| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Thief at age 18 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Line/Crew rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Line/Crew at age 30 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Broker at age 38 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 8 | Continued as Broker at age 42 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Became a Colonist at age 46 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |