| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Expand the field of Stealth, but gain a Rival in your former tutor. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate at age 18 |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Corporate Agent at age 22 |
| 3 | Rewarded for a successful mission. |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Infantry at age 26 |
| 4 | Is now a Private |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Barbarian at age 30 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Switched to Wanderer at age 34 |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Line/Crew at age 38 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 8 | Continued as Line/Crew at age 42 |
| 8 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |