Crewman Hollis Kelley permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)
Doubtful, Meek, Nonchalant
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Deception 0
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Mechanic 4
Pilot (Small craft) 1
Pilot (Small Craft) 2
Science (History) 1
Seafarer 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Army Cavalry Private 0 1
Rogue Thief 0 1
Scout Courier 0 5
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Cavalry at age 22
2Is now a Private
2Thrown into a brutal ground war
2Lightly injured, no permanent damage. Fully recovered.
2Forced to muster out.
3Became a Thief at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Returned to Engineer/Gunner at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Courier at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Became a Scavenger at age 38
6Drafted into Scout
7Returned to Courier at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Courier at age 50
9Nearly killed. Owe 30,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Courier at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to muster out.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.