| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 1 Enemies. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | Commissioned in Marine/Ground Assault |
| 3 | Is now a Lieutenant |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Ground Assault officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Ground Assault at age 26 |
| 4 | Injured. Fully recovered. |
| 5 | Became a Thief at age 30 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 34 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 38 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 8 | Continued as Thief at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Thief at age 46 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Thief at age 50 |
| 10 | A crime lord considers you his protégé. |
| 10 | Promoted to rank 5 |
| 11 | Continued as Thief at age 54 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |