4th Officer Franklin Thomas permalink

Age Sex Str Dex End Int Edu Soc
60 M 5 (-1) 1 (-2) 2 (-2) 2 (-2) 6 (0) 5 (-1)
Dreamer
 
Skills
Art 0
Astrogation 1
Carouse 1
Deception 0
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 2
Language 0
Mechanic 3
Persuade 1
Pilot (Small Craft) 2
Profession (Belter) 1
Profession (Hydroponics) 1
Recon 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Merchant Marine 4th Officer 2 2
Entertainer Artist 0 1
Drifter Scavenger 4 6
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A good deal ensures you are living the high life for a few years.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 2
3Is now a 4th Officer
4Voluntarily left Merchant Marine
4Became a Artist at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Switched to Scavenger at age 34
5Gained a contact.
6Continued as Scavenger at age 38
7Continued as Scavenger at age 42
7Find valuable salvage.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Contact with Government.
8Promoted to rank 2
9Continued as Scavenger at age 50
9Attempted a risky adventure and was wildly successful.
9Promoted to rank 3
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Scavenger at age 54
10Promoted to rank 4
11Aging Crisis. Owe 10,000 for medical bills.