Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Imperial trade restrictions force you out of business. |
2 | Became a Corporate Agent at age 22 |
2 | A new romantic starts. Gain an Ally. |
3 | Continued as Corporate Agent at age 26 |
3 | You go above and beyond the call of duty. |
3 | Promoted to rank 1 |
3 | Is now a Agent |
4 | Continued as Corporate Agent at age 30 |
4 | Befriended by a senior agent. |
5 | Continued as Corporate Agent at age 34 |
5 | Go undercover to investigate an enemy. |
5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
5 | Forced to muster out. |
6 | Switched to Broker at age 38 |
6 | Good fortune |
6 | Promoted to rank 1 |
7 | Continued as Broker at age 42 |
7 | Your business or ship thrives. |
7 | Promoted to rank 2 |
8 | Continued as Broker at age 46 |
8 | Embroiled in legal trouble. |
9 | Voluntarily left Broker |
9 | Became a Pirate at age 50 |
9 | Is now a Lackey |
9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
10 | Aging Crisis. Owe 50,000 for medical bills. |
10 | Retired at age 54 |
10 | Good fortune |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 30,000 for medical bills. |