Lance Sergeant Burrell Buckman permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 8 (0)
Resilient, Fair, Exuberant
 
Skills
Athletics (Strength) 1
Drive (Walker) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Unarmed) 3
Profession (Civil Engineering) 1
Recon 1
Stealth 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal 1 2
Marine Marine Support Lance Corporal 1 2
Marine Star Marine Lance Sergeant 3 3
Scout Explorer 0 1
Retired 0 2
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Given a special assignment or duty in your unit.
1Promoted to Army Support rank 1
1Is now a Lance Corporal
2Continued as Army Support at age 22
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Voluntarily left Army Support
3Became a Marine Support at age 26
3Is now a Marine
3Assigned to an assault on an enemy fortress.
4Continued as Marine Support at age 30
4Assigned to a black ops mission.
4Promoted to Marine Support rank 1
4Is now a Lance Corporal
5Voluntarily left Marine Support
5Switched to Star Marine at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to Star Marine rank 2
5Is now a Corporal
6Continued as Star Marine at age 38
6Assigned to the security staff of a space station.
6Promoted to Star Marine rank 3
6Is now a Lance Sergeant
7Continued as Star Marine at age 42
7A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
7Cover for the commander and gain an Ally.
7Forced to muster out.
8Became a Explorer at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Psychologically damaged by your time in the scouts.
9Aging Crisis. Owe 10,000 for medical bills.
9Voluntarily left Explorer
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.