| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
7 (0) |
2 (-2) |
6 (0) |
11 (1) |
6 (0) |
9 (1) |
| Terrified, Hostile |
| Skills |
| Carouse 1 |
| Deception 1 |
| Drive (Track) 1 |
| Engineer 0 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Worker |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Continued as Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |