Scout Wilmer Gilbert permalink

Age Sex Str Dex End Int Edu Soc
51 M 4 (-1) 1 (-2) 3 (-1) 7 (0) 9 (1) 3 (-1)
Artistic
 
Skills
Admin 0
Art (Visual Media) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Explosives 2
Language 0
Mechanic 1
Persuade 2
Pilot (Small Craft) 2
Steward 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Navy Flight Able Spacehand 1 1
Scout Explorer Scout 2 2
Merchant Free Trader 2 3
 
TermHistory
1Became a Artist at age 18
1Join homeworld’s celebrity circles
1Promoted to rank 1
2Continued as Artist at age 22
2Public opinion turns on you.
3Became a Flight at age 26
3Is now a Crewman
3You join a gambling circle on board.
3Promoted to Flight rank 1
3Is now a Able Spacehand
4Voluntarily left Flight
4Became a Explorer at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5Promoted to rank 2
6Became a Free Trader at age 38
6Given advanced training in a specialist field
6Promoted to rank 1
7Continued as Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 2
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.