Sublieutenant Alicia Graham permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 2 (-2) 1 (-2) 5 (-1) 2 (-2) 11 (1)
Recalcitrant, Insensitive
 
Skills
Admin 1
Art (Perform) 1
Athletics 0
Carouse 2
Deception 1
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Jack-of-all-Trades 1
Leadership 1
Mechanic 3
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Streetwise 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 4
Entertainer Performer 1 2
Entertainer Artist 1 2
Scout Courier 0 4
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Continued as Line/Crew at age 26
3Good fortune
4Continued as Line/Crew at age 30
4Severely injured. Owe 6,250 for medical bills.
4Forced to muster out.
5Became a Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Switched to Artist at age 42
7Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
8Continued as Artist at age 46
8Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
8Promoted to rank 1
9Voluntarily left Artist
9Became a Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Nearly killed. Fully recovered. Owe 22,500 for medical bills.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12Lightly injured, no permanent damage. Fully recovered.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 60,000 for medical bills.