Crewman Ocie Rice permalink

Age Sex Str Dex End Int Edu Soc
45 F 9 (1) 7 (0) 5 (-1) 9 (1) 5 (-1) 1 (-2)
Congenial, Suspicious
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Diplomat 0
Electronics (Remote Ops) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Archaeology) 1
Science (Genetics) 1
Science (Linguistics) 1
Science (Planetology) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Scientist 1 4
Drifter Scavenger 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Scientist at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Scientist at age 26
3Refuse to join a cheat in some fashion.
3Promoted to rank 1
4Continued as Scientist at age 30
4A disaster or war strikes.
4Scarred. Fully recovered. Owe 2,500 for medical bills.
4The planetary government interferes with your research for political or religious reasons. You continue working secretely.
5Continued as Scientist at age 34
5A disaster or war strikes.
5Injured. Fully recovered. Owe 1,250 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working secretely.
6Voluntarily left Scientist
6Became a Scavenger at age 38
6Find valuable salvage.