Grace Day permalink

Age Sex Str Dex End Int Edu Soc Psi
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 4 (-1) None
Furtive, Brazen, Stingy
 
Skills
Art (Holography) 1
Art (Performer) 1
Athletics 0
Broker 1
Deception 2
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Gun Combat 0
Heavy Weapons 0
Melee 0
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Broker 2 2
Entertainer Performer 3 4
Scout Explorer 0 2
Retired 0 5
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Made lifelong friends. Gain 2 Allies.
1Dropped out of military academy.
2Became a Wanderer at age 18
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Broker at age 22
3Given advanced training in a specialist field
3Promoted to rank 1
4Continued as Broker at age 26
4Given advanced training in a specialist field
4Promoted to rank 2
5Voluntarily left Broker
5Became a Performer at age 30
5Join homeworld’s celebrity circles
5Promoted to rank 1
6Continued as Performer at age 34
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 2
7Continued as Performer at age 38
7Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
7Promoted to rank 3
8Continued as Performer at age 42
8Public opinion turns on you.
9Became a Explorer at age 46
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Psychologically damaged by your time in the scouts.
10Continued as Explorer at age 50
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 5 Contacts. Gain 3 Enemies.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 54
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.
15Encounter a Psionic institute.
15Tested for psionic powers
16Aging Crisis. Owe 50,000 for medical bills.