Field Agent Abigail Babington permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 5 (-1)
Puckish, Undependable, Furious
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner (Turret) 1
Investigate 3
Mechanic 2
Medic 0
Persuade 1
Pilot (Capital Ships) 2
Profession (Hydroponics) 1
Science 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Agent Corporate Agent Field Agent 3 4
Citizen Worker 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Rogue Enforcer 2 3
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Corporate Agent at age 22
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4You go above and beyond the call of duty.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Voluntarily left Worker
8Switched to Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Injured. Fully recovered.
10Became a Enforcer at age 54
10Crime pays off. Gain victim as Enemy.
10Promoted to rank 1
11Continued as Enforcer at age 58
11You spend months in the dangerous criminal underworld.
11Promoted to rank 2
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Enforcer at age 62
12A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.