Sublieutenant Buck Simmmons permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 3 (-1) 2 (-2) 6 (0) 9 (1) 7 (0)
Overwhelming
 
Skills
Admin 1
Animals 0
Deception 0
Drive (Hovercraft) 1
Electronics 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee (Blade) 1
Recon 0
Science (Biology) 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Citizen Corporate 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Scholar Scientist 1 1
 
TermHistory
1Became a Wanderer at age 18
2Continued as Wanderer at age 22
2Offered job by a patron. Now owe him a favor.
2Promoted to rank 1
3Became a Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Scientist at age 38
6Win a prestigious prize for your work.
6Promoted to rank 1