| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Amnesia. |
| 2 | Voluntarily left Scavenger |
| 2 | Became a Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Switched to Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Artist at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Switched to Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Voluntarily left Merchant Marine |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Rewarded for a successful mission. |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 12 | Continued as Wanderer at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |