| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Switched to Scavenger at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Explorer at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | Injured. |
| 5 | Continued as Explorer at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Diplomat at age 42 |
| 7 | Is now a Intern |
| 7 | Inherit a gift from a rich relative. |
| 7 | Promoted to rank 1 |
| 7 | Is now a 3rd Secretary |
| 8 | Continued as Diplomat at age 46 |
| 8 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 2nd Secretary |
| 9 | Continued as Diplomat at age 50 |
| 9 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Promoted to rank 3 |
| 9 | Is now a 1st Secretary |
| 10 | Continued as Diplomat at age 54 |
| 10 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Counsellor |
| 11 | Continued as Diplomat at age 58 |
| 11 | A family scandal forces you out of your position. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Diplomat at age 62 |
| 12 | Join a successful conspiracy of nobles. |
| 12 | Promoted to rank 5 |
| 12 | Is now a Minister |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |