Field Agent Leslie Bryant
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
6 (0) |
3 (-1) |
5 (-1) |
10 (1) |
11 (1) |
7 (0) |
| Surly |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Mechanic 2 |
| Recon 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Intelligence at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Switched to Corporate Agent at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 1 contacts. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |