| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Voluntarily left Performer |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | Inherit a gift from a rich relative. |
| 4 | Continued as Diplomat at age 30 |
| 4 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a 3rd Secretary |
| 5 | Continued as Diplomat at age 34 |
| 5 | An assassin attempts to end your life. |
| 5 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 6 | Returned to Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Switched to Free Trader at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Free Trader at age 54 |
| 11 | Continued as Free Trader at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |