Crewman Victoria Shackley permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)
Competent, Blasé, Joyful
 
Skills
Animals 0
Carouse 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Mechanic 3
Pilot (Small Craft) 2
Profession (Biologicals) 1
Recon 0
Stealth 2
Streetwise 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Rogue Thief 1 3
Drifter Barbarian 0 1
Citizen Worker 1 2
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lightly injured, no permanent damage. Fully recovered.
2Became a Thief at age 22
2Backstab a fellow rogue for personal gain.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
4Continued as Thief at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Barbarian at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 1
7Continued as Worker at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Returned to Engineer/Gunner at age 46
8Severely injured. Fully recovered.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Accused of a crime
12Aging Crisis. Owe 20,000 for medical bills.