Crewman Electa Enright permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 7 (0)
Careful, Soft-Spoken, Negative
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 0
Drive 0
Electronics (Sensors) 1
Engineer 0
Gun Combat 0
Gun Combat 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Construction) 1
Science 0
Seafarer (Personal) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 1 2
Entertainer Journalist 0 1
Drifter Barbarian 0 2
Drifter Scavenger 1 2
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Voluntarily left Worker
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Nearly killed. Fully recovered. Owe 30,000 for medical bills.
3Became a Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Imperial trade restrictions force you out of business.
5Became a Journalist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Barbarian at age 38
6Contact with Government.
7Continued as Barbarian at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Scavenger at age 46
8Drafted into Scout
8Forced to continue current assignment
8Promoted to rank 1
9Continued as Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 50,000 for medical bills.