| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Scavenger at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Voluntarily left Scavenger |
| 3 | Became a Physician at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to Army Support rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Army Support at age 34 |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Promoted to Army Support rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Army Support at age 38 |
| 6 | Display heroism in battle. |
| 6 | Commissioned in Army/Army Support |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Army Support officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Army Support at age 42 |
| 7 | Thrown into a brutal ground war |
| 7 | Lost eye or limb. Fully recovered. |
| 7 | Forced to muster out. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Promoted to rank 2 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attempted a risky adventure and was injured. |
| 10 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |