| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Corporate at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Broker at age 38 |
| 6 | Smuggle illegal items onto a planet. |
| 7 | Continued as Broker at age 42 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Continued as Broker at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Forced to muster out. |
| 11 | Became a Wanderer at age 58 |
| 11 | Find valuable salvage. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Drafted into Scout |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Became a Explorer at age 66 |
| 13 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 13 | Gain 2 Contacts. Gain 2 Enemies. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |