Crewman Kurt Duncan
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
9 (1) |
8 (0) |
3 (-1) |
6 (0) |
8 (0) |
| Fanciful, Committed |
| Skills |
| Art 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Mechanic 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
2 |
| Entertainer |
Artist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Artist at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 5 | Became a Enforcer at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 1 |