Crewman Junius Andrew permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 6 (0) 5 (-1) 8 (0) 7 (0) 12 (2)
Credible, Rich, Sadistic
 
Skills
Animals 0
Athletics (Dexterity) 1
Deception 1
Drive 0
Gun Combat (Slug) 1
Medic 0
Pilot (Capital Ships) 1
Recon 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Navy Line/Crew Crewman 0 2
Rogue Thief 3 3
 
TermHistory
1Became a Wanderer at age 18
1Good fortune
2Continued as Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Line/Crew at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Attempt at commissioned failed.
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Promoted to rank 1
6Continued as Thief at age 38
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 2
7Continued as Thief at age 42
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Forced to continue current assignment
7Promoted to rank 3
8Aging Crisis. Owe 30,000 for medical bills.