| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find an Alien Artifact. |
| 2 | Continued as Scavenger at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Forced to muster out. |
| 4 | Became a Thief at age 30 |
| 4 | A crime lord considers you his protégé. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Thief at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Enforcer at age 42 |
| 7 | Arrested and charged. |
| 7 | Hired a lawyer to beat the charges. |
| 8 | Continued as Enforcer at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 9 | Voluntarily left Enforcer |
| 9 | Became a Courier at age 50 |
| 9 | Perform an exemplary service for the scouts. |
| 10 | Continued as Courier at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Became a Performer at age 58 |
| 11 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Voluntarily left Performer |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |