Scout Otto Leino permalink

Age Str Dex End Int Edu Soc
47 2 (-2) 4 (-1) 4 (-1) 9 (1) 7 (0) 6 (0)
Athletics (Dexterity) 1
Carouse 0
Flyer (Wing) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Language 0
Melee (Bludgeon) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Stealth 1
Tactics (Military) 2
Vacc Suit 1
Marine Marine Support Marine 0 2
Scout Courier Scout 2 3
Drifter Barbarian 0 2
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
2Continued as Marine Support at age 22
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 5 Contacts. Gain 1 Enemies.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Courier at age 34
5Perform an exemplary service for the scouts.
5Promoted to rank 2
6Voluntarily left Courier
6Became a Barbarian at age 38
7Continued as Barbarian at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.