Crewman Erie Ward permalink

Age Sex Str Dex End Int Edu Soc
34 F 9 (1) 5 (-1) 7 (0) 7 (0) 4 (-1) 5 (-1)
Inconsiderate, Odd
 
Skills
Athletics (Dexterity) 1
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Persuade 0
Profession 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 2
Scholar Field Researcher 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Wanderer at age 22
2Survived a risky adventure but gained nothing.
3Continued as Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Field Researcher at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.