| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
8 (0) |
4 (-1) |
7 (0) |
6 (0) |
7 (0) |
5 (-1) |
| Sedate, Prudent |
| Skills |
| Animals 0 |
| Carouse 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Mechanic 0 |
| Medic 0 |
| Melee 0 |
| Profession 0 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
2 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Free Trader at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |