Crewman Electa Enright
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
7 (0) |
7 (0) |
| Careful, Soft-Spoken, Negative |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Construction) 1 |
| Science 0 |
| Seafarer (Personal) 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Voluntarily left Worker |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 3 | Became a Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Barbarian at age 38 |
| 6 | Contact with Government. |
| 7 | Continued as Barbarian at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Drafted into Scout |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |