| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Commissioned in Army/Cavalry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Cavalry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Cavalry at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to Cavalry officer rank 3 |
| 3 | Is now a Major |
| 4 | Continued as Cavalry at age 30 |
| 4 | Assigned to a peacekeeping role. |
| 4 | Promoted to Cavalry officer rank 4 |
| 4 | Is now a Lieutenant Colonel |
| 5 | Continued as Cavalry at age 34 |
| 5 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 6 | Became a Scientist at age 38 |
| 6 | Victim of a crime |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | A disaster or war strikes. |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 2 |
| 8 | Continued as Scientist at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Scientist at age 50 |
| 9 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Gain an Enemy |
| 9 | Promoted to rank 4 |
| 10 | Continued as Scientist at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 5 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Voluntarily left Scientist |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |