Senior Crewman Clair Norman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
3 (-1) |
3 (-1) |
2 (-2) |
13 (2) |
4 (-1) |
7 (0) |
| Expert, Lowly, Industrious |
| Skills |
| Animals 0 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 1 |
| Persuade 1 |
| Science (Economics) 1 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
2 |
| Merchant |
Broker |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Scholar |
Scientist |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Switched to Broker at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Switched to Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Scientist at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Voluntarily left Scientist |
| 8 | Became a Courier at age 46 |
| 8 | You survey an alien world. |
| 9 | Continued as Courier at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |