| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Colonist at age 34 |
| 5 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Became a Artist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |