Crewman Janet Garza permalink

Age Sex Str Dex End Int Edu Soc
45 F 5 (-1) 11 (1) 2 (-2) 3 (-1) 13 (2) 2 (-2)
Nasty, Audacious, Scarred
 
Skills
Art (Perform) 1
Athletics (Strength) 1
Drive 0
Electronics 0
Explosives 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Medic 0
Pilot (Spacecraft) 1
Recon 0
Science (History) 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 3
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 1
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1War breaks out, triggering a mandatory draft.
1Used social standing to avoid the draft.
1Graduated at age 22.
2Became a Corporate Agent at age 22
2Rewarded for a successful mission.
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3A job goes wrong, forcing you to flee off-planet.
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Line/Crew at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Wanderer at age 38
6Find valuable salvage.