Scout Vera Coleman permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 8 (0)
Supercilious
 
Skills
Astrogation 0
Athletics 0
Carouse 1
Deception 1
Explosives 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 2
Mechanic 0
Melee 0
Persuade 1
Pilot (Small craft) 1
Science (Chemistry) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 3
Drifter Barbarian 0 1
Entertainer Performer 1 3
Drifter Wanderer 0 1
Scout Surveyor 0 1
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Serve as the courier for an important message from the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lightly injured, no permanent damage. Fully recovered.
2Promoted to rank 2
3Continued as Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 1 Contacts. Gain 3 Enemies.
4Became a Barbarian at age 30
4Severely injured. Fully recovered. Owe 10,000 for medical bills.
5Became a Performer at age 34
5Gained a contact.
6Continued as Performer at age 38
6Join homeworld’s celebrity circles
7Continued as Performer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Voluntarily left Performer
8Switched to Wanderer at age 46
8A new romantic starts. Gain an Ally.
8Forced to muster out.
9Switched to Surveyor at age 50
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.