| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Graduated at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | Assigned to an assault on an enemy fortress. |
| 2 | Injured |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 3 | Continued as Star Marine at age 22 |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Promoted to Star Marine officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Star Marine at age 26 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Voluntarily left Star Marine |
| 5 | Became a Scavenger at age 30 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Continued as Scavenger at age 34 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Wanderer at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |