Agent Merritt James
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
6 (0) |
2 (-2) |
1 (-2) |
4 (-1) |
7 (0) |
11 (1) |
| Strong, Overbearing, Melancholy |
| Skills |
| Admin 0 |
| Athletics 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Science (Archaeology) 1 |
| Science (Genetics) 1 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
5 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Prisoner |
Thug |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Scientist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Scientist at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Arrested |
| 9 | Became a Thug at age 50 |
| 9 | Assigned to difficult or backbreaking labour. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |