Craftsman Noble Day permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 3 (-1) 6 (0) 6 (0) 10 (1) 8 (0)
Adaptable, Sullen
 
Skills
Art (Instrument) 1
Art (Perform) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 1
Profession (Construction) 1
Science (Linguistics) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 8
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Voluntarily left Worker
2Became a Line/Crew at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Returned to Worker at age 26
3Gained a contact.
4Continued as Worker at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Moved to a new world.
5Promoted to rank 3
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
8Continued as Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 5
9Continued as Worker at age 50
9Advanced training in a specialist field.
9Forced to muster out.