| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A good deal ensures you are living the high life for a few years. |
| 2 | Continued as Free Trader at age 22 |
| 2 | Given advanced training in a specialist field |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Given advanced training in a specialist field |
| 4 | Continued as Free Trader at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Moved to a new world. |
| 5 | Commissioned in Army/Cavalry |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Cavalry officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Cavalry at age 38 |
| 6 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 7 | Became a Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 6 Contacts. Gain 2 Enemies. |
| 8 | Became a Thief at age 46 |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Thief at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 10 | Forced to muster out. |
| 11 | Became a Performer at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Performer at age 62 |
| 12 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Performer at age 66 |
| 13 | Join homeworld’s celebrity circles |
| 13 | Gain a contact |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Voluntarily left Performer |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |