| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Pirate at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Entered Army Academy at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Dropped out of military academy. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 30 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Barbarian at age 34 |
| 6 | Scarred. Owe 5,000 for medical bills. |
| 7 | Became a Intelligence at age 38 |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | Victim of a crime |
| 9 | Accused of a crime |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |