Commander Cary Kildare permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 10 (1)
Moralistic, Determined
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Remote Ops) 2
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Heavy Weapons 0
Leadership 1
Mechanic 3
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander 4 / 0 5
Navy Flight 4 / 0 1
Agent Corporate Agent Agent 1 1
Retired 0 7
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Made lifelong friends. Gain 3 Allies.
1Dropped out of military academy.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Vessel participates in a notable military engagement.
3Continued as Engineer/Gunner at age 22
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 26
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 30
5Refuse to abuse your position for profit
5Promoted to Engineer/Gunner officer rank 4
5Is now a Commander
6Continued as Engineer/Gunner at age 34
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Flight at age 38
7Lost eye or limb. Owe 1,250 for medical bills.
8Became a Corporate Agent at age 42
8Rewarded for a successful mission.
8Promoted to rank 1
8Is now a Agent
9Aging Crisis. Owe 50,000 for medical bills.
9Voluntarily left Corporate Agent
9Retired at age 46
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 50,000 for medical bills.