Able Spacehand Daisy Ford
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
9 (1) |
7 (0) |
8 (0) |
11 (1) |
5 (-1) |
6 (0) |
| Closed, Busy |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat 3 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |