| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Senior Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 5 | Switched to Explorer at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Involved in the planning of an impressive heist. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Befriended by a senior agent. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |