Able Spacehand Lexie Anderson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
6 (0) |
4 (-1) |
1 (-2) |
7 (0) |
8 (0) |
6 (0) |
| Intelligent, Serene, Lewd |
| Skills |
| Deception 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Screen) 2 |
| Mechanic 4 |
| Profession 0 |
| Seafarer 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
4 |
| Citizen |
Worker |
|
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Abuse your position for profit |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Abuse your position for profit |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Thief at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Wanderer at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |