Ernest Kirkham permalink

Age Sex Str Dex End Int Edu Soc
65 M 3 (-1) 2 (-2) 1 (-2) 8 (0) 4 (-1) 7 (0)
Shifty
 
Skills
Art (Instrument) 1
Astrogation 0
Athletics (Endurance) 1
Deception 2
Drive 0
Gun Combat (Slug) 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Civil Engineering) 1
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Entertainer Performer 2 4
Merchant Broker 0 2
Retired 0 3
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Continued as Scavenger at age 22
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Performer at age 26
3Join homeworld’s celebrity circles
3Promoted to rank 1
4Continued as Performer at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 2
5Continued as Performer at age 34
5Gain a patron in the arts. Gain an Ally
6Continued as Performer at age 38
6Expose or are involved in a scandal of some sort.
7Became a Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Broker at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Betrayal. Convert an Ally into a Rival or Enemy.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.