| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Accused of a crime |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Became a Fixer at age 34 |
| 5 | A guard takes a dislike to you. |
| 6 | Continued as Fixer at age 38 |
| 6 | Special Duty. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Fixer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Parole hearing. |
| 9 | Continued as Fixer at age 50 |
| 9 | Nearly killed. Owe 25,000 for medical bills. |
| 10 | Continued as Fixer at age 54 |
| 10 | Persecuted by a prison gang. |
| 11 | Switched to Thug at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Defeated a prison gang. Gain an Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Returned to Thug at age 70 |
| 14 | Special Duty. |
| 14 | Promoted to rank 1 |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Continued as Thug at age 74 |
| 15 | Beaten by a prison gang. |
| 15 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |