Crewman Hettie Hoddle permalink

Age Sex Str Dex End Int Edu Soc
51 F 4 (-1) 1 (-2) 4 (-1) 10 (1) 4 (-1) 11 (1)
Needy, Hot Headed
 
Skills
Art (Write) 1
Carouse 1
Deception 0
Drive (Track) 1
Electronics (Sensors) 1
Gun Combat 1
Gunner (Turret) 1
Investigate 0
Medic 0
Persuade 1
Profession 0
Stealth 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Scholar Physician 0 2
Navy Engineer/Gunner Crewman 0 3
Drifter Barbarian 0 1
 
TermHistory
1Became a Artist at age 18
1Join homeworld’s celebrity circles
1Promoted to rank 1
2Continued as Artist at age 22
2Public opinion turns on you.
3Became a Physician at age 26
3Make a breakthrough in your field.
4Continued as Physician at age 30
4Your work is sabotaged by unknown parties. You may salvage what you can and give up.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Abuse your position for profit
5Attempt at commissioned failed.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Attempt at commissioned failed.
7Continued as Engineer/Gunner at age 42
7You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
8Became a Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.