Sergeant Jeremy Grimaldi permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Tactful, Frugal, Obscene
 
Skills
Admin 2
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 2
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Flyer 0
Gun Combat (Archaic) 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science (Physics) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 6
Scholar Scientist 2 3
Navy Engineer/Gunner Able Spacehand 1 1
Agent Law Enforcement Sergeant 2 2
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 6 Contacts. Gain 3 Enemies.
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Gain a contact in an alien race.
2Forced to muster out.
3Became a Scientist at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 2
6Voluntarily left Scientist
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Betrayal. Convert an Ally into a Rival or Enemy.
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Voluntarily left Engineer/Gunner
7Became a Law Enforcement at age 42
7Is now a Rookie
7Advanced training in a specialist field.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Rewarded for a successful mission.
8Promoted to rank 2
8Is now a Sergeant
9Voluntarily left Law Enforcement
9Returned to Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10Continued as Courier at age 54
10You spend a great deal of time on the fringes of Charted Space.
10Psychologically damaged by your time in the scouts.
11Continued as Courier at age 58
11You spend a great deal of time on the fringes of Charted Space.
11Lightly injured, no permanent damage. Fully recovered.
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Courier at age 62
12When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
12Psychologically damaged by your time in the scouts.
12Promoted to rank 1
12Is now a Scout
13Aging Crisis. Owe 20,000 for medical bills.
13Voluntarily left Courier
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.