Commander Darren Rule permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1)
Credible
 
Skills
Art 0
Astrogation 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Navigation 2
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Stealth 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Drifter Barbarian 0 1
Merchant Free Trader 1 2
Navy Engineer/Gunner Sublieutenant 2 / 0 3
Navy Line/Crew Commander 4 / 0 3
Retired 0 5
 
TermHistory
1Became a Field Researcher at age 18
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Barbarian at age 22
2Suffer from a life-threatening illness.
3Became a Free Trader at age 26
3Given advanced training in a specialist field
3Promoted to rank 1
4Continued as Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
5Promoted to Engineer/Gunner officer rank 2
5Is now a Sublieutenant
6Continued as Engineer/Gunner at age 38
6Gained a contact.
7Continued as Engineer/Gunner at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew officer rank 3
8Is now a Lieutenant
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Line/Crew at age 50
9Special assignment or duty on board ship.
9Promoted to Line/Crew officer rank 4
9Is now a Commander
10Continued as Line/Crew at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 10,000 for medical bills.