Crewman Jean Gray permalink

Age Sex Str Dex End Int Edu Soc
44 F 6 (0) 11 (1) 7 (0) 5 (-1) 8 (0) 8 (0)
Needs Social Approval
 
Skills
Art (Instrument) 1
Athletics 0
Carouse 1
Deception 1
Drive 0
Persuade 0
Recon 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 3 4
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
2Promoted to rank 2
3Continued as Performer at age 26
3Refused to criticise a questionable political leader on your homeworld.
3Promoted to rank 3
4Continued as Performer at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.