Margarita Sims permalink

Age Sex Str Dex End Int Edu Soc
43 F 8 (0) 9 (1) 11 (1) 10 (1) 8 (0) 7 (0)
Eccentric, Cynical, Independent
 
Skills
Admin 0
Animals 0
Carouse 0
Deception 0
Drive 0
Mechanic 0
Persuade 0
Pilot 0
Recon 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Entertainer Performer 1 1
Scout Courier 0 1
Citizen Colonist 1 1
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Continued as Wanderer at age 22
2Scarred. Owe 5,000 for medical bills.
3Became a Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 1
4Voluntarily left Performer
4Became a Courier at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Voluntarily left Courier
5Returned to Wanderer at age 34
5Offered job by a patron. Now owe him a favor.
5Promoted to rank 1
6Became a Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 1