Crewman Era Martinez permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 6 (0)
Funny
 
Skills
Animals (Training) 1
Astrogation 1
Drive 0
Gun Combat 0
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Navy Flight Crewman 0 2
Citizen Colonist 0 1
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2Moved to a new world.
3Voluntarily left Courier
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Returned to Flight at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Aging Crisis. Owe 50,000 for medical bills.
6Retired at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Aging Crisis. Owe 10,000 for medical bills.
7Moved to a new world.
8Aging Crisis. Owe 30,000 for medical bills.
8Moved to a new world.
9Aging Crisis. Owe 30,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.