Hermine Gray permalink

Age Sex Str Dex End Int Edu Soc
40 F 11 (1) 9 (1) 11 (1) 11 (1) 6 (0) 9 (1)
Feisty
 
Skills
Animals 0
Carouse 0
Electronics (Computers) 1
Electronics (Sensors) 1
Investigate 1
Jack-of-All-Trades 1
Language 0
Melee (Unarmed) 1
Navigation 1
Science (Physics) 1
Seafarer 0
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Scholar Field Researcher 3 3
 
TermHistory
1Became a Barbarian at age 18
1Attempted a risky adventure and was injured.
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Field Researcher at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Victim of a crime
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Win a prestigious prize for your work.
5Promoted to rank 3