Freelancer Green Ellis permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 3 (-1) 12 (2) 8 (0) 2 (-2)
Tough, Lunatic, Unforgiving
 
Skills
Art (Holography) 1
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Explosives 1
Flyer 0
Medic 1
Persuade 0
Science 0
Seafarer (Sail) 1
Seafarer (Submarine) 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 2
Scout Courier Scout 1 7
 
TermHistory
1Became a Journalist at age 18
1Contact with Government.
1Promoted to rank 1
1Is now a Freelancer
2Continued as Journalist at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Continued as Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Courier at age 46
8Good fortune
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Courier at age 50
9Psychologically damaged by your time in the scouts.
10Aging Crisis. Owe 40,000 for medical bills.