Petty Officer, 3rd class Irma Weddall
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 33 |
F |
6 (0) |
5 (-1) |
9 (1) |
6 (0) |
6 (0) |
5 (-1) |
| Whimsical, Rambunctious, Organized |
| Skills |
| Astrogation 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer (Airship) 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Language 0 |
| Mechanic 1 |
| Pilot 0 |
| Profession 0 |
| Science (Linguistics) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Voluntarily left Scavenger |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |