Agent Elvis Holland permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2)
Selfish
 
Skills
Admin 0
Broker 0
Carouse 1
Deception 3
Drive (Wheel) 1
Explosives 1
Flyer 0
Gun Combat 0
Investigate 1
Language (Zdetl (Zhodani)) 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science 0
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 4
Entertainer Journalist 0 2
Merchant Free Trader 2 4
Retired 0 3
 
TermHistory
1Became a Corporate Agent at age 18
1An investigation takes on a dangerous turn.
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
3Forced to muster out.
4Became a Journalist at age 30
4Gained a contact.
5Continued as Journalist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Returned to Corporate Agent at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Became a Free Trader at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Embroiled in legal trouble.
8Promoted to rank 2
9Continued as Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Free Trader at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.