Corporal Frankie Wareham permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 6 (0)
Predictable
 
Skills
Advocate 1
Art 0
Astrogation 0
Broker 2
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Language 0
Melee (Blade) 1
Persuade 1
Recon 1
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Merchant Broker 1 2
Army Cavalry Private 0 1
Rogue Pirate Lackey 0 1
Agent Law Enforcement Corporal 1 2
Drifter Scavenger 0 1
Retired 0 6
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Broker at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 1
4Continued as Broker at age 30
4Scarred. Owe 2,500 for medical bills.
5Became a Cavalry at age 34
5Is now a Private
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Pirate at age 38
6Is now a Lackey
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Became a Law Enforcement at age 42
7Is now a Rookie
7Uncover a major conspiracy against your employers.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 40,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.