Technician Elmer Grant permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 3 (-1)
Rich, Moody
 
Skills
Admin 0
Athletics 0
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computer) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer 0
Mechanic 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Recon 1
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 4
Citizen Corporate 0 1
Agent Law Enforcement Corporal 1 2
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 3
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Forced to muster out.
5Switched to Corporate at age 34
5Nearly killed.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Victim of a crime
6Promoted to rank 1
6Is now a Corporal
7Continued as Law Enforcement at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.