Crewman Joe McLachlan permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 10 (1)
Receptive, Scared
 
Skills
Art (Holography) 1
Art (Write) 1
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gambler 1
Persuade 2
Science (Philosophy) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Entertainer Artist 1 3
Merchant Merchant Marine Crewman 0 1
Citizen Worker 1 3
 
TermHistory
1Became a Journalist at age 18
1Expose or are involved in a scandal of some sort.
2Switched to Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Continued as Artist at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
4Continued as Artist at age 30
4Expose or are involved in a scandal of some sort.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Lost eye or limb. Owe 1,250 for medical bills.
6Became a Worker at age 38
6Good fortune
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
8Continued as Worker at age 46
8You befriend a superior in the corporation or the colony.
8Promoted to rank 1
9Aging Crisis. Owe 60,000 for medical bills.