| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
5 (-1) |
3 (-1) |
5 (-1) |
3 (-1) |
8 (0) |
1 (-2) |
| Gruesome |
| Skills |
| Admin 0 |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Flyer (Wing) 1 |
| Jack-of-All-Trades 2 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Recon 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Switched to Corporate at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Forced to muster out. |
| 5 | Became a Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |