| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | Advanced training in a specialist field |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Marine Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Marine Support at age 26 |
| 3 | On the front lines of a planetary assault and occupation. |
| 4 | Continued as Marine Support at age 30 |
| 4 | On the front lines of a planetary assault and occupation. |
| 4 | Attempt at commissioned failed. |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | Nearly killed. Owe 40,000 for medical bills. |
| 6 | Became a Intelligence at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Free Trader at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Free Trader at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Became a Wanderer at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |