Private William Skidd
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 45 |
F |
5 (-1) |
12 (2) |
7 (0) |
4 (-1) |
6 (0) |
6 (0) |
3 (-1) |
| Fantastic, Queer |
| Skills |
| Art (Holography) 1 |
| Art (Write) 1 |
| Athletics (Dexterity) 1 |
| Drive (Mole) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 2 |
| Mechanic 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Recon 3 |
| Seafarer (Personal) 1 |
| Steward 0 |
| Survival 2 |
| Telepathy 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Private |
0 |
1 |
| Entertainer |
Artist |
|
1 |
2 |
| Drifter |
Barbarian |
|
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Education | Graduated |
| Army Academy |
Graduated |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Army Support at age 18 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Artist at age 22 |
| 3 | Win a prestigious prize. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 26 |
| 4 | Expose or are involved in a scandal of some sort. |
| 5 | Became a Barbarian at age 30 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 34 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |