Crewman Norman Alvarez
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
8 (0) |
2 (-2) |
6 (0) |
9 (1) |
8 (0) |
9 (1) |
| Gullible, Tired |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Investigate 0 |
| Medic 1 |
| Science (Genetics) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Navy |
Flight |
|
0 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Work leads to a considerable breakthrough. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Special assignment or duty on board ship. |
| 3 | Attempt at commissioned failed. |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Switched to Flight at age 30 |
| 4 | Severely injured. |
| 5 | Became a Barbarian at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Returned to Flight at age 38 |
| 6 | You join a gambling circle on board. |
| 6 | Attempt at commissioned failed. |
| 7 | Continued as Flight at age 42 |
| 7 | Nearly killed. Owe 10,000 for medical bills. |