Crewman Kitty Sweet permalink

Age Sex Str Dex End Int Edu Soc
48 F 6 (0) 4 (-1) 8 (0) 8 (0) 8 (0) 8 (0)
Satisfied
 
Skills
Advocate 1
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics 0
Melee (Blade) 1
Persuade 0
Seafarer 0
Steward 0
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 3
Citizen Corporate 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Became a Scavenger at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Scavenger at age 26
4Continued as Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Corporate at age 34
5Lost eye or limb. Owe 2,500 for medical bills.
6Continued as Corporate at age 38
6Advanced training in a specialist field.
7Voluntarily left Corporate
7Switched to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.