Captain Carolina Diaz permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 5 (-1)
Supportive
 
Skills
Advocate 1
Art (Perform) 1
Art (Visual Media) 1
Athletics 0
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Gun Combat (Slug) 1
Gun Combat 1
Leadership 2
Mechanic 2
Persuade 0
Pilot 0
Recon 1
Science 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 2 3
Navy Line/Crew Able Spacehand 1 2
Army Army Support Captain 2 / 1 3
Scout Explorer 0 1
Retired 0 6
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Works is especially well received and popular, making you a minor celebrity
2Promoted to rank 2
3Continued as Artist at age 26
3Works is especially well received and popular, making you a minor celebrity
3Forced to muster out.
4Became a Line/Crew at age 30
4Is now a Crewman
4Special assignment or duty on board ship.
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Nearly killed.
6Became a Army Support at age 38
6Is now a Private
6Given a special assignment or duty in your unit.
6Promoted to Army Support rank 1
6Is now a Lance Corporal
7Continued as Army Support at age 42
7Display heroism in battle.
7Commissioned in Army/Army Support
7Is now a Lieutenant
7Promoted to Army Support officer rank 2
7Is now a Captain
8Continued as Army Support at age 46
8Thrown into a brutal ground war
8Forced to muster out.
9Became a Explorer at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.