Craftsman Wilbert Jemmy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
6 (0) |
8 (0) |
5 (-1) |
9 (1) |
4 (-1) |
4 (-1) |
| Coquettish |
| Skills |
| Art (Instrument) 1 |
| Art (Perform) 1 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Profession (Civil Engineering) 1 |
| Profession (Hydroponics) 2 |
| Science (Genetics) 1 |
| Science (Physics) 1 |
| Seafarer 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Craftsman |
4 |
4 |
| Drifter |
Scavenger |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Worker at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Craftsman |
| 5 | Voluntarily left Worker |
| 5 | Became a Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Journalist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Switched to Barbarian at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Artist at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |