Corporal Jessica Andrews
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
10 (1) |
8 (0) |
6 (0) |
| Fantastic, Careless |
| Skills |
| Broker 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Engineer (Power) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Medic 0 |
| Melee (Natural) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Recon 3 |
| Science (Chemistry) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Rogue |
Pirate |
Corporal |
2 |
4 |
| Scout |
Explorer |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 2 | Became a Scientist at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Voluntarily left Scientist |
| 4 | Became a Barbarian at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A crime lord considers you his protégé. |
| 6 | Continued as Pirate at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |
| 8 | Continued as Pirate at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Forced to muster out. |
| 9 | Became a Explorer at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Explorer at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | Psychologically damaged by your time in the scouts. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |