| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
3 (-1) |
3 (-1) |
1 (-2) |
10 (1) |
7 (0) |
5 (-1) |
| Troubled, Indecisive, Unbiased |
| Skills |
| Animals (Handling) 1 |
| Animals (Veterinary) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive (Track) 1 |
| Electronics 0 |
| Explosives 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Recon 1 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
2 |
| Citizen |
Corporate |
|
1 |
4 |
| Scout |
Explorer |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 2 | Continued as Barbarian at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Corporate at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Continued as Corporate at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 6 | Continued as Corporate at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 8 | Continued as Explorer at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Explorer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |