Able Spacehand Ernest Chapman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
3 (-1) |
1 (-2) |
1 (-2) |
5 (-1) |
5 (-1) |
2 (-2) |
| Perfect |
| Skills |
| Deception 2 |
| Drive (Mole) 1 |
| Electronics (Sensors) 1 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 2 |
| Melee (Bludgeon) 1 |
| Persuade 2 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Science (Archaeology) 1 |
| Stealth 1 |
| Streetwise 4 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
3 |
5 |
| Rogue |
Enforcer |
|
2 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Enforcer |
| 4 | Returned to Wanderer at age 30 |
| 4 | Amnesia. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Promoted to rank 3 |
| 8 | Voluntarily left Wanderer |
| 8 | Became a Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 4 Contacts. Gain 2 Enemies. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Advanced training in a specialist field |
| 9 | Attempt at commissioned failed. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |