker at age 50
9You befriend a superior in the corporation or the colony.
9Promoted to rank 1