Crewman Gregory Smith
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
2 (-2) |
5 (-1) |
8 (0) |
5 (-1) |
9 (1) |
2 (-2) |
| Leader, Modern |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 0 |
| Carouse 0 |
| Gun Combat (Energy) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession (Construction) 1 |
| Recon 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
2 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Scavenger at age 26 |
| 4 | Continued as Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Switched to Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 6 | Continued as Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Broker at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |