Commander Andy Mills permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 3 (-1) 3 (-1) 9 (1) 8 (0) 9 (1)
Insightful, Entertaining, Wholesome
 
Skills
Animals 0
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat 2
Gunner (Screen) 2
Gunner (Turret) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander 4 / 0 4
Agent Law Enforcement Rookie 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Promoted to Engineer/Gunner officer rank 3
2Is now a Lieutenant
3Continued as Engineer/Gunner at age 26
3Special assignment or duty on board ship.
3Promoted to Engineer/Gunner officer rank 4
3Is now a Commander
4Continued as Engineer/Gunner at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Refused a deal with criminal or other figure under investigation. Gain an Enemy
6Switched to Intelligence at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.