| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Voluntarily left Courier |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Commissioned in Navy/Flight |
| 3 | Is now a Ensign |
| 3 | Promoted to Flight officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Flight at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Switched to Engineer/Gunner at age 34 |
| 5 | Severely injured. Owe 5,000 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Continued as Artist at age 42 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Became a Worker at age 50 |
| 9 | Moved to a new world. |
| 10 | Voluntarily left Worker |
| 10 | Switched to Corporate at age 54 |
| 10 | You rise to a position of power in your colony or corporation. |
| 10 | Promoted to rank 1 |