Scout Ada Scenay permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 3 (-1) 6 (0) 2 (-2) 9 (1) 6 (0)
Deceitful
 
Skills
Admin 0
Animals 0
Astrogation 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Profession (Civil Engineering) 1
Recon 0
Science (Archaeology) 1
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Scout Courier Scout 1 2
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 1
Drifter Wanderer 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lightly injured, no permanent damage. Fully recovered.
3Continued as Courier at age 26
3You survey an alien world.
3Promoted to rank 1
3Is now a Scout
4Voluntarily left Courier
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Switched to Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Wanderer at age 38
6Contact with Government.
6Promoted to rank 1
7Continued as Wanderer at age 42
8Continued as Wanderer at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.