Senior Crewman Jerry Reed permalink

Age Sex Str Dex End Int Edu Soc Psi
56 M 3 (-1) 4 (-1) 4 (-1) 5 (-1) 5 (-1) 5 (-1) 2 (-2)
Glamorous, Protective
 
Skills
Animals 0
Art 0
Athletics (Strength) 1
Awareness 0
Broker 1
Carouse 0
Clairvoyance 0
Drive (Wheel) 1
Mechanic 1
Melee 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Drifter Wanderer 1 2
Citizen Colonist 0 1
Merchant Merchant Marine Senior Crewman 1 4
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
2Continued as Barbarian at age 22
2Suffer from a life-threatening illness.
3Switched to Wanderer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
3Promoted to rank 1
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Colonist at age 34
5Scarred. Fully recovered. Owe 2,500 for medical bills.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Embroiled in legal trouble.
9Continued as Merchant Marine at age 50
9Injured. Fully recovered. Owe 2,500 for medical bills.