Crewman Marshall Hall permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 3 (-1) 5 (-1) 3 (-1) 7 (0) 11 (1)
Repugnant, Ambiguous
 
Skills
Astrogation 1
Diplomat 1
Drive 0
Electronics 0
Investigate 0
Mechanic 3
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Science (Linguistics) 1
Science (Robotics) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 2
Drifter Scavenger 3 5
Navy Flight Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
1Promoted to rank 1
2Continued as Scientist at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Forced to muster out.
3Became a Scavenger at age 26
3Promoted to rank 1
4Continued as Scavenger at age 30
4Attacked by enemies and injured.
4Nearly killed. Fully recovered. Owe 22,500 for medical bills.
4Gain Enemy if you don't already have one.
5Continued as Scavenger at age 34
5Contact with Government.
5Promoted to rank 2
6Continued as Scavenger at age 38
6Promoted to rank 3
7Continued as Scavenger at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Became a Flight at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.