Settler Arley Gardiner permalink

Age Sex Str Dex End Int Edu Soc
40 M 6 (0) 7 (0) 10 (1) 5 (-1) 4 (-1) 6 (0)
Lean, Elated
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Drive 0
Jack-of-all-Trades 1
Mechanic 0
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Colonist Settler 2 3
Scout Explorer Scout 1 1
 
TermHistory
1Became a Barbarian at age 18
1Find valuable salvage.
2Voluntarily left Barbarian
2Became a Colonist at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Continued as Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 5 Contacts. Gain 3 Enemies.
5Promoted to rank 1
5Is now a Scout