| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Risk your fortune on a possibility lucrative deal and win. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Established a network of contacts. Gain 2 contacts. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Voluntarily left Corporate Agent |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Encounter a Psionic institute. |
| 10 | Tested for psionic powers |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Voluntarily left Engineer/Gunner |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |