Agent Garland Riley permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 4 (-1) 1 (-2) 6 (0) 5 (-1) 7 (0)
Vulnerable, Guilty, Cowardly
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Pilot (Small Craft) 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Citizen Colonist 0 2
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Navy Flight Able Spacehand 1 2
 
TermHistory
1Became a Intelligence at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Nearly killed. Fully recovered. Owe 10,000 for medical bills.
3Became a Colonist at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Became a Line/Crew at age 30
4Is now a Crewman
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Colonist at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Switched to Flight at age 46
8Advanced training in a specialist field
8Promoted to Flight rank 1
8Is now a Able Spacehand
9Continued as Flight at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.