Scout Willa Heard permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 2 (-2) 4 (-1) 9 (1) 6 (0) 5 (-1)
Seductive
 
Skills
Admin 0
Broker 0
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Jack-of-All-Trades 1
Medic 0
Persuade 0
Pilot 0
Profession (Biologicals) 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Citizen Corporate 0 1
Citizen Worker 0 3
Scout Courier Scout 1 2
Scholar Field Researcher 0 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Free Trader at age 18
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Corporate at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Switched to Worker at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Continued as Worker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Forced to muster out.
6Became a Courier at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Voluntarily left Courier
8Became a Field Researcher at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Became a Scavenger at age 50
9Offered job by a patron. Now owe him a favor.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.