Crewman Myrtie Male
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
4 (-1) |
6 (0) |
4 (-1) |
4 (-1) |
5 (-1) |
7 (0) |
| Confused |
| Skills |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Scavenger |
|
2 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Became a Explorer at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Forced to muster out. |
| 4 | Became a Scavenger at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Returned to Journalist at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 7 | Continued as Journalist at age 42 |
| 7 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 7 | Forced to muster out. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Returned to Scavenger at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 2 |