| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Gained a contact. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 4 | Became a Thief at age 26 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 30 |
| 5 | Arrested and charged. |
| 5 | Hired a lawyer to beat the charges. |
| 6 | Continued as Thief at age 34 |
| 6 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 7 | Became a Physician at age 38 |
| 7 | Refuse to join a cheat in some fashion. |
| 8 | Continued as Physician at age 42 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Physician at age 46 |
| 9 | Win a prestigious prize for your work. |
| 9 | Forced to muster out. |
| 10 | Became a Wanderer at age 50 |
| 10 | Severely injured. Owe 12,500 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Spend time with an alien race. Gain a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |