Glenn Turner permalink

Age Sex Str Dex End Int Edu Soc
49 M 8 (0) 3 (-1) 3 (-1) 8 (0) 7 (0) 6 (0)
Terrible, Thankful
 
Skills
Deception 0
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Medic 0
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Physics) 1
Science (Robotics) 1
Stealth 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Corporate 0 2
Scholar Scientist 1 2
Prisoner Thug 0 1
Prisoner Fixer 0 1
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Corporate at age 22
2Advanced training in a specialist field.
3Continued as Corporate at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Lightly injured, no permanent damage. Fully recovered.
4Gain an Enemy
4Promoted to rank 1
5Continued as Scientist at age 34
5Accused of a crime
6Became a Thug at age 38
6Persecuted by a prison gang.
7Switched to Fixer at age 42
7Special Duty.