| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
7 (0) |
5 (-1) |
3 (-1) |
6 (0) |
8 (0) |
10 (1) |
| Popular |
| Skills |
| Astrogation 0 |
| Deception 1 |
| Engineer (J-drive) 1 |
| Engineer (M-drive) 1 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Citizen |
Worker |
|
1 |
3 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Continued as Courier at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Intelligence at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Promoted to rank 1 |