| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | Trapped behind enemy lines. |
| 3 | Commissioned in Marine/Marine Support |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Marine Support officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Marine Support at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Became a Courier at age 34 |
| 5 | Good fortune |
| 6 | Continued as Courier at age 38 |
| 6 | You discover a world, item or information of worth to the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Promoted to rank 2 |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Promoted to rank 4 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 5 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |