Able Spacehand Myrtis Doyle permalink

Age Sex Str Dex End Int Edu Soc
48 F 8 (0) 7 (0) 10 (1) 8 (0) 8 (0) 8 (0)
Brilliant, Boastful
 
Skills
Art (Perform) 1
Astrogation 1
Athletics (Strength) 1
Carouse 2
Deception 0
Drive 0
Engineer (Power) 1
Gambler 1
Mechanic 1
Persuade 0
Science 1
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Artist 2 4
Navy Engineer/Gunner Able Spacehand 1 3
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
1Promoted to rank 1
2Continued as Artist at age 22
2A new romantic starts. Gain an Ally.
2Forced to continue current assignment
2Promoted to rank 2
3Continued as Artist at age 26
3Invited to take part in a controversial event or exhibition that injures your social standing.
4Continued as Artist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
7Continued as Engineer/Gunner at age 42
7Advanced training in a specialist field