Crewman Rae Shapter permalink

Age Sex Str Dex End Int Edu Soc
47 F 6 (0) 4 (-1) 10 (1) 11 (1) 7 (0) 3 (-1)
Creepy
 
Skills
Admin 1
Art 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Investigate 1
Medic 1
Persuade 0
Science (Archaeology) 1
Science (Physics) 1
Science (Psionicology) 1
Science (Sophontology) 1
Science (Xenology) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 1
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 1
Scholar Scientist 3 4
 
TermHistory
1Became a Field Researcher at age 18
1Assigned to work on a secret project for a patron or organisation.
1Promoted to rank 1
2Voluntarily left Field Researcher
2Became a Journalist at age 22
2Public opinion turns on you.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Switched to Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 2
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
7Promoted to rank 3