| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Continued as Scavenger at age 22 |
| 3 | Voluntarily left Scavenger |
| 3 | Entered Naval Academy at age 26 |
| 3 | War breaks out, triggering a mandatory draft. |
| 3 | Fled from the draft. |
| 3 | Graduated at age 26. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Commissioned in Navy/Flight |
| 4 | Is now a Ensign |
| 4 | Promoted to Flight officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Flight at age 30 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Switched to Engineer/Gunner at age 34 |
| 6 | Special assignment or duty on board ship. |
| 7 | Continued as Engineer/Gunner at age 38 |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Moved to a new world. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Contact with Government. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |