| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 3 Contacts. Gain 3 Enemies. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Thief at age 38 |
| 6 | Arrested |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Became a Inmate at age 42 |
| 7 | Make friends with another inmate; gain them as a Contact. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | Failed to escaped from prison. |
| 8 | Promoted to rank 1 |
| 9 | Returned to Inmate at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Inmate at age 54 |
| 10 | Severely injured. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Inmate at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | Persecuted by a prison gang. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |