Crewman Omar Bramer permalink

Age Sex Str Dex End Int Edu Soc
45 M 10 (1) 12 (2) 3 (-1) 4 (-1) 5 (-1) 3 (-1)
Rigid
 
Skills
Astrogation 0
Deception 1
Diplomat 1
Drive 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Mechanic 0
Navigation 1
Pilot (Capital Ships) 1
Profession 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Broker 0 3
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Switched to Surveyor at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Returned to Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy