Term | History |
1 | Became a Broker at age 18 |
1 | Befriend a useful ally in one sphere. Gain an Ally. |
1 | Promoted to rank 1 |
2 | Continued as Broker at age 22 |
2 | Imperial trade restrictions force you out of business. |
3 | Became a Line/Crew at age 26 |
3 | Is now a Crewman |
3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 | Became a Explorer at age 30 |
4 | Severely injured. Owe 12,500 for medical bills. |
5 | Returned to Broker at age 34 |
5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
5 | Gain rebels as Enemy |
6 | Continued as Broker at age 38 |
6 | Given advanced training in a specialist field |
6 | Promoted to rank 2 |
7 | Continued as Broker at age 42 |
7 | Risk your fortune on a possibility lucrative deal and win. |
7 | Promoted to rank 3 |
7 | Is now a Experienced Broker |
8 | Continued as Broker at age 46 |
8 | Scarred. Owe 1,250 for medical bills. |
9 | Aging Crisis. Owe 30,000 for medical bills. |
9 | Retired at age 50 |
9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |