Petty Officer, 2nd class Urban Alvarez permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 9 (1)
Enchanting
 
Skills
Deception 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 2
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 1
Recon 1
Stealth 1
Tactics (Naval) 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal 1 2
Army Infantry Private 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Entertainer Journalist 0 1
Retired 0 7
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1On the front lines of a planetary assault and occupation.
2Continued as Star Marine at age 22
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
2Promoted to Star Marine rank 1
2Is now a Lance Corporal
3Voluntarily left Star Marine
3Became a Infantry at age 26
3Is now a Private
3Forced out after co-operating with military investigation in commanding officer's illegal activity.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Betrayal. Convert an Ally into a Rival or Enemy.
4Attempt at commissioned failed.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Commanding officer takes an interest in your career.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6A new romantic starts. Gain an Ally.
6Promoted to Engineer/Gunner rank 3
6Is now a Petty Officer, 2nd class
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Forced to muster out.
8Became a Journalist at age 46
8You are forced out because of censorship or controversy. What truth did you get too close to?
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 40,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.