| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Surveyor at age 18 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Voluntarily left Surveyor |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Attempt at commissioned failed. |
| 4 | Continued as Line/Crew at age 26 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Nearly killed. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Line/Crew rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Line/Crew at age 38 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Enforcer at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 9 | Continued as Enforcer at age 46 |
| 9 | A crime lord considers you his protégé. |
| 10 | Continued as Enforcer at age 50 |
| 10 | Involved in a gambling ring. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Enforcer |
| 11 | Became a Barbarian at age 54 |
| 11 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Contact with Government. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |