Technician Boss Brown permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 11 (1) 6 (0)
Light-Hearted
 
Skills
Astrogation 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer 0
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Leadership 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Hydroponics) 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Drifter Barbarian 0 1
Drifter Wanderer 0 2
Citizen Worker Technician 3 3
Citizen Corporate 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Barbarian at age 22
2Suffer from a life-threatening illness.
3Returned to Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Switched to Wanderer at age 30
4Severely injured. Owe 15,000 for medical bills.
5Became a Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Worker at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 3
8Voluntarily left Worker
8Switched to Corporate at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Returned to Wanderer at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Became a Flight at age 54
10Is now a Crewman
10Injured. Fully recovered.
11Switched to Scavenger at age 58
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 10,000 for medical bills.