Major James permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 9 (1)
Flexible
 
Skills
Athletics (Dexterity) 2
Deception 1
Drive 0
Investigate 1
Jack-of-All-Trades 1
Medic 0
Profession 0
Recon 1
Science (Biology) 1
Seafarer 0
Stealth 1
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Drifter Barbarian 0 1
Scholar Scientist 0 1
Entertainer Performer 0 3
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Wanderer at age 22
2Survived a risky adventure but gained nothing.
2Promoted to rank 2
3Continued as Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Switched to Barbarian at age 30
4Injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Scientist at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Performer at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Continued as Performer at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Performer at age 46
8Invited to take part in a controversial event or exhibition that improves your social standing.
8Forced to muster out.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.