Terrence Morgan permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 3 (-1) 9 (1) 3 (-1) 9 (1)
Dependable, Apathetic
 
Skills
Art 0
Astrogation 0
Broker 1
Diplomat 1
Flyer (Airship) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 0 6
Merchant Broker 1 1
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Broker at age 22
2Promoted to rank 1
3Voluntarily left Broker
3Returned to Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 4 Contacts. Gain 1 Enemies.
4Continued as Courier at age 30
4A new romantic starts. Gain an Ally.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Severely injured. Fully recovered. Owe 15,000 for medical bills.
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Continued as Courier at age 42
7Nearly killed. Owe 25,000 for medical bills.
7Forced to muster out.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Gained a contact.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.