| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Moved to a new world. |
| 1 | Graduated at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Surveyor at age 26 |
| 4 | Severely injured. Owe 10,000 for medical bills. |
| 5 | Became a Corporate at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 34 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Wanderer at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Switched to Worker at age 42 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 46 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Continued as Worker at age 50 |
| 10 | Severely injured. Owe 6,250 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |