Term | History |
1 | Became a Worker at age 18 |
1 | Spent time maintaining and using heavy vehicles. |
1 | Promoted to rank 1 |
2 | Continued as Worker at age 22 |
2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
2 | Forced to continue current assignment |
2 | Promoted to rank 2 |
2 | Is now a Technician |
3 | Continued as Worker at age 26 |
3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
3 | Promoted to rank 3 |
4 | Continued as Worker at age 30 |
4 | You are rewarded for your diligence or cunning. |
4 | Promoted to rank 4 |
4 | Is now a Craftsman |
5 | Continued as Worker at age 34 |
5 | You gain experience in a technical field as a computer operator or surveyor. |
5 | Promoted to rank 5 |
6 | Continued as Worker at age 38 |
6 | You are rewarded for your diligence or cunning. |
6 | Promoted to rank 6 |
6 | Is now a Master Technician |
7 | Continued as Worker at age 42 |
7 | Your business expands, your corporation grows, or the colony thrives. |
7 | Forced to muster out. |
8 | Became a Infantry at age 46 |
8 | Is now a Private |
8 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 | Gain rebels as Enemy |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | Retired at age 50 |
9 | Gained a contact. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Moved to a new world. |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Victim of a crime |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 60,000 for medical bills. |