| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Voluntarily left Worker |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Advanced training in a specialist field |
| 3 | Commissioned in Marine/Star Marine |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Star Marine officer rank 2 |
| 3 | Is now a Captain |
| 4 | Voluntarily left Star Marine |
| 4 | Became a Wanderer at age 30 |
| 4 | Amnesia. |
| 5 | Continued as Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 46 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Given advanced training in a specialist field |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |