| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Barbarian at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 4 | Returned to Engineer/Gunner at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Switched to Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 50 |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Continued as Thief at age 54 |
| 10 | Involved in a feud with a rival criminal organization. |
| 11 | Continued as Thief at age 58 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Thief at age 62 |
| 12 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |