Manager Wilber Maltby permalink

Age Sex Str Dex End Int Edu Soc
44 M 12 (2) 3 (-1) 8 (0) 7 (0) 7 (0) 11 (1)
Caustic, Tall, Self-Controlling
 
Skills
Admin 1
Advocate 1
Animals 0
Art 0
Broker 0
Carouse 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computer) 1
Gun Combat (Slug) 1
Leadership 1
Melee 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Corporate Manager 3 4
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Corporate at age 22
2Advanced training in a specialist field.
3Continued as Corporate at age 26
3You rise to a position of power in your colony or corporation.
3Promoted to rank 1
4Continued as Corporate at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Promoted to rank 3
6Voluntarily left Corporate
6Became a Merchant Marine at age 38
6Is now a Crewman
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy