| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Commissioned in Navy/Flight |
| 3 | Is now a Ensign |
| 3 | Promoted to Flight officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Voluntarily left Flight |
| 4 | Switched to Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Voluntarily left Corporate Agent |
| 7 | Returned to Flight at age 42 |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 3 |
| 10 | Is now a 3rd Officer |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 4 |
| 11 | Is now a 2nd Officer |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |