Manager Kathryn Peck permalink

Age Sex Str Dex End Int Edu Soc
44 F 9 (1) 8 (0) 5 (-1) 3 (-1) 8 (0) 7 (0)
Sharp, Fantastic
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics 0
Carouse 2
Diplomat 0
Drive 0
Electronics (Computers) 1
Gambler 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 0
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate Manager 3 4
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Corporate at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 1
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 3
6Continued as Corporate at age 38
6A new romantic starts. Gain an Ally.