| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Accused of a crime |
| 2 | Promoted to rank 2 |
| 3 | Became a Fixer at age 26 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Switched to Inmate at age 30 |
| 4 | A guard takes a dislike to you. |
| 5 | Continued as Inmate at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 6 | Returned to Fixer at age 38 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Returned to Inmate at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Explorer at age 46 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Became a Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Flight at age 58 |
| 11 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |