| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
5 (-1) |
5 (-1) |
7 (0) |
4 (-1) |
5 (-1) |
5 (-1) |
| Guilt Ridden, Grieving, Paranoid |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Drive (Track) 1 |
| Gambler 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Seafarer 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Enforcer |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in a gambling ring. |
| 5 | Promoted to rank 3 |