Able Spacehand Melvin Wood permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 5 (-1) 7 (0) 7 (0) 7 (0)
Scattered, Heartless
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics 0
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Navigation 1
Pilot 0
Recon 2
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Marine Marine Support Marine 0 1
Drifter Scavenger 0 1
Scout Explorer 0 1
Drifter Barbarian 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Marine Support at age 22
2Is now a Marine
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
3Voluntarily left Marine Support
3Became a Scavenger at age 26
3Drafted into Scout
4Became a Explorer at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Voluntarily left Explorer
5Switched to Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Line/Crew at age 38
6Is now a Crewman
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Scarred. Fully recovered.
8Switched to Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.