Technician Almira Ronald
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 69 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
6 (0) |
5 (-1) |
1 (-2) |
| Ashamed, Excited, Involved |
| Skills |
| Animals (Training) 1 |
| Art 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 0 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Jack-of-All-Trades 1 |
| Melee 0 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Science 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Stealth 2 |
| Streetwise 2 |
| Survival 1 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Citizen |
Worker |
Technician |
2 |
3 |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Barbarian |
|
1 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Worker at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Encounter a Psionic institute. |
| 8 | Tested for psionic powers |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Find an Alien Artifact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Scavenger at age 58 |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |