Crewman Belva Withers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
7 (0) |
4 (-1) |
1 (-2) |
4 (-1) |
13 (2) |
9 (1) |
| Mean |
| Skills |
| Art (Instrument) 2 |
| Astrogation 0 |
| Carouse 1 |
| Diplomat 1 |
| Drive 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Science (Cosmology) 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Retired |
|
|
0 |
2 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Colonist at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Entered University at age 26 |
| 3 | Spent the college years partying. |
| 3 | Graduated at age 30. |
| 4 | Continued as Colonist at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Good fortune |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Moved to a new world. |