| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | A crime lord considers you his protégé. |
| 3 | Continued as Pirate at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Forced to muster out. |
| 4 | Became a Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 6 | Promoted to Army Support rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Voluntarily left Army Support |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Flight at age 54 |
| 10 | Nearly killed. Owe 7,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |