4th Officer Milford Suzanne permalink

Age Str Dex End Int Edu Soc
49 3 (-1) 6 (0) 1 (-2) 4 (-1) 8 (0) 7 (0)
Assertive, Crafty
Athletics (Dexterity) 1
Broker 1
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Heavy Weapons 0
Investigate 0
Mechanic 2
Medic 0
Persuade 0
Science (Xenology) 1
Stealth 0
Steward 1
Tactics 0
Vacc Suit 0
Merchant Merchant Marine 4th Officer 2 3
Scholar Scientist 0 1
Citizen Worker 0 3
Marine Academy Failed
1Entered Marine Academy at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Dropped out of military academy.
2Became a Merchant Marine at age 18
2Is now a Crewman
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 22
3Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 26
4Forced to muster out.
5Became a Scientist at age 30
5Advanced training in a specialist field.
6Voluntarily left Scientist
6Became a Worker at age 34
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Continued as Worker at age 38
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 42
8Life ruined by a criminal gang. Gain the gang as an Enemy