Allison Pettitt permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 2 (-2) 1 (-2) 5 (-1) 9 (1) 6 (0)
Trustworthy, Charming
 
Skills
Astrogation 0
Deception 0
Diplomat 1
Drive 0
Flyer (Ornithopter) 1
Gun Combat 0
Leadership 0
Melee (Blade) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 3
Rogue Enforcer 0 1
Scout Explorer 0 1
Citizen Colonist 0 1
Drifter Scavenger 0 1
Citizen Corporate 1 3
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Enforcer at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Became a Explorer at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Returned to Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Returned to Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Corporate at age 46
8You are rewarded for your diligence or cunning.
9Continued as Corporate at age 50
9Moved to a new world.
9Promoted to rank 1
10Continued as Corporate at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Aging Crisis. Owe 30,000 for medical bills.