| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 2 | Became a Barbarian at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 3 | Became a Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Nearly killed. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Returned to Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Encounter a Psionic institute. |
| 7 | Tested for psionic powers |
| 8 | Continued as Barbarian at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Warrior |
| 9 | Continued as Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |