Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
39 |
M |
8 (0) |
7 (0) |
6 (0) |
7 (0) |
4 (-1) |
5 (-1) |
Nimble |
Skills |
Art 0 |
Deception 0 |
Drive (Mole) 2 |
Persuade 1 |
Pilot (Spacecraft) 1 |
Recon 0 |
Seafarer 0 |
Stealth 1 |
Steward 1 |
Streetwise 1 |
Survival 0 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Drifter |
Wanderer |
|
1 |
2 |
Merchant |
Free Trader |
|
2 |
3 |
|
Term | History |
1 | Became a Wanderer at age 18 |
1 | Lightly injured, no permanent damage. Fully recovered. |
1 | Promoted to rank 1 |
2 | Continued as Wanderer at age 22 |
2 | You do not know what happened to you. There is a gap in your memory. |
3 | Became a Free Trader at age 26 |
3 | Given advanced training in a specialist field |
3 | Promoted to rank 1 |
4 | Continued as Free Trader at age 30 |
4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
4 | Promoted to rank 2 |
5 | Continued as Free Trader at age 34 |
5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |