| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
3 (-1) |
12 (2) |
8 (0) |
11 (1) |
2 (-2) |
8 (0) |
| Critical, Unpredictable |
| Skills |
| Astrogation 0 |
| Broker 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Mechanic 0 |
| Pilot (Capital Ships) 1 |
| Profession (Hydroponics) 1 |
| Recon 1 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
2 |
| Army |
Army Support |
Private |
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 6 Contacts. Gain 1 Enemies. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Broker at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Broker at age 34 |
| 5 | Lost eye or limb. |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Assigned to an urbanised planet torn by war. |
| 7 | Continued as Army Support at age 42 |
| 7 | Severely injured. Owe 3,750 for medical bills. |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |