Term | History |
1 | Became a Engineer/Gunner at age 18 |
1 | Is now a Crewman |
1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
2 | Switched to Line/Crew at age 22 |
2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 | Commissioned in Navy/Line/Crew |
2 | Is now a Ensign |
2 | Promoted to Line/Crew officer rank 2 |
2 | Is now a Sublieutenant |
3 | Continued as Line/Crew at age 26 |
3 | Advanced training in a specialist field |
4 | Continued as Line/Crew at age 30 |
4 | Refuse to abuse your position for profit |
4 | Promoted to Line/Crew officer rank 3 |
4 | Is now a Lieutenant |
5 | Continued as Line/Crew at age 34 |
5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 | Promoted to Line/Crew officer rank 4 |
5 | Is now a Commander |
6 | Continued as Line/Crew at age 38 |
6 | Special assignment or duty on board ship. |
6 | Promoted to Line/Crew officer rank 5 |
6 | Is now a Captain |
7 | Continued as Line/Crew at age 42 |
7 | Vessel participates in a notable military engagement. |
7 | Promoted to Line/Crew officer rank 6 |
7 | Is now a Admiral |
8 | Continued as Line/Crew at age 46 |
8 | Display heroism in battle, saving the whole ship. |
8 | Promoted to Line/Crew officer rank 7 |
9 | Continued as Line/Crew at age 50 |
9 | You join a gambling circle on board. |
9 | Promoted to Line/Crew officer rank 8 |
9 | Forced to muster out. |
10 | Became a Thief at age 54 |
10 | Involved in a gambling ring. |
10 | Promoted to rank 1 |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Voluntarily left Thief |
11 | Retired at age 58 |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 10,000 for medical bills. |