Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
32 |
M |
3 (-1) |
2 (-2) |
12 (2) |
5 (-1) |
5 (-1) |
4 (-1) |
Scary, Thrilled, Evasive |
Skills |
Drive 0 |
Flyer 0 |
Gun Combat 0 |
Investigate 0 |
Recon 0 |
Science (History) 1 |
Streetwise 0 |
Survival 0 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Agent |
Intelligence |
|
0 |
1 |
Scout |
Courier |
Scout |
1 |
2 |
|
Term | History |
1 | Became a Intelligence at age 18 |
1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | Became a Courier at age 22 |
2 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 | Forced to continue current assignment |
2 | Promoted to rank 1 |
2 | Is now a Scout |
3 | Continued as Courier at age 26 |
3 | You survey an alien world. |