Crewman Myrtie Male permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 6 (0) 4 (-1) 4 (-1) 5 (-1) 7 (0)
Confused
 
Skills
Art 0
Astrogation 1
Carouse 0
Deception 0
Drive (Mole) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Polymers) 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 3
Merchant Merchant Marine Crewman 0 1
Scout Explorer 0 1
Drifter Scavenger 2 3
Drifter Barbarian 0 1
 
TermHistory
1Became a Journalist at age 18
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Explorer at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Forced to muster out.
4Became a Scavenger at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Returned to Journalist at age 38
6Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7Continued as Journalist at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7Forced to muster out.
8Switched to Barbarian at age 46
8Scarred. Fully recovered. Owe 10,000 for medical bills.
9Returned to Scavenger at age 50
9Gained a contact.
9Promoted to rank 2