Scout Thornton Taylor permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)
Shrewd
 
Skills
Astrogation 1
Athletics (Endurance) 1
Broker 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Mechanic 0
Pilot (Spacecraft) 1
Recon 0
Science (Cosmology) 1
Science (Psychology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Scholar Scientist 1 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 0 3
Scout Courier Scout 1 4
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Severely injured. Owe 10,000 for medical bills.
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Scientist at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Voluntarily left Scientist
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Broker at age 34
5Embroiled in legal trouble.
6Continued as Broker at age 38
7Continued as Broker at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Became a Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Continued as Courier at age 50
9Gained a contact.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10You survey an alien world.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Courier at age 58
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 60,000 for medical bills.