Settler Ethel McLusky permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 7 (0)
Likeable
 
Skills
Advocate 1
Animals 0
Art 0
Athletics (Dexterity) 1
Deception 1
Drive 0
Electronics (Computers) 3
Engineer (Life Support) 1
Gambler 2
Investigate 1
Language 0
Melee (Bludgeon) 1
Recon 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Merchant Free Trader 0 1
Agent Corporate Agent Field Agent 2 5
Retired 0 1
 
EducationGraduated
University Failed
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Voluntarily left Colonist
2Entered University at age 22
2Suffered a deep tragedy.
2Dropped out of university.
3Continued as Colonist at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Free Trader at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Corporate Agent at age 38
6Victim of a crime
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Promoted to rank 1
7Is now a Agent
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Corporate Agent at age 46
8Established a network of contacts. Gain 1 contacts.
9Continued as Corporate Agent at age 50
9Advanced training in a specialist field.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Corporate Agent at age 54
10Lost eye or limb. Fully recovered.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.