Warrior Louis Bluit permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 1 (-2)
Stern
 
Skills
Animals (Handling) 1
Art 1
Athletics (Dexterity) 2
Athletics (Strength) 2
Drive (Walker) 1
Electronics (Computers) 1
Gambler 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Profession 0
Seafarer (Personal) 1
Streetwise 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Drifter Barbarian Warrior 3 3
Prisoner Inmate 1 2
Prisoner Fixer 0 1
Navy Line/Crew Able Spacehand 1 3
Navy Flight 1 1
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Barbarian at age 22
2Promoted to rank 1
3Continued as Barbarian at age 26
3Contact with Government.
3Promoted to rank 2
3Is now a Warrior
4Continued as Barbarian at age 30
4Attempted a risky adventure and was sent to prison.
4Promoted to rank 3
5Became a Inmate at age 34
5Disgraced. Word of your criminal past reaches your homeworld.
6Switched to Fixer at age 38
6Accused of assaulting a prison guard.
7Returned to Inmate at age 42
7The warden takes an interest in your case.
7Promoted to rank 1
7Paroled from prison.
8Became a Line/Crew at age 46
8Is now a Crewman
8Abuse your position for profit
9Continued as Line/Crew at age 50
9Special assignment or duty on board ship.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Forced to muster out.
11Switched to Flight at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Severely injured. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.