Scout Richard Graham permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 2 (-2) 1 (-2) 3 (-1) 11 (1) 7 (0)
Blames Others, Noble, Disparaging
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Holography) 1
Broker 0
Diplomat 3
Electronics 0
Explosives 1
Flyer (Grav) 1
Flyer (Wing) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 0
Profession (Polymers) 1
Science (Biology) 1
Science (Cosmology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Citizen Colonist 1 2
Scout Courier Scout 2 6
 
TermHistory
1Became a Corporate at age 18
1Moved to a new world.
2Continued as Corporate at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Switched to Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Continued as Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Psychologically damaged by your time in the scouts.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Serve as the courier for an important message from the Imperium.
9Promoted to rank 2
10Continued as Courier at age 54
10Serve as the courier for an important message from the Imperium.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Courier at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 4 Contacts. Gain 3 Enemies.
12Aging Crisis. Owe 50,000 for medical bills.