| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Commissioned in Navy/Flight |
| 1 | Is now a Ensign |
| 1 | Promoted to Flight officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Flight at age 22 |
| 2 | Lost eye or limb. Owe 1,250 for medical bills. |
| 2 | Promoted to Flight officer rank 3 |
| 2 | Is now a Lieutenant |
| 3 | Continued as Flight at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Flight officer rank 4 |
| 3 | Is now a Commander |
| 4 | Continued as Flight at age 30 |
| 4 | You join a gambling circle on board. |
| 4 | Forced to muster out. |
| 5 | Became a Courier at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | Nearly killed. Owe 25,000 for medical bills. |
| 9 | Became a Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |