Director Gabriel Willoby permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 3 (-1) 6 (0)
Engaging, Sensual, Nut
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 3
Drive (Walker) 2
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 2
Investigate 1
Language 0
Recon 1
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 7 9
Retired 0 6
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Established a network of contacts. Gain 1 contacts.
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Established a network of contacts. Gain 2 contacts.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Backstab a fellow rogue for personal gain.
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Corporate Agent at age 42
7Rewarded for a successful mission.
7Promoted to rank 6
7Is now a Director
8Continued as Corporate Agent at age 46
8Go undercover to investigate an enemy.
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 7
9Continued as Corporate Agent at age 50
9Refused a deal with criminal or other figure under investigation. Gain an Enemy
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 30,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 50,000 for medical bills.