| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
4 (-1) |
7 (0) |
11 (1) |
7 (0) |
7 (0) |
7 (0) |
| Organized |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Investigate 1 |
| Medic 0 |
| Science (Cybernetics) 1 |
| Science (Genetics) 1 |
| Science (Philosophy) 1 |
| Science (Psychology) 1 |
| Science (Robotics) 1 |
| Seafarer 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
2 |
5 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |