3rd Officer Hector Fuller permalink

Age Sex Str Dex End Int Edu Soc
65 M 3 (-1) 5 (-1) 5 (-1) 6 (0) 9 (1) 3 (-1)
Self-Disciplined, Weak, Vacant
 
Skills
Admin 1
Advocate 1
Art (Write) 1
Broker 0
Carouse 1
Deception 0
Drive (Track) 1
Electronics 0
Engineer (Power) 2
Gambler 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer 3 6
Citizen Corporate Manager 2 3
Entertainer Artist 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Forced to muster out.
5Became a Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 2
6Is now a Manager
7Continued as Corporate at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Artist at age 46
8A new romantic starts. Gain an Ally.
9Continued as Artist at age 50
9Nearly killed. Owe 10,000 for medical bills.
10Returned to Merchant Marine at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 3
10Is now a 3rd Officer
11Continued as Merchant Marine at age 58
11Befriend a useful ally in one sphere. Gain an Ally.
11Forced to muster out.