Private Timmothy Cheyne
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
7 (0) |
1 (-2) |
5 (-1) |
4 (-1) |
3 (-1) |
2 (-2) |
| Mistrusting, Sedate, Rhetorical |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Explosives 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Vehicle) 3 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Steward 1 |
| Survival 2 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Private |
0 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Given a special assignment or duty in your unit. |
| 2 | Continued as Army Support at age 22 |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Free Trader at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Switched to Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Find valuable salvage. |
| 8 | Promoted to rank 1 |