| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Colonist at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Voluntarily left Colonist |
| 4 | Became a Scavenger at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Physician at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 7 | Continued as Physician at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 1 |
| 8 | Became a Thug at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Switched to Fixer at age 50 |
| 9 | Beaten by a prison gang. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Switched to Inmate at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Inmate at age 58 |
| 11 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |