Scout Concetta Sabilline permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 7 (0)
Ignorant, Healthy, Haggling
 
Skills
Astrogation 1
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 2
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Persuade 0
Pilot 0
Recon 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 5
Army Cavalry Private 0 1
Drifter Scavenger 0 1
Navy Line/Crew Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 2
Drifter Wanderer 1 2
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 2
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Forced to muster out.
6Became a Cavalry at age 38
6Is now a Private
6Severely injured.
7Became a Scavenger at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Became a Line/Crew at age 46
8Is now a Crewman
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Merchant Marine at age 50
9Given advanced training in a specialist field
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
11Switched to Wanderer at age 58
11Find valuable salvage.
11Promoted to rank 1
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Wanderer at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.