| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Dilettante |
| 2 | Became a Free Trader at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Artist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Nearly killed. Owe 8,750 for medical bills. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | You go above and beyond the call of duty. |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Uncover a major conspiracy against your employers. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Uncover a major conspiracy against your employers. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Sergeant |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Detective |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Became a Courier at age 58 |
| 11 | Spend several years jumping from world to world in your scout ship. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Perform an exemplary service for the scouts. |
| 13 | Continued as Courier at age 66 |
| 13 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |