Scout Jule Cook permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1)
Poor, Obese, Open-Minded
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Deception 1
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Language 0
Mechanic 0
Melee (Blade) 1
Pilot 0
Steward 2
Survival 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 4
Citizen Corporate 1 3
Drifter Scavenger 0 1
Marine Ground Assault Lance Corporal 1 2
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Explorer at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Explorer
3Became a Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Corporate at age 30
4Spent time maintaining and using heavy vehicles.
5Continued as Corporate at age 34
5Nearly killed. Owe 11,250 for medical bills.
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Ground Assault at age 42
7Is now a Marine
7Assigned to the security staff of a space station.
7Promoted to Ground Assault rank 1
7Is now a Lance Corporal
8Continued as Ground Assault at age 46
8You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
9Switched to Wanderer at age 50
9Suffer from a life-threatening illness.
10Returned to Explorer at age 54
10When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Explorer at age 58
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.