| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Good fortune |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Scavenger at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Promoted to rank 3 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Drafted into Marine |
| 8 | Promoted to rank 4 |
| 9 | Became a Star Marine at age 50 |
| 9 | Is now a Marine |
| 9 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 9 | Cover for the commander and gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Star Marine at age 54 |
| 10 | Assigned to an assault on an enemy fortress. |
| 10 | Promoted to Star Marine rank 1 |
| 10 | Is now a Lance Corporal |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Star Marine at age 58 |
| 11 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |