Sergeant Gabe Dean permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)
Cranky, Clever
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 2
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 4
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 2
Navy Line/Crew Able Spacehand 1 1
Drifter Barbarian 1 3
Agent Corporate Agent 0 2
Merchant Merchant Marine Senior Crewman 1 2
Scout Courier Scout 1 2
Retired 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2You go above and beyond the call of duty.
2Promoted to rank 2
2Is now a Sergeant
3Voluntarily left Law Enforcement
3Became a Line/Crew at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Attempt at commissioned failed.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Voluntarily left Line/Crew
4Became a Barbarian at age 30
4Promoted to rank 1
5Continued as Barbarian at age 34
5Offered job by a patron. Now owe him a favor.
6Switched to Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Continued as Corporate Agent at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Merchant Marine at age 46
8Is now a Crewman
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Returned to Barbarian at age 54
10Suffer from a life-threatening illness.
11Became a Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Severely injured. Fully recovered. Owe 5,000 for medical bills.
11Forced to continue current assignment
11Promoted to rank 1
11Is now a Scout
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Courier at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 2 Contacts. Gain 3 Enemies.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.