| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Made lifelong friends. Gain 2 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Worker at age 22 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 26 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Forced to muster out. |
| 5 | Became a Free Trader at age 30 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 34 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Free Trader at age 38 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Became a Barbarian at age 42 |
| 8 | Offered job by a patron. Now owe him a favor. |
| 8 | Promoted to rank 1 |
| 9 | Became a Journalist at age 46 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 10 | Continued as Journalist at age 50 |
| 10 | Expose or are involved in a scandal of some sort. |
| 11 | Returned to Barbarian at age 54 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Switched to Performer at age 58 |
| 12 | Join homeworld’s celebrity circles |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Performer at age 62 |
| 13 | Gain a patron in the arts. Gain an Ally |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Performer at age 66 |
| 14 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 14 | Promoted to rank 3 |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |