Norbert Martin permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0) 5 (-1)
Undependable
 
Skills
Admin 1
Animals 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Flyer 0
Investigate 1
Profession 0
Recon 0
Science (Economics) 1
Science (Genetics) 1
Science (Philosophy) 1
Science (Psychology) 1
Science (Xenology) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scholar Physician 0 3
Agent Corporate Agent 0 2
Scholar Field Researcher 2 3
 
TermHistory
1Became a Wanderer at age 18
1Spend time with an alien race. Gain a contact.
2Voluntarily left Wanderer
2Became a Physician at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
3Continued as Physician at age 26
3Moved to a new world.
4Continued as Physician at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Voluntarily left Physician
5Became a Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Continued as Corporate Agent at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Switched to Field Researcher at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Continued as Field Researcher at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Promoted to rank 2
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Field Researcher at age 50
9A rival researcher blackens your name or steals your research. Gain a Rival.
10Aging Crisis. Owe 30,000 for medical bills.