Settler Carroll Kirkham permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 4 (-1) 3 (-1) 10 (1) 8 (0) 10 (1)
Unhelpful
 
Skills
Animals (Handling) 1
Animals (Training) 1
Athletics 0
Carouse 1
Drive (Mole) 1
Drive (Wheel) 1
Flyer 0
Gun Combat (Slug) 1
Melee (Blade) 2
Recon 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 4
Army Army Support Private 0 1
Drifter Barbarian 1 2
 
TermHistory
1Became a Colonist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Army Support at age 22
2Is now a Private
2Scarred.
3Became a Barbarian at age 26
3Attempted a risky adventure and was wildly successful.
3Promoted to rank 1
4Continued as Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Returned to Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Continued as Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 3