| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
2 (-2) |
2 (-2) |
7 (0) |
4 (-1) |
5 (-1) |
| Cranky |
| Skills |
| Art (Instrument) 1 |
| Athletics (Strength) 1 |
| Carouse 2 |
| Deception 0 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Gunner (Capital) 1 |
| Jack-of-all-Trades 2 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Persuade 0 |
| Profession (Construction) 1 |
| Recon 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
2 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Artist |
| 3 | Became a Corporate at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Voluntarily left Corporate |
| 4 | Switched to Journalist at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 5 | Became a Intelligence at age 34 |
| 5 | Given specialist training in vehicles. |
| 6 | Continued as Intelligence at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Scavenger at age 42 |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |