Settler Marion Gilbert permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 5 (-1) 6 (0) 7 (0) 8 (0) 5 (-1)
Intrepid, Proud, Fantastic
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Drive (Mole) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot 0
Profession (Belter) 1
Recon 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Drifter Scavenger 3 4
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Courier at age 18
1Gained a contact.
2Continued as Courier at age 22
2Nearly killed. Fully recovered. Owe 15,000 for medical bills.
3Became a Scavenger at age 26
3Attacked by enemies and injured.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 2
5Continued as Scavenger at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 3
6Continued as Scavenger at age 38
6Find valuable salvage.
6Forced to muster out.
7Became a Colonist at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 1
8Continued as Colonist at age 46
8You befriend a superior in the corporation or the colony.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 3