Petty Officer, 3rd class Virgil Hopkins permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 8 (0) 2 (-2) 7 (0) 6 (0) 4 (-1)
Excitable, Disinterested
 
Skills
Admin 0
Deception 1
Drive (Mole) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 1
Melee (Natural) 1
Persuade 0
Seafarer 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Entertainer Artist 0 1
Citizen Colonist 1 2
Drifter Scavenger 0 1
Navy Line/Crew 1 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Became a Artist at age 22
2Public opinion turns on you.
3Became a Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Colonist at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Scavenger at age 34
5Suffer from a life-threatening illness.
6Switched to Line/Crew at age 38
6Special assignment or duty on board ship.
7Voluntarily left Line/Crew
7Returned to Engineer/Gunner at age 42
7You join a gambling circle on board.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8You join a gambling circle on board.
8Forced to muster out.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.