Crewman Madeleine Hale permalink

Age Sex Str Dex End Int Edu Soc
44 F 8 (0) 5 (-1) 6 (0) 2 (-2) 5 (-1) 4 (-1)
Unruly, Industrious, Sensual
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 0
Drive 0
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Mechanic 0
Pilot (Capital Ships) 1
Profession 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 0 1
Rogue Pirate Lackey 0 2
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Intelligence at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a notable military engagement.
4Voluntarily left Engineer/Gunner
4Became a Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Pirate at age 34
5Is now a Lackey
5Scarred. Fully recovered. Owe 10,000 for medical bills.
6Continued as Pirate at age 38
6Involved in a feud with a rival criminal organization.