Scout Joseph Finnerty permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0) 8 (0)
Gregarious
 
Skills
Animals 0
Art 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 0
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Army Army Support Lieutenant 1 / 0 2
Citizen Corporate 1 2
Drifter Wanderer 0 3
Entertainer Performer 0 2
Retired 0 1
 
TermHistory
1Became a Explorer at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Lost eye or limb. Owe 5,000 for medical bills.
3Became a Army Support at age 26
3Is now a Private
3Assigned to an urbanised planet torn by war.
3Commissioned in Army/Army Support
3Is now a Lieutenant
4Voluntarily left Army Support
4Became a Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Corporate at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Find valuable salvage.
7Continued as Wanderer at age 42
7Suffer from a life-threatening illness.
8Became a Performer at age 46
8Refused to criticise a questionable political leader on your homeworld.
9Continued as Performer at age 50
9Refused to criticise a questionable political leader on your homeworld.
9Forced to muster out.
10Returned to Wanderer at age 54
10Drafted into Army
11Aging Crisis. Owe 40,000 for medical bills.
11Returned to Army Support at age 58
11Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
11Gain rebels as Enemy
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.