| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Voluntarily left Pirate |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Switched to Enforcer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Free Trader at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Continued as Free Trader at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Free Trader |
| 7 | Became a Intelligence at age 42 |
| 7 | Injured. |
| 8 | Became a Scavenger at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Switched to Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Your business or ship thrives. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Voluntarily left Merchant Marine |
| 12 | Became a Line/Crew at age 62 |
| 12 | Is now a Crewman |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |