Crewman Edith Harrison
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
8 (0) |
8 (0) |
7 (0) |
4 (-1) |
5 (-1) |
8 (0) |
| Cold Hearted, Orderly |
| Skills |
| Admin 1 |
| Art 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Investigate 0 |
| Medic 0 |
| Science 0 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
4 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 1 | Forced to muster out. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Surveyor at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 2 Contacts. Gain 2 Enemies. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 6 | Continued as Pirate at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 7 | Continued as Pirate at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |