Crewman Flenn Galway
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
8 (0) |
7 (0) |
8 (0) |
6 (0) |
5 (-1) |
3 (-1) |
| Flexible, Thoughtless, Sanctimonious |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Gunner (Turret) 1 |
| Persuade 1 |
| Steward 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
2 |
4 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Switched to Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Returned to Free Trader at age 30 |
| 4 | Your business or ship thrives. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |