Crewman Christie Day permalink

Age Sex Str Dex End Int Edu Soc
41 F 7 (0) 6 (0) 8 (0) 11 (1) 5 (-1) 9 (1)
Unpredictable, Silly, Aristocratic
 
Skills
Broker 1
Drive (Walker) 1
Gun Combat 1
Gunner (Ortillery) 2
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Archaeology) 1
Science (Cosmology) 1
Survival 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 2
Scholar Scientist 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 1
3Continued as Broker at age 26
3Imperial trade restrictions force you out of business.
4Became a Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
5Continued as Scientist at age 34
5A rival researcher blackens your name or steals your research. Gain a Rival.