Craftsman Elsie Askew permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 5 (-1)
Facetious, Quixotic, Delicate
 
Skills
Athletics 0
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Profession (Belter) 1
Profession (Construction) 1
Profession (Hydroponics) 1
Recon 0
Seafarer 0
Stealth 0
Steward 3
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Drifter Wanderer 0 1
Citizen Worker Craftsman 4 7
 
TermHistory
1Became a Enforcer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Worker at age 26
3You befriend a superior in the corporation or the colony.
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 1
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Forced to continue current assignment
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 3
8Continued as Worker at age 46
8You befriend a superior in the corporation or the colony.
8Promoted to rank 4
8Is now a Craftsman
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Forced to muster out.