Able Spacehand Ernest Fergusson permalink

Age Sex Str Dex End Int Edu Soc
41 M 6 (0) 7 (0) 7 (0) 7 (0) 10 (1) 3 (-1)
Finicky, Reclusive
 
Skills
Animals 0
Astrogation 1
Carouse 0
Electronics (Remote Ops) 1
Mechanic 1
Medic 0
Melee 0
Pilot (Small Craft) 1
Profession 0
Science 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Line/Crew Able Spacehand 1 2
Scout Surveyor 0 2
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Line/Crew at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Surveyor at age 30
4Perform an exemplary service for the scouts.
5Continued as Surveyor at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.