Craftsman Elvina Gardiner permalink

Age Sex Str Dex End Int Edu Soc
47 F 4 (-1) 7 (0) 4 (-1) 12 (2) 8 (0) 6 (0)
Diligent, Eccentric
 
Skills
Admin 0
Diplomat 1
Drive (Hovercraft) 2
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer 0
Flyer 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Bludgeon) 1
Profession (Hydroponics) 1
Science (Cybernetics) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 3
7Continued as Worker at age 42
7You rise to a position of power in your colony or corporation.
7Promoted to rank 4
7Is now a Craftsman