| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 2 Contacts. Gain 3 Enemies. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Became a Performer at age 42 |
| 7 | Refused to criticise a questionable political leader on your homeworld. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Performer at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Promoted to rank 2 |
| 9 | Continued as Performer at age 50 |
| 9 | Join homeworld’s celebrity circles |
| 9 | Promoted to rank 3 |
| 10 | Continued as Performer at age 54 |
| 10 | Public opinion turns on you. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |