| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
4 (-1) |
9 (1) |
9 (1) |
5 (-1) |
8 (0) |
5 (-1) |
| Irreverent, Orcish |
| Skills |
| Athletics (Strength) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer (Wing) 1 |
| Gun Combat 2 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Science 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
2 |
4 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | You discover a world, item or information of worth to the Imperium. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |