Corporal Larry Thompkins permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 1 (-2) 2 (-2) 8 (0) 4 (-1) 9 (1)
Studious, Faithful, Nihilistic
 
Skills
Athletics (Endurance) 1
Diplomat 0
Drive 0
Electronics (Comms) 2
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Medic 1
Pilot (Spacecraft) 1
Recon 1
Science (Archaeology) 1
Science (Chemistry) 1
Science (Philosophy) 1
Science (Robotics) 2
Streetwise 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 2
Scholar Scientist 2 4
Scholar Field Researcher 1 1
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1An investigation takes on a dangerous turn.
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Gain an Enemy
4Continued as Scientist at age 30
4Assigned to work on a secret project for a patron or organisation.
4Promoted to rank 1
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Scientist at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lightly injured, no permanent damage. Fully recovered.
7Switched to Field Researcher at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 1
8Voluntarily left Field Researcher
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Commanding officer takes an interest in your career.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 10,000 for medical bills.