| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
4 (-1) |
2 (-2) |
4 (-1) |
4 (-1) |
6 (0) |
11 (1) |
| Ornery, Low Confidence, Nit Picker |
| Skills |
| Art 0 |
| Diplomat 0 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Investigate 0 |
| Medic 0 |
| Pilot 0 |
| Science (Archaeology) 1 |
| Science (Chemistry) 1 |
| Science (Planetology) 1 |
| Science (Robotics) 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
2 |
5 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Gained a contact. |
| 5 | Forced to muster out. |
| 6 | Became a Scavenger at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |