| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Infantry at age 18 |
| 2 | Is now a Private |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Moved to a new world. |
| 2 | Promoted to Infantry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Infantry at age 22 |
| 3 | Thrown into a brutal ground war |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Promoted to Infantry officer rank 3 |
| 3 | Is now a Major |
| 4 | Continued as Infantry at age 26 |
| 4 | Nearly killed. Fully recovered. |
| 5 | Became a Barbarian at age 30 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 38 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Switched to Engineer/Gunner at age 42 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |