Crewman Bernie Watts permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 4 (-1)
Languid, Interested
 
Skills
Athletics (Strength) 2
Broker 1
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat 1
Melee 0
Persuade 0
Profession (Construction) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Corporate 0 1
Navy Line/Crew Crewman 0 2
Drifter Wanderer 2 3
Drifter Barbarian 0 1
Merchant Broker 0 1
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
1Forced to muster out.
2Became a Corporate at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Line/Crew at age 26
3You join a gambling circle on board.
4Continued as Line/Crew at age 30
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Wanderer at age 34
5Moved to a new world.
5Promoted to rank 1
6Voluntarily left Wanderer
6Switched to Barbarian at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Switched to Broker at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
8Voluntarily left Broker
8Returned to Wanderer at age 46
8Amnesia.
8Promoted to rank 2
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Wanderer at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 60,000 for medical bills.