Able Spacehand Hassie Sim permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 3 (-1) 9 (1) 6 (0) 5 (-1)
Unrestrained, Small-Minded
 
Skills
Art 0
Astrogation 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gunner (Turret) 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Profession (Belter) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Scout Explorer 0 3
Navy Line/Crew Able Spacehand 1 4
Merchant Broker 0 2
 
TermHistory
1Became a Performer at age 18
1Lost eye or limb. Owe 2,500 for medical bills.
2Became a Explorer at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Psychologically damaged by your time in the scouts.
3Continued as Explorer at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Continued as Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 3 Contacts. Gain 2 Enemies.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
6Continued as Line/Crew at age 38
6Severely injured. Fully recovered.
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Forced to muster out.
9Became a Broker at age 50
10Continued as Broker at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.