Settler Florence Harper permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 5 (-1)
Dreary, Frightened
 
Skills
Advocate 1
Animals 0
Broker 1
Deception 0
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Jack-of-all-Trades 1
Mechanic 2
Persuade 0
Profession 0
Seafarer (Personal) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Citizen Colonist Settler 3 5
Entertainer Journalist 0 1
Drifter Barbarian 0 1
Citizen Corporate 0 1
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Gained a contact.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Imperial trade restrictions force you out of business.
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Gained a contact.
4Voluntarily left Merchant Marine
4Became a Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Colonist at age 34
5Good fortune
6Continued as Colonist at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7Advanced training in a specialist field.
7Promoted to rank 3
8Continued as Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Journalist at age 50
9Public opinion turns on you.
10Became a Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Switched to Corporate at age 58
11Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.