Crewman Bonnie Carter permalink

Age Sex Str Dex End Int Edu Soc Psi
40 M 7 (0) 6 (0) 7 (0) 5 (-1) 5 (-1) 7 (0) 8 (0)
Compliant
 
Skills
Animals 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Gun Combat 1
Melee 0
Pilot (Capital Ships) 1
Recon 1
Seafarer 0
Stealth 0
Survival 0
Telekinesis 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 2
 
TermHistory
1Became a Barbarian at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
2Continued as Barbarian at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Free Trader at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Continued as Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.