| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Severely injured. Owe 1,250 for medical bills. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Free Trader at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Continued as Free Trader at age 38 |
| 6 | Contact with Government. |
| 7 | Continued as Free Trader at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Became a Colonist at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Marine Support at age 50 |
| 9 | Is now a Marine |
| 9 | Assigned to an assault on an enemy fortress. |
| 9 | Injured |
| 10 | Continued as Marine Support at age 54 |
| 10 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 11 | Became a Scavenger at age 58 |
| 11 | Find Ancient Technology. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |