Barney Anderson permalink

Age Sex Str Dex End Int Edu Soc Psi
79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 4 (-1) None
Defective
 
Skills
Astrogation 0
Athletics 0
Deception 0
Drive 0
Gun Combat 0
Jack-of-all-Trades 1
Medic 0
Recon 1
Stealth 0
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 3
Scout Courier 0 3
Retired 0 9
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
2Continued as Thief at age 22
2A crime lord considers you his protégé.
3Continued as Thief at age 26
3Moved to a new world.
3Forced to muster out.
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Continued as Courier at age 38
6Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7Aging Crisis. Owe 30,000 for medical bills.
7Retired at age 42
7Good fortune
8Gained a contact.
9Aging Crisis. Owe 40,000 for medical bills.
9Encounter a Psionic institute.
9Tested for psionic powers
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Scarred. Fully recovered. Owe 10,000 for medical bills.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.