Craftsman Elsie Askew
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
3 (-1) |
1 (-2) |
1 (-2) |
4 (-1) |
5 (-1) |
5 (-1) |
| Facetious, Quixotic, Delicate |
| Skills |
| Athletics 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Profession (Belter) 1 |
| Profession (Construction) 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Steward 3 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Worker |
Craftsman |
4 |
7 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Worker at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Worker at age 46 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Craftsman |
| 9 | Continued as Worker at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Forced to muster out. |