Intern Serenity Hand permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 3 (-1)
Sharp, Responsible, Smooth
 
Skills
Admin 1
Advocate 0
Athletics 0
Deception 1
Diplomat 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Investigate 0
Persuade 0
Profession 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Noble Diplomat Intern 0 2
Rogue Thief 1 3
Agent Intelligence 0 1
Drifter Barbarian 0 1
Retired 0 7
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Gained a contact.
2Continued as Diplomat at age 22
2A disaster or war strikes.
2Nearly killed. Owe 15,000 for medical bills.
3Became a Thief at age 26
3Involved in the planning of an impressive heist.
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Injured. Fully recovered. Owe 2,500 for medical bills.
4Promoted to rank 1
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Intelligence at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 60,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.