| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Severely injured. Owe 2,500 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Gained a contact. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Surveyor at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Senior Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Nearly killed. Owe 20,000 for medical bills. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Surveyor at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Surveyor at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Psychologically damaged by your time in the scouts. |
| 7 | Forced to muster out. |
| 8 | Became a Intelligence at age 46 |
| 8 | Accepted a deal with criminal or other figure under investigation. |
| 9 | Became a Wanderer at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |