| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Worker at age 30 |
| 4 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Voluntarily left Worker |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Abuse your position for profit |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 7 | Became a Scavenger at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 9 | Promoted to rank 1 |
| 10 | Became a Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 11 | Switched to Barbarian at age 58 |
| 11 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Switched to Flight at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 12 | Promoted to Flight rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Flight at age 66 |
| 13 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |