| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attempted a risky adventure and was sent to prison. |
| 1 | Promoted to rank 1 |
| 2 | Became a Fixer at age 22 |
| 2 | The warden takes an interest in your case. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Journalist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Continued as Journalist at age 30 |
| 4 | Expose or are involved in a scandal of some sort. |
| 5 | Became a Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 7 | Continued as Courier at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | Gained a contact. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 2 |
| 9 | Continued as Courier at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | Gain a contact in an alien race. |
| 10 | Continued as Courier at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | Psychologically damaged by your time in the scouts. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 3 |
| 10 | Is now a Senior Scout |
| 11 | Continued as Courier at age 58 |
| 11 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |