Technician Nelson Paterson permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 6 (0)
Hedonistic, Deranged, Ill
 
Skills
Animals 0
Art 0
Astrogation 0
Carouse 1
Deception 0
Drive 0
Engineer (M-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Polymers) 1
Science (Xenology) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 2
Citizen Worker Technician 2 5
Scout Surveyor 0 2
Scout Explorer 0 1
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Worker at age 22
2Gained a contact.
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Worker at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Returned to Artist at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Became a Surveyor at age 46
8Perform an exemplary service for the scouts.
9Continued as Surveyor at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Switched to Explorer at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 2 Contacts. Gain 3 Enemies.