Able Spacehand Selma Jordan permalink

Age Sex Str Dex End Int Edu Soc
56 F 9 (1) 5 (-1) 1 (-2) 10 (1) 7 (0) 8 (0)
Sincere, Impulsive, Impulsive
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Gun Combat 0
Gun Combat 1
Gunner (Turret) 1
Language 0
Mechanic 3
Persuade 1
Recon 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Citizen Corporate 1 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Able Spacehand 1 1
Scout Courier 0 4
 
TermHistory
1Became a Enforcer at age 18
1Backstab a fellow rogue for personal gain.
1Promoted to rank 1
2Continued as Enforcer at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Corporate at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Voluntarily left Corporate
4Became a Barbarian at age 30
4Suffer from a life-threatening illness.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Courier at age 38
6Victim of a crime
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Good fortune
9Continued as Courier at age 50
9Serve as the courier for an important message from the Imperium.
9Forced to muster out.