Petty Officer, 2nd class Rick Kelly permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 1 (-2) 3 (-1) 5 (-1) 2 (-2) 4 (-1)
Excellent, Repulsive, Fleeting
 
Skills
Animals (Veterinary) 1
Athletics 0
Broker 3
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Flyer (Airship) 1
Gambler 1
Gun Combat 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Civil Engineering) 1
Stealth 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Drifter Barbarian 1 2
Navy Line/Crew Petty Officer, 2nd class 3 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Given advanced training in a specialist field
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Good fortune
3Forced to muster out.
4Became a Barbarian at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Line/Crew at age 38
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Abuse your position for profit
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
8Forced to continue current assignment
8Promoted to Line/Crew rank 3
8Is now a Petty Officer, 2nd class
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
10Aging Crisis. Owe 30,000 for medical bills.