Crewman Ethel Rice
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
2 (-2) |
5 (-1) |
8 (0) |
8 (0) |
4 (-1) |
| Insincere, Confident, Scruffy |
| Skills |
| Admin 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Investigate 0 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Science (Biology) 1 |
| Science (Economics) 1 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
2 |
| Scholar |
Scientist |
|
2 |
6 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Broker at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Continued as Scientist at age 34 |
| 5 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Continued as Scientist at age 42 |
| 7 | Severely injured. Fully recovered. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Forced to muster out. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |