| Term | History |
| 1 | Entered University at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated at age 22. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 3 |
| 4 | Is now a 3rd Officer |
| 5 | Voluntarily left Merchant Marine |
| 5 | Switched to Free Trader at age 34 |
| 5 | Severely injured. Fully recovered. |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Political manoeuvrings usurp your position. Gain a Rival. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Flight rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Voluntarily left Flight |
| 9 | Became a Performer at age 50 |
| 9 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 10 | Continued as Performer at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Performer at age 58 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |