| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Switched to Flight at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Flight officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Flight at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Nearly killed. Owe 7,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Voluntarily left Merchant Marine |
| 6 | Became a Performer at age 38 |
| 6 | Works is especially well received and popular, making you a minor celebrity |
| 6 | Forced to muster out. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Display heroism in battle, saving the whole ship. |
| 7 | Promoted to Line/Crew officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Refuse to abuse your position for profit |
| 9 | Promoted to Line/Crew officer rank 4 |
| 9 | Is now a Commander |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |