| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
3 (-1) |
5 (-1) |
6 (0) |
5 (-1) |
7 (0) |
7 (0) |
| Instinctive, Lethargic, Sly |
| Skills |
| Animals (Training) 1 |
| Art 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Drive (Hovercraft) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 0 |
| Pilot 0 |
| Science (Genetics) 1 |
| Science (Philosophy) 1 |
| Science (Psychology) 1 |
| Science (Xenology) 1 |
| Stealth 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
5 |
| Drifter |
Barbarian |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 2 | Became a Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Gain an Enemy |
| 3 | Continued as Scientist at age 26 |
| 3 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Continued as Scientist at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Scientist |
| 7 | Became a Barbarian at age 42 |
| 7 | Promoted to rank 1 |