| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Broker at age 18 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Broker at age 22 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 26 |
| 4 | Embroiled in legal trouble. |
| 5 | Continued as Broker at age 30 |
| 5 | Moved to a new world. |
| 6 | Continued as Broker at age 34 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Courier at age 38 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Voluntarily left Courier |
| 8 | Became a Performer at age 42 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Voluntarily left Performer |
| 9 | Retired at age 46 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Moved to a new world. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |