| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You join a gambling circle on board. |
| 3 | Attempt at commissioned failed. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Abuse your position for profit |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Switched to Flight at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Flight at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Became a Artist at age 50 |
| 9 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 10 | Switched to Line/Crew at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Promoted to Line/Crew rank 3 |
| 10 | Is now a Petty Officer, 2nd class |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Commanding officer takes an interest in your career. |
| 11 | Promoted to Line/Crew rank 4 |
| 11 | Is now a Petty Officer, 1st class |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Vessel participates in a notable military engagement. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |