Admiral Steve Gregory permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 11 (1)
Devilish, Promiscuous, Pacifistic
 
Skills
Admin 1
Astrogation 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat 0
Leadership 1
Mechanic 3
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Navy Engineer/Gunner Admiral 6 / 0 6
Retired 0 6
 
TermHistory
1Became a Scavenger at age 18
1A new romantic starts. Gain an Ally.
2Continued as Scavenger at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Engineer/Gunner officer rank 5
6Is now a Captain
7Continued as Engineer/Gunner at age 42
7Refuse to abuse your position for profit
7Promoted to Engineer/Gunner officer rank 6
7Is now a Admiral
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Scarred. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Amnesia.
15Aging Crisis. Owe 40,000 for medical bills.