Able Spacehand Stephen Hunter permalink

Age Sex Str Dex End Int Edu Soc
53 M 10 (1) 2 (-2) 5 (-1) 6 (0) 6 (0) 6 (0)
Stoical, Rude, Unreceptive
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gunner (Capital) 1
Mechanic 1
Medic 1
Melee (Natural) 1
Persuade 0
Pilot 0
Science (History) 1
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Scout Courier 0 1
Scholar Field Researcher 2 4
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Performer at age 18
1Expose or are involved in a scandal of some sort.
2Became a Courier at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Field Researcher at age 26
3Advanced training in a specialist field.
4Continued as Field Researcher at age 30
4Moved to a new world.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Win a prestigious prize for your work.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Gain an Enemy
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7Refuse to abuse your position for profit
7Forced to continue current assignment
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.