| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
3 (-1) |
8 (0) |
| Naughty, Recalcitrant, Strange |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Drive (Wheel) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Melee (Blade) 1 |
| Seafarer 0 |
| Stealth 3 |
| Streetwise 0 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Retired |
|
|
0 |
3 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Wanderer at age 22 |
| 2 | Severely injured. Owe 15,000 for medical bills. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |