| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Befriended by a senior agent. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 3 Contacts. Gain 3 Enemies. |
| 5 | Returned to Intelligence at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Intelligence at age 38 |
| 6 | Scarred. Owe 1,250 for medical bills. |
| 7 | Became a Journalist at age 42 |
| 7 | Contact with Government. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Freelancer |
| 8 | Voluntarily left Journalist |
| 8 | Switched to Artist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 10 | Became a Corporate at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Corporate at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Manager |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |