Marine Curley Kelly
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
7 (0) |
2 (-2) |
2 (-2) |
8 (0) |
9 (1) |
| Moping, Instinctive, Extravagant |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Vehicle) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 2 |
| Pilot 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
2 |
| Entertainer |
Performer |
|
0 |
2 |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Crime pays off. Gain victim as Enemy. |
| 3 | Continued as Pirate at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Forced to muster out. |
| 4 | Became a Performer at age 30 |
| 4 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 5 | Continued as Performer at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Switched to Enforcer at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Became a Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |