| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Corporate at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Free Trader at age 38 |
| 6 | Given advanced training in a specialist field |
| 7 | Continued as Free Trader at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Became a Wanderer at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Drafted into Law Enforcement |
| 11 | Became a Law Enforcement at age 58 |
| 11 | Is now a Rookie |
| 11 | Accepted a deal with criminal or other figure under investigation. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |