| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 3 |
| 3 | Is now a 3rd Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Forced to muster out. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Continued as Diplomat at age 38 |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Promoted to rank 1 |
| 6 | Is now a 3rd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | A disaster or war strikes. |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Go undercover to investigate an enemy. |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |