| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
5 (-1) |
10 (1) |
3 (-1) |
8 (0) |
10 (1) |
| Action Oriented, Addict |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Carouse 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Medic 1 |
| Pilot (Spacecraft) 1 |
| Science (Linguistics) 1 |
| Seafarer (Submarine) 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
5 |
| Merchant |
Free Trader |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 2 | Continued as Courier at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Voluntarily left Courier |
| 6 | Became a Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |