Petty Officer, 3rd class Doctor Finnerty permalink

Age Sex Str Dex End Int Edu Soc
43 M 7 (0) 11 (1) 6 (0) 7 (0) 7 (0) 8 (0)
Temperamental
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 2
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Profession 0
Stealth 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Entertainer Journalist Freelancer 1 2
Merchant Free Trader 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Forced to continue current assignment
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Voluntarily left Engineer/Gunner
4Became a Journalist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
5Continued as Journalist at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Promoted to rank 1
5Is now a Freelancer
6Voluntarily left Journalist
6Became a Free Trader at age 38
6Your business or ship thrives.
6Promoted to rank 1