Crewman Ocie Kennedy permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 4 (-1)
Understanding, Perverse
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computer) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Leadership 1
Medic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Profession (Construction) 1
Recon 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Citizen Corporate 1 1
Scout Explorer 0 2
Merchant Broker 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 2
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Navy Flight 0 1
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2Scarred. Fully recovered.
3Switched to Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Voluntarily left Corporate
4Became a Explorer at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Continued as Explorer at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Became a Broker at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Barbarian at age 42
7Suffer from a life-threatening illness.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8A new romantic starts. Gain an Ally.
8Forced to muster out.
9Switched to Free Trader at age 50
9Given advanced training in a specialist field
10Continued as Free Trader at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Switched to Scavenger at age 58
11You do not know what happened to you. There is a gap in your memory.
12Switched to Wanderer at age 62
12Scarred. Fully recovered. Owe 5,000 for medical bills.
13Voluntarily left Wanderer
13Switched to Flight at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 10,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Scarred. Fully recovered. Owe 10,000 for medical bills.
16Aging Crisis. Owe 40,000 for medical bills.