Technician Mertie Lawrence permalink

Age Sex Str Dex End Int Edu Soc
53 F 1 (-2) 2 (-2) 10 (1) 6 (0) 12 (2) 6 (0)
Tough, Deceitful, Proper
 
Skills
Animals 0
Athletics (Endurance) 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Pilot (Small Craft) 2
Profession (Hydroponics) 1
Recon 0
Science 0
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 3
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Barbarian 0 2
Navy Line/Crew 0 1
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 2
3Is now a Technician
4Voluntarily left Worker
4Became a Wanderer at age 30
4Attacked by enemies and injured.
4Lost eye or limb. Owe 2,500 for medical bills.
4Gain Enemy if you don't already have one.
5Voluntarily left Wanderer
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Switched to Barbarian at age 38
6A new romantic starts. Gain an Ally.
7Continued as Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Line/Crew at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.