Crewman Audra Barbary permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 5 (-1) 3 (-1) 5 (-1) 6 (0)
Psychotic, Cuddly
 
Skills
Broker 0
Diplomat 0
Drive (Hovercraft) 2
Drive (Wheel) 1
Electronics (Computers) 1
Engineer 0
Investigate 0
Medic 0
Melee (Blade) 1
Profession (Construction) 1
Science (Economics) 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
Citizen Worker 1 6
Retired 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Win a prestigious prize for your work.
2Continued as Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
2Forced to muster out.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Forced to muster out.
4Became a Wanderer at age 30
4Nearly killed. Owe 30,000 for medical bills.
5Became a Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Worker at age 42
7Moved to a new world.
8Continued as Worker at age 46
8Advanced training in a specialist field.
9Continued as Worker at age 50
9You are rewarded for your diligence or cunning.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Worker at age 54
10Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.