| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Graduated at age 22. |
| 3 | Became a Star Marine at age 22 |
| 3 | Is now a Marine |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Promoted to Star Marine rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Star Marine at age 26 |
| 4 | Severely injured. Owe 3,750 for medical bills. |
| 4 | Attempt at commissioned failed. |
| 5 | Continued as Star Marine at age 30 |
| 5 | Display heroism in battle. |
| 5 | Commissioned in Marine/Star Marine |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Star Marine officer rank 2 |
| 5 | Is now a Captain |
| 6 | Voluntarily left Star Marine |
| 6 | Became a Pirate at age 34 |
| 6 | Is now a Lackey |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 38 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 42 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Became a Free Trader at age 46 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |