Crewman Louis Kildare permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)
Dismayed
 
Skills
Admin 0
Animals 0
Art (Holography) 2
Athletics (Strength) 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Recon 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Worker 1 2
Drifter Scavenger 0 3
Navy Line/Crew Crewman 0 1
Retired 0 6
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Worker at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Scavenger at age 30
5Continued as Scavenger at age 34
5Moved to a new world.
6Continued as Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7Severely injured. Fully recovered.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10Moved to a new world.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.