| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Severely injured. Owe 3,750 for medical bills. |
| 3 | Became a Broker at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 5 | Voluntarily left Line/Crew |
| 5 | Switched to Flight at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Flight at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Flight officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Flight at age 42 |
| 7 | Nearly killed. Fully recovered. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Engineer/Gunner officer rank 4 |
| 10 | Is now a Commander |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |