| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
3 (-1) |
3 (-1) |
6 (0) |
11 (1) |
10 (1) |
8 (0) |
| Crabby |
| Skills |
| Advocate 0 |
| Animals 0 |
| Art 0 |
| Broker 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Language 0 |
| Mechanic 0 |
| Persuade 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Corporate at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Courier at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 5 Contacts. Gain 3 Enemies. |
| 5 | Switched to Surveyor at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Surveyor at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |