Agent Ferdinand Griffin permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 4 (-1)
Calculating
 
Skills
Art 0
Broker 0
Deception 1
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 1
Investigate 2
Language 0
Melee (Unarmed) 1
Persuade 0
Profession (Construction) 1
Profession (Polymers) 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 2
Agent Corporate Agent Agent 1 4
Entertainer Artist 0 2
Prisoner Inmate 0 3
 
TermHistory
1Became a Free Trader at age 18
1Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2Continued as Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Corporate Agent at age 26
3An investigation takes on a dangerous turn.
4Continued as Corporate Agent at age 30
4Rewarded for a successful mission.
5Continued as Corporate Agent at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Artist at age 42
7Moved to a new world.
8Continued as Artist at age 46
8Accused of a crime
9Became a Inmate at age 50
9A riot engulfs the prison.
9Lightly injured, no permanent damage. Fully recovered.
10Continued as Inmate at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Inmate at age 58
11Nearly killed. Owe 40,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.