| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
3 (-1) |
11 (1) |
7 (0) |
8 (0) |
7 (0) |
8 (0) |
| Thoughtful, Selective, Naughty |
| Skills |
| Art 0 |
| Athletics 0 |
| Deception 0 |
| Electronics (Comms) 1 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Gunner (Screen) 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Science 0 |
| Stealth 0 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Merchant |
Free Trader |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Wanderer at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Lost eye or limb. |
| 4 | Became a Free Trader at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Given advanced training in a specialist field |