Agent Clyde Greerson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 7 (0)
Hardy, Depressed, Pompous
 
Skills
Animals 0
Art 0
Astrogation 0
Carouse 0
Deception 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Melee (Unarmed) 1
Pilot (Small craft) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Drifter Scavenger 0 3
Scout Explorer 0 1
Agent Intelligence Agent 1 2
Drifter Wanderer 0 2
Retired 0 5
 
TermHistory
1Became a Barbarian at age 18
1Suffer from a life-threatening illness.
2Switched to Scavenger at age 22
2Injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Explorer at age 26
3Spend several years jumping from world to world in your scout ship.
4Voluntarily left Explorer
4Became a Intelligence at age 30
4Established a network of contacts. Gain 1 contacts.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Returned to Scavenger at age 38
6Nearly killed. Fully recovered. Owe 45,000 for medical bills.
7Switched to Wanderer at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Returned to Scavenger at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Returned to Wanderer at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.