Senior Crewman George Hare permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 9 (1) 4 (-1)
Open
 
Skills
Advocate 1
Art 0
Athletics (Dexterity) 1
Broker 1
Deception 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 2
Gun Combat (Slug) 1
Gunner (Turret) 1
Language 0
Mechanic 1
Medic 1
Persuade 1
Recon 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Navy Line/Crew Crewman 0 1
Merchant Broker 2 3
Agent Law Enforcement Rookie 0 1
Agent Intelligence 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Became a Line/Crew at age 30
4Is now a Crewman
4Nearly killed. Owe 6,250 for medical bills.
5Switched to Broker at age 34
5Promoted to rank 1
6Continued as Broker at age 38
6Befriend a useful ally in one sphere. Gain an Ally.
6Promoted to rank 2
7Continued as Broker at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Law Enforcement at age 46
8Is now a Rookie
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Switched to Intelligence at age 50
9Advanced training in a specialist field.
10Aging Crisis. Owe 20,000 for medical bills.