| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 3 | Entered Marine Academy at age 26 |
| 3 | Expand the field of Vacc Suit, but gain a Rival in your former tutor. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Law Enforcement at age 26 |
| 4 | Uncover a major conspiracy against your employers. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 30 |
| 5 | Go undercover to investigate an enemy. |
| 5 | You commit a legendary crime. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Detective |
| 6 | Continued as Law Enforcement at age 34 |
| 6 | Scarred. Owe 2,500 for medical bills. |
| 7 | Became a Marine Support at age 38 |
| 7 | Is now a Marine |
| 7 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 8 | Became a Free Trader at age 42 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Became a Surveyor at age 46 |
| 9 | Perform an exemplary service for the scouts. |
| 10 | Continued as Surveyor at age 50 |
| 10 | Good fortune |
| 11 | Continued as Surveyor at age 54 |
| 11 | You spend a great deal of time on the fringes of Charted Space. |
| 11 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 11 | Gain 2 Contacts. Gain 2 Enemies. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |