Crewman Ethel Richards permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 2 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Gentle, Indecisive
 
Skills
Athletics 0
Broker 0
Carouse 2
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Science 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 3
Drifter Barbarian 0 1
Entertainer Performer 1 2
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Worker at age 18
1Birth or Death involving a family member or close friend.
2Continued as Worker at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 1
3Continued as Worker at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Performer at age 34
5Join homeworld’s celebrity circles
5Promoted to rank 1
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Merchant Marine at age 42
7Is now a Crewman
8Continued as Merchant Marine at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Aging Crisis. Owe 50,000 for medical bills.