Commander Jesse Carr
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
3 (-1) |
6 (0) |
1 (-2) |
9 (1) |
7 (0) |
6 (0) |
| Cautious |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 3 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Engineer (Power) 1 |
| Flyer (Wing) 1 |
| Gambler 1 |
| Gun Combat 2 |
| Gunner (Ortillery) 2 |
| Gunner (Turret) 2 |
| Leadership 1 |
| Mechanic 4 |
| Melee (Blade) 2 |
| Pilot (Capital Ships) 2 |
| Seafarer 0 |
| Steward 1 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
2 |
| Navy |
Engineer/Gunner |
Commander |
4 / 0 |
4 |
| Education | Graduated |
| Naval Academy |
Honors |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Gained a contact. |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 22 |
| 3 | Vessel participates in a notable military engagement. |
| 4 | Voluntarily left Line/Crew |
| 4 | Switched to Engineer/Gunner at age 26 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Engineer/Gunner officer rank 4 |
| 6 | Is now a Commander |
| 7 | Continued as Engineer/Gunner at age 38 |
| 7 | Injured. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |