Settler Newell Rodriguez permalink

Age Sex Str Dex End Int Edu Soc
57 M 3 (-1) 2 (-2) 1 (-2) 7 (0) 10 (1) 2 (-2)
Reluctant, Simple, Rude
 
Skills
Animals (Veterinary) 1
Art 0
Astrogation 1
Broker 1
Drive (Mole) 1
Drive (Track) 1
Gun Combat 0
Gun Combat 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession 0
Science (Sophontology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Colonist Settler 2 3
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 2 3
Scholar Field Researcher 0 1
 
TermHistory
1Became a Scavenger at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Free Trader at age 34
5Given advanced training in a specialist field
5Promoted to rank 1
6Continued as Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 2
7Continued as Free Trader at age 42
7Lost eye or limb.
8Became a Field Researcher at age 46
8Gained a contact.
9Voluntarily left Field Researcher
9Returned to Colonist at age 50
9Advanced training in a specialist field.
9Promoted to rank 2
9Is now a Settler