Private Hamp Frazier
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
10 (1) |
3 (-1) |
2 (-2) |
10 (1) |
9 (1) |
10 (1) |
| Self-Serving |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Carouse 2 |
| Deception 1 |
| Electronics (Sensors) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Language 0 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Recon 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Army |
Army Support |
Private |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Rogue |
Thief |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 3 Contacts. Gain 3 Enemies. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Switched to Thief at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Thief at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 3 |