Lieutenant Egbert Gilbert permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 4 (-1) 2 (-2) 9 (1) 5 (-1) 7 (0)
Easygoing
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Wheel) 1
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 2
Mechanic 1
Melee (Bludgeon) 1
Recon 2
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant 4 5
Drifter Barbarian 0 1
Drifter Scavenger 0 2
Agent Intelligence 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Established a network of contacts. Gain 3 contacts.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Go undercover to investigate an enemy.
3Nearly killed. Owe 20,000 for medical bills.
3Forced to continue current assignment
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Given specialist training in vehicles.
4Promoted to rank 4
4Is now a Lieutenant
5Continued as Law Enforcement at age 34
5Rewarded for a successful mission.
5Forced to muster out.
6Became a Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Scavenger at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Switched to Intelligence at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Returned to Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 20,000 for medical bills.