Artie Richey permalink

Age Sex Str Dex End Int Edu Soc
45 M 6 (0) 6 (0) 4 (-1) 10 (1) 6 (0) 6 (0)
Vulnerable
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Citizen Colonist 1 3
Scout Surveyor 0 1
Scout Explorer 0 1
 
TermHistory
1Became a Corporate at age 18
1Lost eye or limb.
2Switched to Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
3Continued as Colonist at age 26
3Gained a contact.
3Promoted to rank 1
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Surveyor at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Switched to Explorer at age 38
6Psychologically damaged by your time in the scouts.