| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Became a Fixer at age 26 |
| 3 | Severely injured. Owe 15,000 for medical bills. |
| 4 | Switched to Inmate at age 30 |
| 4 | Offended a prison gang you tried to join. Gain an Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Inmate at age 34 |
| 5 | Assigned to difficult or backbreaking labour. |
| 5 | Promoted to rank 2 |
| 5 | Paroled from prison. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Special assignment or duty on board ship. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |