Agent Pleasant Hill permalink

Age Sex Str Dex End Int Edu Soc
49 M 2 (-2) 8 (0) 4 (-1) 6 (0) 7 (0) 11 (1)
Soft-Spoken, Reserved, Quirky
 
Skills
Art 0
Deception 1
Drive 0
Electronics (Comms) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Recon 2
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 1
Agent Intelligence Agent 1 2
Drifter Scavenger 1 1
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Surveyor at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 6 Contacts. Gain 2 Enemies.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered.
4Switched to Line/Crew at age 30
4Moved to a new world.
4Attempt at commissioned failed.
5Voluntarily left Line/Crew
5Became a Intelligence at age 34
5Go undercover to investigate an enemy.
5Lightly injured, no permanent damage. Fully recovered.
5Promoted to rank 1
5Is now a Agent
6Continued as Intelligence at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Switched to Scavenger at age 42
7Amnesia.
7Promoted to rank 1