Able Spacehand Tina Gilbert permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 4 (-1) 4 (-1) 10 (1) 8 (0)
Tolerant
 
Skills
Art 0
Carouse 0
Deception 0
Diplomat 2
Drive (Track) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Investigate 1
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 1
Persuade 0
Pilot (Spacecraft) 1
Science (Cosmology) 1
Seafarer 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Navy Engineer/Gunner Able Spacehand 1 1
Agent Intelligence 0 1
Scholar Scientist 3 5
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Performer at age 22
2Public opinion turns on you.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Became a Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Scientist at age 34
5Make a breakthrough in your field.
5Promoted to rank 1
6Continued as Scientist at age 38
6Advanced training in a specialist field.
7Continued as Scientist at age 42
7Make a breakthrough in your field.
7Promoted to rank 2
8Continued as Scientist at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Continued as Scientist at age 50
9Refuse to join a cheat in some fashion.
9Promoted to rank 3
10Aging Crisis. Owe 40,000 for medical bills.