Ensign Christopher Long permalink

Age Sex Str Dex End Int Edu Soc
57 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 7 (0) 9 (1)
Tireless, Nut, Dull
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Carouse 1
Deception 1
Diplomat 0
Electronics (Computer) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot 0
Profession 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 4
Scout Explorer 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew Ensign 1 / 2 3
 
TermHistory
1Became a Corporate at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Corporate at age 22
2Advanced training in a specialist field.
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Forced to continue current assignment
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Nearly killed. Fully recovered. Owe 7,500 for medical bills.
7Switched to Line/Crew at age 42
7Gained a contact.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
9Commissioned in Navy/Line/Crew
9Is now a Ensign
10Aging Crisis. Owe 30,000 for medical bills.