| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Accepted a deal with criminal or other figure under investigation. |
| 4 | Became a Broker at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Continued as Broker at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Forced to muster out. |
| 6 | Switched to Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Colonist at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Journalist at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Became a Explorer at age 50 |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 10 | Became a Scavenger at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Returned to Colonist at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Continued as Colonist at age 62 |
| 12 | Hard times caused by a lack of interstellar trade costs you your job. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |