| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Artist at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Famous Artist |
| 8 | Continued as Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 6 |
| 8 | Forced to muster out. |
| 9 | Became a Infantry at age 50 |
| 9 | Is now a Private |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Promoted to Infantry rank 1 |
| 9 | Is now a Lance Corporal |
| 10 | Continued as Infantry at age 54 |
| 10 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |