| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Dilettante |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Entered Marine Academy at age 26 |
| 3 | A prank goes horribly wrong. |
| 3 | Gain an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Corporate at age 34 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |