Field Agent Faye Hislop permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 3 (-1)
Fine, Efficient
 
Skills
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 2
Investigate 2
Melee (Bludgeon) 1
Profession (Belter) 1
Recon 0
Science (Cosmology) 1
Science (History) 2
Science (Xenology) 1
Seafarer 0
Stealth 0
Streetwise 4
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Citizen Corporate 1 2
Agent Corporate Agent Field Agent 2 3
Scholar Field Researcher 3 4
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Corporate at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Forced to muster out.
5Became a Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
6Forced to continue current assignment
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Field Researcher at age 46
8Make a breakthrough in your field.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9A disaster or war strikes.
9The planetary government interferes with your research for political or religious reasons. You continue working secretely.
10Continued as Field Researcher at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 2
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Field Researcher at age 58
11Advanced training in a specialist field.
11Promoted to rank 3
12Aging Crisis. Owe 10,000 for medical bills.
12Voluntarily left Field Researcher
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 40,000 for medical bills.