| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A good deal ensures you are living the high life for a few years. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Infantry at age 34 |
| 5 | Is now a Private |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to Infantry rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Infantry at age 38 |
| 6 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 7 | Became a Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Worker at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |