Able Spacehand Clora Suthmeer permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 3 (-1) 1 (-2) 8 (0) 7 (0) 1 (-2)
Worthless, Uninhibited
 
Skills
Animals 0
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 0
Diplomat 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 1
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Recon 3
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Rogue Thief 3 4
Navy Line/Crew Able Spacehand 1 1
Citizen Worker 1 2
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Thief at age 26
3Amnesia.
3Promoted to rank 1
4Continued as Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 2
5Continued as Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 3
6Continued as Thief at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Voluntarily left Line/Crew
8Switched to Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
9Continued as Worker at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 1