| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 1 | Cover for the commander and gain an Ally. |
| 2 | Continued as Marine Support at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to Marine Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Marine Support at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Forced to muster out. |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 6 | Continued as Dilettante at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Ingrate |
| 8 | Voluntarily left Dilettante |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Became a Corporate Agent at age 58 |
| 11 | An investigation takes on a dangerous turn. |
| 11 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Promoted to rank 1 |
| 11 | Is now a Agent |
| 12 | Voluntarily left Corporate Agent |
| 12 | Switched to Flight at age 62 |
| 12 | Nearly killed. Owe 7,500 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |