Crewman Gene Walsham permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 4 (-1) 2 (-2) 9 (1) 9 (1) 5 (-1)
Cheerful
 
Skills
Admin 0
Art 0
Astrogation 0
Athletics (Strength) 1
Deception 2
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 0
Language 0
Mechanic 1
Melee (Blade) 1
Pilot 0
Profession 0
Recon 2
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Rogue Thief 5 6
Navy Flight Crewman 0 1
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Thief at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 1
4Continued as Thief at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 2
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 3
6Continued as Thief at age 38
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 4
7Continued as Thief at age 42
7Involved in a gambling ring.
7Promoted to rank 5
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Lost eye or limb.
9Returned to Explorer at age 50
9Severely injured. Fully recovered. Owe 7,500 for medical bills.
10Became a Law Enforcement at age 54
10Is now a Rookie
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.