1st Officer Mathew Palmer permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 14 (2) 7 (0) 9 (1)
Jealous, Surly
 
Skills
Admin 0
Astrogation 0
Broker 2
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Science (Physics) 1
Seafarer 0
Survival 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 3
Scout Courier Scout 1 3
Navy Flight Able Spacehand 1 1
Merchant Merchant Marine 1st Officer 5 7
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1Promoted to rank 1
2Continued as Scavenger at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
2Promoted to rank 2
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
7Voluntarily left Courier
7Became a Flight at age 42
7Is now a Crewman
7Abuse your position for profit
7Attempt at commissioned failed.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Voluntarily left Flight
8Became a Merchant Marine at age 46
8Is now a Crewman
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
9Is now a Senior Crewman
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Merchant Marine at age 54
10Given advanced training in a specialist field
10Promoted to rank 2
10Is now a 4th Officer
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 58
11Moved to a new world.
11Promoted to rank 3
11Is now a 3rd Officer
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Merchant Marine at age 62
12Gained a contact.
12Promoted to rank 4
12Is now a 2nd Officer
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Merchant Marine at age 66
13Refuse to smuggle illegal items onto a planet. Gain an Enemy.
13Promoted to rank 5
13Is now a 1st Officer
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Merchant Marine at age 70
14Bankrupted by a rival. Gain the other trader as a Rival.
15Aging Crisis. Owe 30,000 for medical bills.
15Retired at age 74
15Accused of a crime
16Aging Crisis. Owe 40,000 for medical bills.