Manager Vivian Jennings permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Gaudy, Overbearing, Independent
 
Skills
Admin 1
Advocate 0
Athletics (Strength) 1
Broker 0
Carouse 0
Diplomat 1
Drive (Mole) 1
Electronics (Computer) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 2
Recon 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 3
Agent Intelligence 0 1
Navy Flight Crewman 0 1
Army Army Support Private 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 6
 
TermHistory
1Became a Corporate at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
2Continued as Corporate at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Intelligence at age 30
4Lost eye or limb. Fully recovered.
5Became a Flight at age 34
5Is now a Crewman
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Became a Army Support at age 38
6Is now a Private
6Lightly injured, no permanent damage. Fully recovered.
7Switched to Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
9Forced to muster out.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 30,000 for medical bills.