Scout Benjamin Nevil permalink

Age Sex Str Dex End Int Edu Soc
64 M 4 (-1) 1 (-2) 6 (0) 6 (0) 8 (0) 8 (0)
Self-Directed, Protective
 
Skills
Admin 0
Animals 0
Astrogation 2
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Drive (Wheel) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Construction) 1
Science (Philosophy) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 5
Drifter Wanderer 2 3
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Psychologically damaged by your time in the scouts.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Injured. Fully recovered. Owe 2,500 for medical bills.
5Forced to muster out.
6Became a Wanderer at age 38
6Survived a risky adventure but gained nothing.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Promoted to rank 2
8Continued as Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Accused of a crime
10Betrayal. Convert an Ally into a Rival or Enemy.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.