| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find valuable salvage. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Scavenger |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Switched to Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Artist at age 38 |
| 6 | Public opinion turns on you. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Abuse your position for profit |
| 7 | Commissioned in Navy/Flight |
| 7 | Is now a Ensign |
| 7 | Promoted to Flight officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Flight at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Returned to Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Returned to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Returned to Flight at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Flight officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Flight at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Gain a contact. |
| 12 | Promoted to Flight officer rank 4 |
| 12 | Is now a Commander |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |