| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 31 |
M |
5 (-1) |
3 (-1) |
2 (-2) |
7 (0) |
5 (-1) |
7 (0) |
| Indecisive, Adorable |
| Skills |
| Art 0 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |