Technician Dustin Lawrence permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)
Troubled
 
Skills
Advocate 1
Art 0
Carouse 2
Drive 0
Electronics (Comms) 1
Engineer 0
Explosives 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 2
Persuade 1
Profession (Construction) 1
Recon 1
Science 0
Stealth 1
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 6
Rogue Thief 1 2
Scholar Scientist 0 1
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Scout Explorer 0 1
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1Gained a contact.
2Continued as Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Forced to muster out.
7Became a Thief at age 42
7Nearly killed. Fully recovered. Owe 30,000 for medical bills.
7Promoted to rank 1
8Continued as Thief at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Scientist at age 50
9A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Became a Barbarian at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Wanderer at age 58
11Drafted into Scout
12Aging Crisis. Owe 30,000 for medical bills.
12Became a Explorer at age 62
12Psychologically damaged by your time in the scouts.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 60,000 for medical bills.