| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
7 (0) |
5 (-1) |
2 (-2) |
11 (1) |
6 (0) |
3 (-1) |
| Upbeat, Dashing |
| Skills |
| Athletics 0 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Science (Chemistry) 1 |
| Science (Linguistics) 2 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
3 |
5 |
| Rogue |
Thief |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 3 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Nearly killed. Owe 11,250 for medical bills. |
| 6 | Became a Thief at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 8 | Continued as Thief at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Promoted to rank 2 |