Scout Willie Dickman permalink

Age Sex Str Dex End Int Edu Soc
49 F 4 (-1) 8 (0) 1 (-2) 11 (1) 9 (1) 7 (0)
Self-Controlling
 
Skills
Admin 0
Astrogation 0
Athletics 0
Deception 1
Drive 0
Gun Combat 0
Gun Combat 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Navigation 1
Persuade 1
Pilot 0
Recon 1
Science 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Merchant Free Trader 1 2
Navy Line/Crew Crewman 0 1
Drifter Wanderer 1 2
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2Promoted to rank 1
2Is now a Scout
3Became a Free Trader at age 26
3A good deal ensures you are living the high life for a few years.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Line/Crew at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Wanderer at age 38
6Birth or Death involving a family member or close friend.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Aging Crisis. Owe 50,000 for medical bills.