| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Flight at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Flight at age 30 |
| 4 | Nearly killed. Owe 6,250 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Explorer at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Explorer at age 42 |
| 7 | You survey an alien world. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Became a Scavenger at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |