Crewman Marsha Oliver permalink

Age Sex Str Dex End Int Edu Soc
57 F 7 (0) 6 (0) 7 (0) 9 (1) 6 (0) 10 (1)
Consistent
 
Skills
Admin 0
Animals 0
Art 0
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 0
Deception 0
Drive 0
Jack-of-all-Trades 1
Persuade 2
Pilot (Capital Ships) 1
Stealth 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 2 5
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Drifter Wanderer 2 2
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2Continued as Performer at age 22
2Invited to take part in a controversial event or exhibition that improves your social standing.
2Promoted to rank 1
3Continued as Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 2
4Continued as Performer at age 30
4Gain a patron in the arts. Gain an Ally
5Continued as Performer at age 34
5Public opinion turns on you.
6Became a Merchant Marine at age 38
6Is now a Crewman
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Wanderer at age 46
8Attacked by enemies and injured.
8Lightly injured, no permanent damage. Fully recovered.
8Gain Enemy if you don't already have one.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Attacked by enemies and injured.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
9Gain Enemy if you don't already have one.
9Promoted to rank 2