Field Agent Belva Jephcots permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 6 (0) 1 (-2) 10 (1) 3 (-1) 6 (0)
Self-Directed
 
Skills
Art (Visual Media) 1
Athletics (Dexterity) 1
Deception 1
Drive (Track) 1
Electronics (Comms) 1
Flyer (Airship) 2
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 0
Melee (Bludgeon) 1
Persuade 1
Recon 0
Stealth 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 3
Drifter Barbarian 0 1
Entertainer Journalist Freelancer 1 2
Drifter Wanderer 0 1
Rogue Enforcer 2 2
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 3
4Voluntarily left Intelligence
4Became a Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Journalist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
5Is now a Freelancer
6Continued as Journalist at age 38
6Expose or are involved in a scandal of some sort.
7Switched to Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Enforcer at age 46
8You commit a legendary crime.
8Promoted to rank 1
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Enforcer at age 50
9Refuse to backstab a fellow rogue for personal gain. Gain an Ally
9Promoted to rank 2
10Aging Crisis. Owe 60,000 for medical bills.