Crewman Albertine Henderson permalink

Age Sex Str Dex End Int Edu Soc
47 F 3 (-1) 7 (0) 4 (-1) 10 (1) 5 (-1) 4 (-1)
Mad, Embittered, Malicious
 
Skills
Animals 0
Astrogation 2
Athletics 0
Carouse 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee 0
Profession (Civil Engineering) 1
Science (Cybernetics) 1
Science (Psionicology) 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Navy Flight Crewman 0 1
Drifter Scavenger 2 2
Scholar Field Researcher 2 2
 
TermHistory
1Became a Barbarian at age 18
1Amnesia.
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Flight at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Voluntarily left Flight
4Switched to Scavenger at age 30
4Promoted to rank 1
5Continued as Scavenger at age 34
5Promoted to rank 2
6Voluntarily left Scavenger
6Became a Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Refuse to join a cheat in some fashion.
7Promoted to rank 2