Crewman Clarissa Paul
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
4 (-1) |
3 (-1) |
1 (-2) |
7 (0) |
4 (-1) |
3 (-1) |
| Fleeting, Optimistic |
| Skills |
| Athletics (Endurance) 2 |
| Carouse 0 |
| Drive (Mole) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Stealth 0 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Given advanced training in a specialist field |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Nearly killed. Owe 10,000 for medical bills. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Courier at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |