| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Thief |
| 3 | Became a Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Senior Scout |
| 7 | Continued as Courier at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 7 | Promoted to rank 4 |
| 8 | Continued as Courier at age 46 |
| 8 | Good fortune |
| 8 | Promoted to rank 5 |
| 9 | Continued as Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 9 | Psychologically damaged by your time in the scouts. |
| 9 | Promoted to rank 6 |
| 10 | Continued as Courier at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 7 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Lost eye or limb. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |