| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
M |
6 (0) |
5 (-1) |
1 (-2) |
2 (-2) |
5 (-1) |
9 (1) |
| Disorderly |
| Skills |
| Admin 1 |
| Carouse 1 |
| Deception 2 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Profession (Hydroponics) 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
3 |
4 |
| Citizen |
Worker |
|
1 |
3 |
| Entertainer |
Artist |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Worker at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Forced to muster out. |
| 5 | Became a Artist at age 34 |
| 5 | Moved to a new world. |
| 6 | Voluntarily left Artist |
| 6 | Returned to Wanderer at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 8 | Promoted to rank 3 |
| 9 | Became a Fixer at age 50 |
| 9 | Accused of assaulting a prison guard. |
| 10 | Switched to Inmate at age 54 |
| 10 | Parole hearing. |
| 10 | Promoted to rank 1 |
| 10 | Paroled from prison. |
| 11 | Switched to Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |