Crewman Michelle Barbary permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 6 (0) 5 (-1) 10 (1) 8 (0) 6 (0)
Tired, Grateful
 
Skills
Animals (Handling) 1
Art 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Gun Combat 1
Investigate 2
Language (Anglic (3rd Imperium)) 1
Medic 2
Persuade 0
Recon 1
Science (Linguistics) 1
Science (Planetology) 1
Science (Psionicology) 1
Steward 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Navy Engineer/Gunner Crewman 0 2
Scout Explorer 0 2
Scholar Physician 4 5
 
TermHistory
1Became a Artist at age 18
1Expose or are involved in a scandal of some sort.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Attempt at commissioned failed.
3Continued as Engineer/Gunner at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Explorer at age 30
4You survey an alien world.
5Continued as Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Became a Physician at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 1
7Continued as Physician at age 42
7Make a breakthrough in your field.
7Promoted to rank 2
8Continued as Physician at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Forced to continue current assignment
8Promoted to rank 3
9Continued as Physician at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
9Promoted to rank 4
10Continued as Physician at age 54
10A new romantic starts. Gain an Ally.