Field Agent Dick Godkim permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 11 (1)
Modest
 
Skills
Advocate 2
Animals 0
Deception 1
Drive 0
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Medic 1
Melee (Blade) 1
Profession 0
Recon 1
Stealth 1
Streetwise 1
Tactics 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 2 3
Citizen Worker 0 2
Drifter Wanderer 1 2
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Intelligence at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2An investigation takes on a dangerous turn.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Barbarian at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.