Crewman Hope Wareham permalink

Age Sex Str Dex End Int Edu Soc
56 F 8 (0) 1 (-2) 1 (-2) 6 (0) 8 (0) 9 (1)
Hard Working
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 1
Drive 0
Language (Anglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Recon 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Wanderer 1 3
Navy Engineer/Gunner Crewman 0 2
Entertainer Performer 0 3
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Wanderer at age 22
2Contact with Government.
3Continued as Wanderer at age 26
3Scarred. Fully recovered. Owe 10,000 for medical bills.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Performer at age 38
6Refused to criticise a questionable political leader on your homeworld.
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
8Continued as Performer at age 46
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9Returned to Engineer/Gunner at age 50
9Lost eye or limb. Fully recovered.
10Aging Crisis. Owe 20,000 for medical bills.