Able Spacehand Reuben Grain permalink

Age Sex Str Dex End Int Edu Soc
43 M 13 (2) 6 (0) 2 (-2) 7 (0) 7 (0) 11 (1)
Industrious, Paranoid, Self-Serving
 
Skills
Broker 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 1
Medic 0
Persuade 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Navy Line/Crew Able Spacehand 1 2
Agent Intelligence 0 1
Citizen Corporate 0 1
 
TermHistory
1Became a Free Trader at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Intelligence at age 34
5Nearly killed.
6Became a Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.