Scout Raymond Mendoza permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0) 8 (0)
Thick Skinned, Industrious
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Drive 0
Electronics (Comms) 1
Flyer 0
Mechanic 0
Recon 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier Scout 1 6
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Courier at age 22
2You discover a world, item or information of worth to the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Nearly killed. Owe 12,500 for medical bills.
4Continued as Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Psychologically damaged by your time in the scouts.
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
7Continued as Courier at age 42
7Moved to a new world.
7Forced to muster out.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Moved to a new world.
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.