| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Colonist at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Switched to Barbarian at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 7 | Switched to Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Continued as Worker at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 3 |
| 10 | Voluntarily left Worker |
| 10 | Became a Field Researcher at age 54 |
| 10 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 10 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 10 | Gain an Enemy |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Field Researcher at age 58 |
| 11 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |