Leora Morrissy permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)
Careful, Fuddy Duddy
 
Skills
Advocate 1
Animals 0
Carouse 0
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Investigate 1
Jack-of-All-Trades 1
Melee 0
Navigation 1
Pilot 0
Science (Physics) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scholar Field Researcher 4 5
Drifter Wanderer 1 2
Scout Courier 0 5
 
TermHistory
1Became a Barbarian at age 18
1Nearly killed. Fully recovered. Owe 35,000 for medical bills.
2Became a Field Researcher at age 22
2Refuse to join a cheat in some fashion.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Forced to continue current assignment
3Promoted to rank 2
4Continued as Field Researcher at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Field Researcher at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 3
6Continued as Field Researcher at age 38
6A new romantic starts. Gain an Ally.
6Promoted to rank 4
7Voluntarily left Field Researcher
7Switched to Wanderer at age 42
7Contact with Government.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Continued as Courier at age 54
10When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Continued as Courier at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12Spend several years jumping from world to world in your scout ship.
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Courier at age 66
13Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
13Gain 1 Contacts. Gain 3 Enemies.
14Aging Crisis. Owe 30,000 for medical bills.