Able Spacehand Jamie Read permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 8 (0) 3 (-1) 6 (0) 9 (1) 5 (-1)
Unfocused, Fabulous
 
Skills
Admin 0
Art 0
Carouse 0
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gunner (Turret) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Science (Physics) 1
Science (Psionicology) 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 3
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 1
Navy Flight 1 1
Scout Courier 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Entangled in a bureaucratic or legal morass that distracts you from your work.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Attempt at commissioned failed.
4Continued as Engineer/Gunner at age 30
4Moved to a new world.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Voluntarily left Engineer/Gunner
5Became a Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Flight at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Courier at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Returned to Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Nearly killed. Fully recovered. Owe 20,000 for medical bills.