Crewman Gusta Coleman permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 1 (-2)
Uncouth, Communicative, Slutty
 
Skills
Animals 0
Art 0
Carouse 0
Deception 0
Drive 0
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Engineer/Gunner Crewman 0 3
Rogue Enforcer 0 1
Navy Line/Crew 0 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Journalist at age 18
1Lost eye or limb. Owe 1,250 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Enforcer at age 26
3A job goes wrong, forcing you to flee off-planet.
4Returned to Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Continued as Engineer/Gunner at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Switched to Line/Crew at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 50,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.