| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Scavenger at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Nearly killed. Owe 45,000 for medical bills. |
| 5 | Switched to Barbarian at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Intelligence at age 42 |
| 7 | Accepted a deal with criminal or other figure under investigation. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Voluntarily left Intelligence |
| 8 | Returned to Barbarian at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Warrior |
| 9 | Continued as Barbarian at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |