| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Corporate at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Forced to muster out. |
| 8 | Switched to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Contact with Government. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Nearly killed. Owe 12,500 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |