Technician Gerhard Snyder permalink

Age Sex Str Dex End Int Edu Soc
51 M 10 (1) 2 (-2) 2 (-2) 7 (0) 11 (1) 5 (-1)
Solitary, Mentally Slow, Pious
 
Skills
Advocate 1
Art 0
Carouse 0
Diplomat 0
Drive (Mole) 2
Electronics 0
Flyer (Rotor) 1
Gambler 1
Investigate 1
Mechanic 2
Medic 0
Profession (Construction) 1
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Drifter Barbarian 0 1
Citizen Worker Technician 2 3
Navy Flight Crewman 0 1
Agent Law Enforcement Corporal 1 1
 
TermHistory
1Became a Field Researcher at age 18
1Win a prestigious prize for your work.
2Continued as Field Researcher at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Barbarian at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Go undercover to investigate an enemy.
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Promoted to rank 1
8Is now a Corporal