Senior Crewman Thad Head
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
11 (1) |
6 (0) |
7 (0) |
10 (1) |
9 (1) |
7 (0) |
| Manipulative, Withdrawn |
| Skills |
| Admin 0 |
| Advocate 1 |
| Animals 0 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Gun Combat 0 |
| Mechanic 2 |
| Pilot 0 |
| Profession (Construction) 1 |
| Seafarer 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Citizen |
Worker |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Became a Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Smuggle illegal items onto a planet. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Switched to Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Promoted to rank 1 |