Corporal Vira Jemmy permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 2 (-2) 1 (-2) 10 (1) 7 (0) 5 (-1)
Witty
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Carouse 0
Drive (Track) 1
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gunner (Turret) 1
Mechanic 0
Melee (Natural) 1
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession 0
Science 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Scholar Field Researcher 0 1
Drifter Barbarian 1 2
Rogue Pirate Corporal 2 3
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Forced to muster out.
3Became a Field Researcher at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Barbarian at age 30
4Gained a contact.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Barbarian at age 34
5Suffer from a life-threatening illness.
6Became a Pirate at age 38
6Is now a Lackey
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7You spend months in the dangerous criminal underworld.
7Promoted to rank 2
7Is now a Corporal
8Continued as Pirate at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.