Marine Erna Dickman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
3 (-1) |
3 (-1) |
1 (-2) |
7 (0) |
5 (-1) |
5 (-1) |
| Jackass, Insistent |
| Skills |
| Athletics (Strength) 1 |
| Drive (Mole) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Gunner (Screen) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Profession 0 |
| Stealth 1 |
| Tactics (Naval) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Army |
Infantry |
Private |
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Continued as Infantry at age 26 |
| 3 | Injured. |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Field Researcher at age 34 |
| 5 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | Moved to a new world. |