Able Spacehand Hildur Kuhn permalink

Age Sex Str Dex End Int Edu Soc
51 F 3 (-1) 4 (-1) 3 (-1) 6 (0) 8 (0) 5 (-1)
Flexible, Scruffy
 
Skills
Athletics (Strength) 2
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Seafarer 0
Stealth 2
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Merchant Merchant Marine Crewman 0 2
Rogue Pirate Lackey 0 1
Scholar Scientist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Nearly killed. Fully recovered.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Embroiled in legal trouble.
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Pirate at age 30
4Is now a Lackey
4Involved in the planning of an impressive heist.
5Voluntarily left Pirate
5Became a Scientist at age 34
5Refuse to join a cheat in some fashion.
6Voluntarily left Scientist
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
7Continued as Engineer/Gunner at age 42
7Gained a contact.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Voluntarily left Engineer/Gunner
8Became a Barbarian at age 46
8Attempted a risky adventure and was wildly successful.