Craftsman Adelaide McDermot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
9 (1) |
3 (-1) |
4 (-1) |
7 (0) |
8 (0) |
10 (1) |
| Rough, Seductive, Helpful |
| Skills |
| Art 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer 0 |
| Gambler 2 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Profession (Construction) 1 |
| Profession (Hydroponics) 1 |
| Science 0 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Craftsman |
4 |
5 |
| Citizen |
Colonist |
|
1 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Worker at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Voluntarily left Worker |
| 4 | Switched to Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Colonist |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Returned to Worker at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Craftsman |