| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Entered Army Academy at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Thief at age 22 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 26 |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Thief |
| 5 | Switched to Enforcer at age 30 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 34 |
| 6 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Continued as Enforcer at age 38 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Enforcer at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Lost eye or limb. Owe 1,250 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Became a Worker at age 46 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Became a Broker at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Broker at age 54 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |