Corporal Curtis Halpine
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
7 (0) |
8 (0) |
8 (0) |
6 (0) |
7 (0) |
8 (0) |
| Ignorant |
| Skills |
| Admin 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer 0 |
| Explosives 1 |
| Flyer 0 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Profession 0 |
| Science (Psychology) 1 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 1 |
| Tactics (Military) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
4 |
| Scholar |
Scientist |
|
1 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Worker at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Continued as Worker at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 4 | Continued as Worker at age 30 |
| 4 | Injured. |
| 5 | Became a Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 42 |
| 7 | Refuse to join a cheat in some fashion. |
| 7 | Forced to muster out. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Nearly killed. Owe 8,750 for medical bills. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | An investigation takes on a dangerous turn. |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |