Crewman Alec Head permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 6 (0) 6 (0) 11 (1) 8 (0) 7 (0)
Perverse, No Purpose
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 2
Diplomat 1
Electronics 0
Language (Vilani (1st Imperium)) 1
Leadership 0
Mechanic 0
Profession (Polymers) 1
Seafarer 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Scavenger 0 3
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Corporate at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Scavenger at age 26
3Find valuable salvage.
4Continued as Scavenger at age 30
4Find Ancient Technology.
5Continued as Scavenger at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Good fortune
7Continued as Merchant Marine at age 42
7Risk your fortune on a possibility lucrative deal and win.