Scout Garnett Mitchelle permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 8 (0)
Mysterious, Small-Minded
 
Skills
Astrogation 3
Carouse 0
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat 0
Mechanic 0
Melee (Blade) 1
Navigation 1
Persuade 0
Pilot (Small craft) 1
Science (Economics) 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Scout Surveyor Scout 2 6
Merchant Broker 0 1
Navy Line/Crew Ensign 1 / 0 2
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Switched to Surveyor at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 3 Contacts. Gain 3 Enemies.
4Continued as Surveyor at age 30
4You survey an alien world.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Perform an exemplary service for the scouts.
6Continued as Surveyor at age 38
6Serve as the courier for an important message from the Imperium.
6Promoted to rank 2
7Continued as Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Continued as Surveyor at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Lightly injured, no permanent damage. Fully recovered.
8Forced to muster out.
9Became a Broker at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Became a Line/Crew at age 54
10Is now a Crewman
10Betrayal. Convert an Ally into a Rival or Enemy.
10Commissioned in Navy/Line/Crew
10Is now a Ensign
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Line/Crew at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.