Crewman Grace Ames permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 2 (-2) 4 (-1) 3 (-1) 4 (-1)
Versatile
 
Skills
Animals (Handling) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Science (Sophontology) 2
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Agent Intelligence 0 1
Scholar Field Researcher 2 3
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Intelligence at age 26
3Nearly killed. Owe 11,250 for medical bills.
4Became a Field Researcher at age 30
4Moved to a new world.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Win a prestigious prize for your work.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Switched to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Flight at age 46
8Is now a Crewman
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 40,000 for medical bills.
10Find Ancient Technology.
11Aging Crisis. Owe 50,000 for medical bills.