Admiral Zetta Wareham permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 11 (1)
Flirty, Reckless, Careful
 
Skills
Admin 2
Art 0
Astrogation 1
Athletics (Endurance) 1
Broker 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 2
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat 1
Leadership 1
Mechanic 2
Melee (Blade) 2
Persuade 0
Pilot (Spacecraft) 1
Steward 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Navy Flight Commander 4 / 0 4
Navy Engineer/Gunner Admiral 12 / 0 8
 
TermHistory
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Flight at age 22
2Is now a Crewman
2Moved to a new world.
2Commissioned in Navy/Flight
2Is now a Ensign
2Promoted to Flight officer rank 2
2Is now a Sublieutenant
3Continued as Flight at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Flight officer rank 3
3Is now a Lieutenant
4Continued as Flight at age 30
4Abuse your position for profit
4Promoted to Flight officer rank 4
4Is now a Commander
5Continued as Flight at age 34
5You join a gambling circle on board.
5Forced to muster out.
6Switched to Engineer/Gunner at age 38
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner officer rank 5
6Is now a Captain
7Continued as Engineer/Gunner at age 42
7Commanding officer takes an interest in your career.
7Promoted to Engineer/Gunner officer rank 6
7Is now a Admiral
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner officer rank 7
9Continued as Engineer/Gunner at age 50
9Display heroism in battle, saving the whole ship.
9Promoted to Engineer/Gunner officer rank 8
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner officer rank 9
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Advanced training in a specialist field
11Promoted to Engineer/Gunner officer rank 10
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner officer rank 11
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Promoted to Engineer/Gunner officer rank 12
14Aging Crisis. Owe 50,000 for medical bills.