| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 3 | Entered Marine Academy at age 26 |
| 3 | Study Advocate as a hobby. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Artist at age 26 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 5 | Continued as Artist at age 30 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 34 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Forced to muster out. |
| 7 | Became a Pirate at age 38 |
| 7 | Is now a Lackey |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 42 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Wanderer at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |