| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Special assignment or duty on board ship. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Wanderer at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Journalist at age 38 |
| 6 | Works is especially well received and popular, making you a minor celebrity |
| 6 | Forced to muster out. |
| 7 | Switched to Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Continued as Artist at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 9 | Voluntarily left Artist |
| 9 | Became a Surveyor at age 50 |
| 9 | You survey an alien world. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Severely injured. Owe 7,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |