| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Switched to Barbarian at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Courier at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Switched to Line/Crew at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Returned to Flight at age 38 |
| 6 | Display heroism in battle, saving the whole ship. |
| 6 | Commissioned in Navy/Flight |
| 6 | Is now a Ensign |
| 6 | Promoted to Flight officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Flight at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Attempted a risky adventure and was injured. |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Nearly killed. Owe 40,000 for medical bills. |
| 10 | Became a Corporate at age 54 |
| 10 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |