| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Corporate |
| 2 | Entered Marine Academy at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Fled from the draft. |
| 2 | Dropped out of military academy. |
| 3 | Became a Wanderer at age 22 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Corporate Agent at age 26 |
| 4 | Established a network of contacts. Gain 1 contacts. |
| 5 | Continued as Corporate Agent at age 30 |
| 5 | Find Ancient Technology. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 34 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Journalist at age 38 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Freelancer |
| 8 | Continued as Journalist at age 42 |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 9 | Switched to Colonist at age 46 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 50 |
| 10 | You are rewarded for your diligence or cunning. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |