Crewman Tressa Brownhill permalink

Age Sex Str Dex End Int Edu Soc Psi
48 F 1 (-2) 9 (1) 2 (-2) 3 (-1) 8 (0) 4 (-1) 3 (-1)
Filthy, Practical, Exacting
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Gun Combat 2
Gunner (Turret) 1
Mechanic 1
Profession 0
Seafarer (Personal) 1
Stealth 0
Streetwise 1
Survival 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 4
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Scavenger at age 22
3Continued as Scavenger at age 26
3Find Ancient Technology.
4Continued as Scavenger at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
5Continued as Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Barbarian at age 38
6Suffer from a life-threatening illness.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 20,000 for medical bills.