Able Spacehand Franklin McMillan permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 1 (-2) 1 (-2) 4 (-1) 7 (0) 8 (0)
Undependable
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 2
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Gun Combat 1
Gunner (Screen) 1
Language 0
Mechanic 1
Pilot (Small Craft) 1
Science (Robotics) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Merchant Broker 1 3
Scholar Field Researcher 0 2
Drifter Wanderer 0 1
Scholar Scientist 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Scarred. Owe 1,250 for medical bills.
3Became a Broker at age 26
3Embroiled in legal trouble.
4Continued as Broker at age 30
4Given advanced training in a specialist field
5Continued as Broker at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 1
6Voluntarily left Broker
6Became a Field Researcher at age 38
6A disaster or war strikes.
6The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Wanderer at age 46
8Severely injured. Fully recovered. Owe 20,000 for medical bills.
9Switched to Scientist at age 50
9A rival researcher blackens your name or steals your research. Gain a Rival.
10Aging Crisis. Owe 40,000 for medical bills.