Petty Officer, 2nd class Delmar Wells
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
3 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
5 (-1) |
6 (0) |
| Self-Serving |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 2 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 2 |
| Pilot (Spacecraft) 1 |
| Stealth 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
1 |
| Army |
Infantry |
Private |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
4 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Voluntarily left Performer |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Nearly killed. Owe 8,750 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Engineer/Gunner rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to Engineer/Gunner rank 3 |
| 7 | Is now a Petty Officer, 2nd class |