Captain Sherry Rule permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 8 (0) 4 (-1) 6 (0) 13 (2) 10 (1)
Wishy Washy
 
Skills
Admin 1
Art (Write) 1
Athletics 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Ortillery) 1
Language 0
Leadership 2
Mechanic 4
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Science (Sophontology) 2
Science (Xenology) 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Captain 5 / 0 5
Scholar Field Researcher 2 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Promoted to Line/Crew officer rank 3
3Is now a Lieutenant
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Line/Crew officer rank 4
4Is now a Commander
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Promoted to Line/Crew officer rank 5
5Is now a Captain
6Voluntarily left Line/Crew
6Became a Field Researcher at age 38
6Moved to a new world.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Agreed to perform research that goes against your conscience. Gain 3 Enemies.
7Promoted to rank 2