Explorer Julian Ornery permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 3 (-1) 7 (0) 11 (1) 9 (1) 8 (0)
Trustworthy
 
Skills
Admin 1
Advocate 1
Animals 0
Art 0
Athletics 0
Deception 1
Drive (Walker) 1
Flyer (Grav) 1
Gambler 2
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Leadership 2
Melee (Natural) 1
Navigation 1
Pilot 0
Recon 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Citizen Corporate Manager 2 3
Scout Courier Scout 1 1
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 3
4Continued as Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Nearly killed.
6Switched to Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Continued as Corporate at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 1
8Continued as Corporate at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 2
8Is now a Manager
9Voluntarily left Corporate
9Became a Courier at age 50
9You discover a world, item or information of worth to the Imperium.
9Promoted to rank 1
9Is now a Scout