| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
2 (-2) |
6 (0) |
5 (-1) |
4 (-1) |
7 (0) |
6 (0) |
| Repugnant, Eager |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Entertainer |
Performer |
|
1 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Performer at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Performer |
| 6 | Became a Colonist at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Became a Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |