Manager Arnold Steward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
9 (1) |
8 (0) |
8 (0) |
11 (1) |
10 (1) |
| Strange, Critical, Fanatical |
| Skills |
| Admin 1 |
| Advocate 1 |
| Animals 0 |
| Art (Visual Media) 1 |
| Broker 1 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Language 0 |
| Leadership 1 |
| Medic 2 |
| Persuade 1 |
| Stealth 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
3 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Noble |
Administrator |
Supervisor |
2 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You befriend a superior in the corporation or the colony. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Corporate |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Administrator at age 34 |
| 5 | Is now a Assistant |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Clerk |
| 6 | Continued as Administrator at age 38 |
| 6 | Inherit a gift from a rich relative. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Supervisor |