Petty Officer, 1st class Wilmer Small permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 2 (-2)
Coarse
 
Skills
Admin 1
Advocate 1
Animals 0
Art 0
Astrogation 2
Athletics 0
Deception 0
Diplomat 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Navigation 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Science (Archaeology) 1
Science (Chemistry) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Navy Line/Crew Crewman 0 1
Scout Courier Scout 1 5
Citizen Corporate Manager 2 2
Navy Engineer/Gunner Petty Officer, 1st class 4 4
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7Forced to muster out.
8Became a Corporate at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Continued as Corporate at age 50
9Good fortune
9Promoted to rank 2
9Is now a Manager
10Voluntarily left Corporate
10Switched to Engineer/Gunner at age 54
10Special assignment or duty on board ship.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner rank 3
12Is now a Petty Officer, 2nd class
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
13Promoted to Engineer/Gunner rank 4
13Is now a Petty Officer, 1st class
14Aging Crisis. Owe 60,000 for medical bills.