Chieftain Daniel Rand permalink

Age Sex Str Dex End Int Edu Soc Psi
49 M 9 (1) 6 (0) 9 (1) 4 (-1) 9 (1) 9 (1) 5 (-1)
Mannerly
 
Skills
Animals (Training) 1
Animals (Veterinary) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Awareness 0
Carouse 0
Gunner (Capital) 1
Leadership 1
Mechanic 3
Medic 0
Melee (Blade) 3
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant 2 / 0 2
Navy Engineer/Gunner 2 / 0 1
Drifter Barbarian Chieftain 4 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Flight
1Is now a Ensign
1Promoted to Flight officer rank 2
1Is now a Sublieutenant
2Continued as Flight at age 22
2Nearly killed.
3Switched to Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Barbarian at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 1
5Continued as Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 2
5Is now a Warrior
6Continued as Barbarian at age 38
6Attacked by enemies and injured.
6Severely injured. Owe 12,500 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 3
7Continued as Barbarian at age 42
7Amnesia.
7Promoted to rank 4
7Is now a Chieftain