Crewman Cecilia Bennett permalink

Age Sex Str Dex End Int Edu Soc
65 F 2 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 4 (-1)
Matronly, Enthusiastic
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat 1
Gunner (Screen) 1
Gunner (Turret) 2
Jack-of-all-Trades 1
Language 0
Mechanic 1
Profession 0
Recon 0
Science 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Scholar Field Researcher 0 1
Drifter Wanderer 0 1
Scout Courier 0 2
Drifter Scavenger 0 2
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
2Continued as Line/Crew at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Field Researcher at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Switched to Scavenger at age 42
7Amnesia.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Scavenger at age 46
8Nearly killed. Owe 22,500 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Contact with Government.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.