| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 34 |
F |
9 (1) |
5 (-1) |
7 (0) |
7 (0) |
4 (-1) |
5 (-1) |
| Inconsiderate, Odd |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Persuade 0 |
| Profession 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Wanderer at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Field Researcher at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |