Emily Butler permalink

Age Sex Str Dex End Int Edu Soc
52 F 3 (-1) 5 (-1) 6 (0) 15 (3) 8 (0) 8 (0)
Effervescent, Rash
 
Skills
Diplomat 0
Drive 0
Electronics (Computers) 3
Investigate 2
Language 0
Medic 1
Melee (Unarmed) 1
Science (Biology) 1
Science (Cosmology) 1
Science (Linguistics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 4 6
Drifter Wanderer 0 2
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 3
5Continued as Scientist at age 34
5Work leads to a considerable breakthrough.
5Promoted to rank 4
6Continued as Scientist at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Wanderer at age 42
7Find Ancient Technology.
8Continued as Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.