| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Kicked out of military academy. |
| 4 | Continued as Broker at age 26 |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Switched to Merchant Marine at age 30 |
| 5 | Is now a Crewman |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Artist at age 34 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 38 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Became a Explorer at age 42 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 9 | Voluntarily left Explorer |
| 9 | Became a Physician at age 46 |
| 9 | Make a breakthrough in your field. |
| 10 | Continued as Physician at age 50 |
| 10 | A disaster or war strikes. |
| 10 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 10 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 11 | Continued as Physician at age 54 |
| 11 | Advanced training in a specialist field. |
| 11 | Forced to muster out. |
| 12 | Became a Scavenger at age 58 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |