Technician Charles Terry permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 7 (0)
Crafty, Romantic
 
Skills
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Gambler 1
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Navy Engineer/Gunner Crewman 0 1
Citizen Worker Technician 2 4
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Find valuable salvage.
3Continued as Wanderer at age 26
3Drafted into Navy
3Promoted to rank 2
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 1
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
8Continued as Worker at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.