| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Dropped out of military academy. |
| 2 | Became a Artist at age 18 |
| 2 | Find Ancient Technology. |
| 3 | Continued as Artist at age 22 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 26 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 30 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 3 |
| 6 | Continued as Artist at age 34 |
| 6 | Join homeworld’s celebrity circles |
| 6 | Promoted to rank 4 |
| 7 | Continued as Artist at age 38 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Forced to muster out. |
| 8 | Became a Thief at age 42 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 46 |
| 9 | You spend months in the dangerous criminal underworld. |
| 10 | Continued as Thief at age 50 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Thief at age 54 |
| 11 | You commit a legendary crime. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Thief at age 58 |
| 12 | Involved in a feud with a rival criminal organization. |
| 12 | Promoted to rank 4 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |