Scout Lyle Spice permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 4 (-1)
Cowardly
 
Skills
Astrogation 1
Athletics (Endurance) 1
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Recon 1
Science 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 4
Scout Surveyor 0 1
Drifter Scavenger 0 1
Scout Courier Scout 1 2
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Wanderer at age 22
2Attacked by enemies and injured.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
2Gain Enemy if you don't already have one.
3Continued as Wanderer at age 26
3Find valuable salvage.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Surveyor at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Switched to Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.