Able Spacehand Arline McKenzie permalink

Age Sex Str Dex End Int Edu Soc
43 F 6 (0) 5 (-1) 8 (0) 8 (0) 4 (-1) 5 (-1)
Fake, Resilient, Cuddly
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive 0
Gun Combat 2
Mechanic 1
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Wanderer 0 2
 
TermHistory
1Became a Colonist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Returned to Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Forced to muster out.
6Returned to Wanderer at age 38
6Suffer from a life-threatening illness.