| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You befriend a superior in the corporation or the colony. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Switched to Scavenger at age 30 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to muster out. |
| 7 | Became a Scientist at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 8 | Gain an Enemy |
| 9 | Continued as Scientist at age 50 |
| 9 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 9 | Gain an Enemy |
| 10 | Continued as Scientist at age 54 |
| 10 | Moved to a new world. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 11 | Continued as Scientist at age 58 |
| 11 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 11 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Gain an Enemy |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | A disaster or war strikes. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Scientist at age 66 |
| 13 | Work leads to a considerable breakthrough. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |