Settler Connie McLean permalink

Age Sex Str Dex End Int Edu Soc
47 M 9 (1) 5 (-1) 3 (-1) 8 (0) 7 (0) 5 (-1)
Hospitable
 
Skills
Athletics (Endurance) 1
Carouse 1
Drive 0
Gambler 1
Gun Combat 0
Gunner (Screen) 2
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 2
Recon 1
Seafarer (Personal) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Worker 0 2
Entertainer Journalist 0 1
Rogue Enforcer 1 1
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Severely injured. Fully recovered.
2Became a Worker at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Forced to muster out.
4Became a Journalist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Enforcer at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Promoted to rank 1
6Voluntarily left Enforcer
6Switched to Colonist at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 1
7Continued as Colonist at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Settler