Field Agent Alexander Burns permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 5 (-1)
Shrewd, Efficient, Nosy
 
Skills
Art 0
Athletics (Strength) 1
Carouse 2
Deception 1
Drive (Mole) 1
Drive (Track) 1
Gun Combat (Slug) 1
Gun Combat 1
Investigate 3
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Science (Genetics) 1
Stealth 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 3 5
Navy Flight Petty Officer, 3rd class 2 3
Agent Corporate Agent Field Agent 3 6
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Spend time with an alien race. Gain a contact.
2Continued as Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
2Promoted to rank 1
3Continued as Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
3Promoted to rank 2
4Continued as Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
5Continued as Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 3
6Voluntarily left Performer
6Became a Flight at age 38
6Is now a Crewman
6Advanced training in a specialist field
6Attempt at commissioned failed.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
8Continued as Flight at age 46
8Vessel participates in a diplomatic mission.
8Promoted to Flight rank 2
8Is now a Petty Officer, 3rd class
9Voluntarily left Flight
9Became a Corporate Agent at age 50
9Go undercover to investigate an enemy.
9A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Continued as Corporate Agent at age 54
10Birth or Death involving a family member or close friend.
10Promoted to rank 1
10Is now a Agent
11Continued as Corporate Agent at age 58
11Rewarded for a successful mission.
11Promoted to rank 2
11Is now a Field Agent
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Corporate Agent at age 62
12You go above and beyond the call of duty.
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Corporate Agent at age 66
13Go undercover to investigate an enemy.
13Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Promoted to rank 3
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Corporate Agent at age 70
14Advanced training in a specialist field.
14Forced to muster out.
15Aging Crisis. Owe 10,000 for medical bills.
15Retired at age 74
15Gained a contact.
16Aging Crisis. Owe 20,000 for medical bills.