| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Became a Intelligence at age 26 |
| 3 | Established a network of contacts. Gain 3 contacts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Voluntarily left Engineer/Gunner |
| 8 | Became a Courier at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Switched to Flight at age 50 |
| 9 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 10 | Became a Administrator at age 54 |
| 10 | Is now a Assistant |
| 10 | Join a successful conspiracy of nobles. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Administrator at age 58 |
| 11 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Clerk |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Administrator at age 62 |
| 12 | An assassin attempts to end your life. |
| 12 | Scarred. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |