| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Befriended by a senior agent. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Nearly killed. Owe 10,000 for medical bills. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | A crime lord considers you his protégé. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Became a Corporate at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Corporate at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |