| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
8 (0) |
4 (-1) |
3 (-1) |
5 (-1) |
5 (-1) |
7 (0) |
| Giggly, Faded |
| Skills |
| Animals (Handling) 1 |
| Broker 1 |
| Carouse 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Engineer (J-drive) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
4 |
| Citizen |
Worker |
|
0 |
3 |
| Agent |
Intelligence |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Broker at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Continued as Worker at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Forced to muster out. |
| 7 | Became a Intelligence at age 42 |
| 7 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 8 | Returned to Worker at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Forced to muster out. |