Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
57 |
M |
7 (0) |
1 (-2) |
5 (-1) |
9 (1) |
7 (0) |
8 (0) |
Useful |
Skills |
Admin 1 |
Athletics (Strength) 1 |
Diplomat 0 |
Drive (Hovercraft) 1 |
Drive (Track) 1 |
Drive (Walker) 1 |
Electronics (Computers) 1 |
Electronics (Sensors) 2 |
Engineer (Life Support) 1 |
Gun Combat (Slug) 1 |
Investigate 1 |
Language 0 |
Medic 1 |
Recon 2 |
Science (Cosmology) 1 |
Science (Cybernetics) 1 |
Science (Philosophy) 1 |
Science (Robotics) 1 |
Science (Sophontology) 1 |
Stealth 1 |
Vacc Suit 2 |
|
|
Career | Assignment | Title | Rank | Terms |
Army |
Cavalry |
Private |
0 |
1 |
Scout |
Explorer |
Scout |
1 |
2 |
Scholar |
Scientist |
|
4 |
6 |
|
Term | History |
1 | Became a Cavalry at age 18 |
1 | Is now a Private |
1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
2 | Became a Explorer at age 22 |
2 | Good fortune |
2 | Promoted to rank 1 |
2 | Is now a Scout |
3 | Continued as Explorer at age 26 |
3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
3 | Gain 2 Contacts. Gain 2 Enemies. |
4 | Became a Scientist at age 30 |
4 | A disaster or war strikes. |
4 | Lost eye or limb. Owe 1,250 for medical bills. |
4 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
5 | Continued as Scientist at age 34 |
5 | Make a breakthrough in your field. |
5 | Promoted to rank 1 |
6 | Continued as Scientist at age 38 |
6 | Assigned to work on a secret project for a patron or organisation. |
6 | Promoted to rank 2 |
7 | Continued as Scientist at age 42 |
7 | A new romantic starts. Gain an Ally. |
8 | Continued as Scientist at age 46 |
8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
8 | Promoted to rank 3 |
9 | Continued as Scientist at age 50 |
9 | Work leads to a considerable breakthrough. |
9 | Promoted to rank 4 |