Henchman Erika Hand permalink

Age Sex Str Dex End Int Edu Soc
40 F 2 (-2) 10 (1) 8 (0) 5 (-1) 7 (0) 4 (-1)
Safe, Petty
 
Skills
Advocate 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Profession 0
Science 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 2
Citizen Corporate 0 2
Rogue Pirate Henchman 1 1
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Forced to muster out.
3Switched to Corporate at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Corporate at age 30
4You befriend a superior in the corporation or the colony.
4Forced to muster out.
5Became a Pirate at age 34
5Is now a Lackey
5Backstab a fellow rogue for personal gain.
5Promoted to rank 1
5Is now a Henchman