Crewman Carmela Jemmy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
1 (-2) |
2 (-2) |
1 (-2) |
5 (-1) |
1 (-2) |
3 (-1) |
| Lean, Energetic |
| Skills |
| Athletics 0 |
| Deception 0 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 3 |
| Pilot (Small craft) 1 |
| Recon 0 |
| Science (Robotics) 1 |
| Stealth 0 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
3 |
| Navy |
Flight |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 3 | Continued as Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Explorer at age 30 |
| 4 | You survey an alien world. |
| 4 | Forced to muster out. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You join a gambling circle on board. |
| 7 | Forced to muster out. |
| 8 | Switched to Flight at age 46 |
| 8 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 9 | Became a Journalist at age 50 |
| 9 | Public opinion turns on you. |
| 10 | Switched to Courier at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 4 Contacts. Gain 2 Enemies. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |