Lieutenant Nelle Clark permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0)
Amiable, Nagging, Gruesome
 
Skills
Astrogation 0
Athletics (Strength) 1
Diplomat 1
Engineer (Power) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 2
Navigation 1
Persuade 1
Pilot 0
Recon 1
Science 0
Stealth 0
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Navy Engineer/Gunner Lieutenant 3 / 0 3
Rogue Enforcer 0 1
Scout Surveyor Scout 1 3
Citizen Colonist 1 1
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 3 Enemies.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You join a gambling circle on board.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Enforcer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Surveyor at age 42
7Perform an exemplary service for the scouts.
7Promoted to rank 1
7Is now a Scout
8Continued as Surveyor at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Continued as Surveyor at age 50
9Psychologically damaged by your time in the scouts.
10Became a Colonist at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.
11Voluntarily left Colonist
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.