Henchman Carlos Craig permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 1 (-2) 4 (-1) 5 (-1) 7 (0) 9 (1)
Unsympathetic, Selfish
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Gun Combat (Slug) 1
Language (Vilani (1st Imperium)) 1
Leadership 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Rogue Pirate Henchman 1 2
Entertainer Journalist 0 1
Army Army Support Private 0 1
Citizen Colonist 0 1
Drifter Wanderer 1 3
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Pirate at age 22
2Is now a Lackey
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Journalist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Army Support at age 34
5Is now a Private
5Lightly injured, no permanent damage. Fully recovered.
6Switched to Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Wanderer at age 42
8Continued as Wanderer at age 46
8Promoted to rank 1
9Continued as Wanderer at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.