Bertha Fleming permalink

Age Sex Str Dex End Int Edu Soc
57 F 10 (1) 4 (-1) 1 (-2) 12 (2) 6 (0) 7 (0)
Warlike, Temperamental, Night Owl
 
Skills
Art (Performer) 1
Athletics (Dexterity) 1
Carouse 3
Deception 1
Drive 0
Electronics 0
Mechanic 0
Persuade 1
Stealth 3
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Performer 4 8
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Amnesia.
2Continued as Performer at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 1
3Continued as Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 2
4Continued as Performer at age 30
4Find an Alien Artifact.
5Continued as Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6Continued as Performer at age 38
6Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
6Promoted to rank 3
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
7Promoted to rank 4
8Continued as Performer at age 46
8Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
8Forced to muster out.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.