Manager Lewis Phillips permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 7 (0)
Placid, Hot Headed, Harsh
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Flyer (Wing) 1
Leadership 0
Medic 0
Persuade 1
Pilot 0
Seafarer 0
Steward 2
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 3
Citizen Colonist Settler 2 2
Agent Intelligence 0 1
Entertainer Artist 0 2
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3A new romantic starts. Gain an Ally.
3Forced to muster out.
4Switched to Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Colonist at age 34
5Find an Alien Artifact.
5Promoted to rank 2
5Is now a Settler
6Voluntarily left Colonist
6Became a Intelligence at age 38
6Accepted a deal with criminal or other figure under investigation.
7Became a Artist at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7Public opinion turns on you.
8Continued as Artist at age 46
8Public opinion turns on you.
9Became a Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.